Author Topic: SMG charcater builds  (Read 2848 times)

player1

  • Tchortist
  • ****
  • Posts: 321
  • Karma: +13/-0
    • View Profile
SMG charcater builds
« on: January 01, 2016, 10:24:43 am »
Some ideas how to build characters in order to use two SMG burst attacks during player turn.

1) All rounder

STR 7 (for Full Auto feat to get 7 bullets from the burst)
DEX 7 (needed to get 36AP burst for H&K SMG)
AGL 6 (needed for Spec Ops to reduce burst cost to 24AP for H&K)

There is enough points level to build rest of the character any way you like.
For example it can be mixed with Sniper build with PER 10 and Sniper feat delayed to 10th level (or taken earlier instead of Spec Ops).

On cons side, 8.6mm SMGs would require 28AP to burst fire, thus not possible to use them twice in the round.

2) Min-maxed

STR 7 (for Full Auto feat to get 7 bullets from the burst)
DEX 10 (needed to get 36AP burst for 8.6mm SMG)
AGL 6 (needed for Spec Ops to reduce burst cost to 24AP for 8.6mm SMG)

This build is less flexible, but gives the most SMG burst power.

Prit

  • Noob
  • *
  • Posts: 2
  • Karma: +0/-0
    • View Profile
Re: SMG charcater builds
« Reply #1 on: January 01, 2016, 02:08:01 pm »
Is full-auto really worth it for smgs though? I feel like it's worth it more to completely max dex and smgs need all the accuracy they can get so high perception as well so you make every bullet count.  With lower strength you could also put 7 in agility and get Hit & Run(personally i'm just an interloper fanboy though).  I'd also make an smg character a crafter so 6-7 intelligence depending on if gun nut would be taken or not.

For example: If you start with 10 dex and then max it out to 16, you can burst 3 times with an 8.6mm smg, not counting another burst you would get with a commando kill.

player1

  • Tchortist
  • ****
  • Posts: 321
  • Karma: +13/-0
    • View Profile
Re: SMG charcater builds
« Reply #2 on: January 01, 2016, 03:11:23 pm »
3 bursts with 8.6mm SMG at Dex 16 bonus is hardly relevant since that is pretty much end of the game.

Regarding Full Auto, it is definitively worth it, at least for the "All rounder" build, since it gives flexibility to mix with other styles, with assault rifles or snipers. And 40% more bullets in the burst makes two burst attack be almost as effective as 3 bursts attack.

On the other hand, if STR is scarified to get advantages of DEX10 build, extra power of 8.6mm SMGs is gained with the cost of losing 30% (1-5/7) of burst power.
« Last Edit: January 01, 2016, 03:13:33 pm by player1 »

Fenix

  • Godman
  • ******
  • Posts: 1209
  • Karma: +58/-25
    • View Profile
Re: SMG charcater builds
« Reply #3 on: January 01, 2016, 07:30:14 pm »
3 bursts with 8.6mm SMG at Dex 16 bonus is hardly relevant since that is pretty much end of the game.

Nope, you forgot about eel burgers, +1 Dex.