Reloaded an earlier save, did the horticulture center again, exited map; no crashes this time, just some lagging/stuttering. Exit one map south, 20 seconds later get another crash.
Game Version: 1.1.0.13
Error: System.InvalidOperationException: Nullable object must have a value.
at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource)
at aja.ar(bj4 A_0, bj4 A_1, Dictionary`2 A_2)
at diz.fk(cc0 A_0)
at tp.a(cc0 A_0)
at dc2.dj(d66 A_0)
at arj.a(d66 A_0)
at az9.Update(GameTime gameTime)
at drv.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at bp4.a(String[] A_0)
Looks like the same thing.
Managed to get to the next exit, turned around, tried to come back through and now it crashes each time I try. Reloaded another save from right before exiting the center; can manage to get halfway back to aegis camp but it crashes everytime enroute.