Wanted to really ask how does having such a limited number of PSI slots improve or positively alter the PSI gameplay? 8 Slots max. Thought Control has 10 skills now. Metathermics - 10.
Someone has to realize that you gut both flexibility of a PSI build and enjoyment as you can't even utilize all the tools we get - we will use the most optimalOPTIMAL skills, not such flavour as Psi-cognitive Interruption, Neurovisual Disruption, Exothermic Aura, Cryo-Shield. And even those not mentioned, I have to rotate Bilocation out for example as I get Pseudo-spatial Projection and Stasis.
You effectively removed fun from the game. I know you wanted Intelligence investment to be needed, but what about INT granting 2 slots instead on even number after 6 and increasing the max slots accordingly?
I noticed my build and many other PSI builds devolving to 1 button spam - and it is not Burst fire fun spam with a bunch of enemies getting shredded and critted, etc., no, it is single target Neural Overload, after NO, after NO... I would like to be able to use the tools we PSI has, the choice PSI has. We PSI doesn't have a choice to skimp on WILL as build's damage depends on it. PSI is lowest dps of all builds after all.
Someone will say and correctly, that PSI can still finish the game on DOMINATING no problems - yes. But you must also agree to the fact, that we have a shit-ton of skills we don't use, but would like to. Having more choice during combat is fun and those skills are fun. Much more than a single button spam on single targets...