Core City factions can get in war with each other.
I was doing some weapon testing and attacked praetorian solider. As response, they used the burst that killed one commoner. After that, all other combatants in the area where battling praetorians.
After battle settled, in any other area with praetorians, other factions where battling them in the real time (before I came closer to trigger turn based combat).
Is this behavior intended by the game design, or is the flaw of the AI?
Also does game dialogue react to this? Essentially, does dialogue with other factions in any way refer to the war in the streets that happened?