Mmmm, thats true, their should be more of a Tutorial in the game I think
From what I remember, its always 50AP if Im correct, I always just calculated it in Combat as their no need outside of combat as its not used.
and for the psy and the Weapon skills I think we should have some sought of note in the weapons Description or whatnot, eg: Optimal Range: 7 (+2) or how ever the weapons are modified with skill increase, I believe its just accuracy.
I always just kinda guessed, if Firefights/Combat started to get to tough, I would think to improve my Weapon skill some the next time I leveled.
Maybe we could have some Color Indicator? For when looking at our stats?
eg,
if our skills are below 'average' then have the number in Red, if skills are around about average, then Yellow and if we're pretty dam pro then green? Maybe this could be updated as we level so when we distribute our new points we can tell if for a say Lvl.5 Guy if we're a good Lockpick, bad Hackker or whatnot
and Maybe in the stat discription could we have a modifyer? so like (+20% Blabla to blabla)?