I've always felt that this should be considered another way to "optimally" finish the quest. I know violent jailbreak isn't exactly part of the official Oculus Handbook, but at least the jailbreak option doesn't necessitate that the player has already either killed the Beast or developed high enough Persuasion to talk cheese away from a mouse.
Making jailbreak an alternative "optimal" way to finish the quest would save newer players--and those less diplomatically inclined--a lot of frustration and many hours of their life. Also, I think it would make them appreciate the game more, by seeing it as something less strictly linear than it is now.
If the jailbreak option is to remain a red herring of sorts, then please clarify this more to the player. As it is now, I do not feel enough in-game emphasis is put onto the fact that breaking the Agent out of jail will strictly prevent the player from going further with the Oculus questline.
But maybe it's just me.