Either a static buff or a turn-long ability you activate that gives you bonus damage for each mp used before an attack. Dunno what the ratio should be, dunno if it should cap at x mp, whatever. Spears are a generalist weapon and aren't really synergetic with mp (increased melee range, throw ability), but spears are seen as the worst melee weapon right now due to their low damage output (they do have very nice specials however, and this feat would make them even better). Ive seen several people talk about wanting a "charge" feat; this would be it in a way.
I was thinking that you'd need to click on your enemy from where you are to start the count, other people want it to just keep track of your mp use in general (which leads to goofy shit like running circles around your enemy before attacking).