Author Topic: Feat compatibility for throwing knives  (Read 2334 times)

UnLimiTeD

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Feat compatibility for throwing knives
« on: April 20, 2015, 02:25:42 pm »
Would it be possibly to classify throwing knives as weapons, or maybe give a feat that does so?
It'd allow to use them as a sort of primary weapon in the late game.

Also, I'd suggest a feat that lowers enemy damage thresholds by a percentage when using throwing weapons and crossbows(that's more for the crossbows).
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Codaxio

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Re: Feat compatibility for throwing knives
« Reply #1 on: April 21, 2015, 08:59:15 pm »
Yeah that would be nice. After I realised that I totally messed up my stats on my first character, I started a new game and I planned to make a ninja: throwing knife/psi powers as weapons and a lot of steath/dodge. On paper it sounded quite cool, but then I quickly realised that throwing knife wasn't a primary weapon :(

UnLimiTeD

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Re: Feat compatibility for throwing knives
« Reply #2 on: April 21, 2015, 10:48:36 pm »
Well, it still kinda works, but you can't use all those feats you normally use to boost your weapon.
First person to give Styg Karma.

I hereby declare that I love the oddity system and am in favour of shop and carry limits.