Author Topic: Questions about weapon components, damage, and weapon skill  (Read 1653 times)

harperfan7

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Questions about weapon components, damage, and weapon skill
« on: December 22, 2018, 07:49:26 pm »
What is the damage range of a high-end plasma pistol?  I'm talking the best components you can find in DC or wherever.
What is the highest crit damage modifier you can get on such a gun via components?
Is the smart lens bonus the same with both goggles and as a weapon enhancement?

What is the formula for determining how much skill points and ability scores add to your damage?

*eurobeat intensifies*

TheAverageGortsby

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Re: Questions about weapon components, damage, and weapon skill
« Reply #1 on: December 22, 2018, 10:01:46 pm »
You know, all of those questions are answered on the wiki.
Short version: 60-90; you don't get your good crit mod via components; no, for a given quality, goggles give a lower bonus; abilities don't directly boost weapon damage; Base Damage * (1 + 0.7 * Effective Guns Skill / 100)

harperfan7

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Re: Questions about weapon components, damage, and weapon skill
« Reply #2 on: December 23, 2018, 04:38:14 am »
I don't think most of that is on the wiki.
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sthalik

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Re: Questions about weapon components, damage, and weapon skill
« Reply #3 on: December 23, 2018, 08:12:06 am »
The damage itself doesn't matter inasmuch crit damage for the amplified version that was 450%+ (?). I used this as a sidearm when playing a SMG character, whenever Aimed Shot came up and there was only one enemy left.

Fenix

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Re: Questions about weapon components, damage, and weapon skill
« Reply #4 on: December 24, 2018, 03:51:45 pm »
Well, ability points does affect your damage directly - sledgehammers for example, there you get +10% for Str above 8.