Author Topic: Question about crossbow builds  (Read 144 times)

deanisi

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Question about crossbow builds
« on: October 28, 2024, 05:54:36 pm »
Usually I played as traps+crossbows but recently I thought about replacing deadly snares and traps with ambush and blitz.

My old build was something like this:
https://underrail.info/build/?HgMHBgMQAwgAAADCoAAAwqDCoEZBAHNaUDdGWgAAAEYAAF8rJiciMDk4woAqTGpLwoXCh03CtcKkMeKjsQXip74K37w

It is heavely relies on traps to proc crits, but negates it with high crafting skills and lockpicking/hacking amd mercantile. Basically a classical traps + crossbow build.

Now I have 2 variants of my new build

First one is 5 DEX strafe variant:
https://underrail.info/build/?HgMFCgMPAwcAACrCoADCoMKgwqBGUAAAX1A8NVoAAABGAAAAK38iOScCOEcqasKFwoBLJDHCtcKkwofip5cD4qe-CuKwkALfvA

Because of slightly lower INT this build is kinda starved for skills, so no mercantille.  Also it has 17 PER instead of 18. This build allows to shoot faster, harder and kite enemies. lack of disable via bear traps can be cowered by shock bolts and crawler poison, plus high dodge/evade helps

Second variant is 3 DEX without strafe
https://underrail.info/build/?HgMDCgMQAwgAAADCoADCoMKgwqBLAAAAWlA3RloAAABGAABuKwEnJDkCOEczasKASyrChTHCtcKkwoffvA

This build isn't as skill hungry as previous one and have even higher damage because strafe was replaced with sharpshooter. But lack of strafe is botering me.

I need your opinion on what variation of this new build will work better on practice. For example is strafe more important than sharpshooter? Or is blitz worth not using traps? Or is it efficent ot have hight MP without strafe?

deanisi

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Re: Question about crossbow builds
« Reply #1 on: October 28, 2024, 06:43:16 pm »
Here's another build idea.
https://underrail.info/build/?HgMFCAMQAwgAADLCoABUwqDCoEFLAABaUDgyWgAAAEYAAForfyI5JwI4woAqakvChUEkMcK1wqTCh-KnvgXisJAK37w

S 3
D 5
A 8
C 3
P 18
W 3
I 8

Basically it's a version of second build where I sacrificed 2 AGI points and blitz for 8 INT to have enough skill points. Also I lowered dodge and evened it out with uncanny dodge.
Very high crit chance and crit damage, enough points to craft everything and enough lockpicking/hacking to open almost anything.

There was also an idea to do this
S 3
D 5
A 10
C 3
P 16
W 3
I 8

Keep 2nd build as it is but taking one point from PER to give it to INT for more skill points.