Random number generator for those who are wondering...
Anyway, my question is:
When it displays 60% to hit, is it really 60? Or are dodge/evasion bonuses applied after? I know this is gonna sound cheap, but I have played more rpg games than I can remember, and I always cherish the ones that display all the information, but with that can come the possible frustration of not hitting things even tho your odds were massive.
I spent nearly a 100 hours on underrail and I can honestly say: There is something wrong going on with the average chance to hit. The displayed chance seems to be higher on average by 15% than the actual, and having 90% chance to hit someone can result in 2 consecutive misses in one turn more often than than you can imagine. As an experiment I saved before shooting someone with 20% chance to hit, on average it took me at least 10 loads to make it happen, sometimes longer. Never did I get 2 hits in a row and never did I manage to hit before at least 6 tries. I kept doing this for about an hour and I know that it sounds really sad, but I just cannot shake the feeling that either the game cheats somehow, doesn't give out the correct information or has a bad case of RNG sickness.