So, this is mostly a question, or a series thereof:
What values do base stats exactly have?
If I want to make a character that is as tough as possible, a slow lumbering Juggernaut (Actually named him that), with enough Intelligence to Craft Metal Armors and the like, do I need Dexterity at all?
Are there any penalties for having a stat close to 0?
Will Armor Encumbrance affect absolute speed, or relative? As in, if I expect to get 80% encumbrance, would reducing Agility to 3 result in 0 MP, or just 20% of 24 = 4.8?