Author Topic: [Some Spoilers] Opening the Gate of Tchort Institute Manually  (Read 2677 times)

Tamaster

  • Probably not a Spambot
  • *
  • Posts: 9
  • Karma: +0/-0
    • View Profile
[Some Spoilers] Opening the Gate of Tchort Institute Manually
« on: February 05, 2016, 11:09:54 pm »
Hello

I came here to ask you guys if it is possible to open the gate of the Tchort Institute manually AFTER having completed the statue quest.

In this playthrough i wanted to take head-on the whole Institute with my character and kill all of them, right, but to do so i will need supplies and such. After i got inside i killed Danziel and his guards, but then i wanted to get out and i foudn no way to open the main gate.

Now i know there is THAT other exit in the West Wing, but you can not get back in from there.

Is there a way to get in and out of the Institute IF the Institute itself is hostile to you?

chimaera

  • Scavenger
  • ***
  • Posts: 176
  • Karma: +20/-6
    • View Profile
Re: [Some Spoilers] Opening the Gate of Tchort Institute Manually
« Reply #1 on: February 06, 2016, 10:21:06 am »
Unless they have fixed it in the recent patches, no, there isn't.

player1

  • Tchortist
  • ****
  • Posts: 321
  • Karma: +13/-0
    • View Profile
Re: [Some Spoilers] Opening the Gate of Tchort Institute Manually
« Reply #2 on: February 06, 2016, 01:15:50 pm »
So if you get out throught the hole from the hostile institute, is then main quest broken, or is there still way to end up in deep caverns?

chimaera

  • Scavenger
  • ***
  • Posts: 176
  • Karma: +20/-6
    • View Profile
Re: [Some Spoilers] Opening the Gate of Tchort Institute Manually
« Reply #3 on: February 06, 2016, 02:21:18 pm »
Yes, you can break the main quest that way. I've already reported it here:

http://underrail.com/forums/index.php?topic=1834.0

The biggest problem is, it isn't something obviously game-breaking like trying to murder every NPC in sight. One of the NPCs in the institute actually gives you a reason to investigate the basement, which - unless you can sneak well - will make the tchortists hostile. At this point the main door will become locked, even if you had used it previously, but the game won't inform you of that.