Author Topic: Fine tuning movement  (Read 794 times)

tyrtix

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Fine tuning movement
« on: September 20, 2019, 12:17:15 am »
Hello, i know many ppl surely already wrote that, but the movement interface have a very clunky and annoying  way to make you savescum: too many times i had to reload because when clicking for movement i wrongly clicked to close a door, or too many times i moved a full tile away when i just needed a few steps.

Maybe pushing ctrl while moving, we could access a "fine tuning movement" option in wich the cursor moves only 1 pt at a time, and when you click, it sticks to the selected movement, then left click again and the character moves to the specified location.

Another annoying thing are the "blind corners" from where the enemy can see and shoot you, but you have to move to shoot him.