Poll

How to make throwing knives scale

Multiple grades (mk1 mk2, ect)
0 (0%)
benefit from ambush feat
1 (25%)
more non mechanical damage throwing knives (superheated, energy edge, ect.)
1 (25%)
combat gloves or a special glove affecting throwing knife damage/penetration (not ap cost)
0 (0%)
all of the above
2 (50%)

Total Members Voted: 4

Author Topic: how make throwing knives better  (Read 1019 times)

A_Clever_Monocle

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how make throwing knives better
« on: February 11, 2022, 08:18:55 pm »
if you think throwing knives do or don't need a buff comment below

Valor

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Re: how make throwing knives better
« Reply #1 on: February 11, 2022, 11:33:13 pm »
Throwing knives are actually very strong and any dex based build that has 1-2 feats to spare can get awesome utility from them. They are not meant as your main combat capability. And they are good at the role they currently have.

ShoggothWhisperer

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Re: how make throwing knives better
« Reply #2 on: February 12, 2022, 03:06:43 pm »
Throwing Knives are fine as is, originally the only weakness they had was being utterly demolished by robots and other enemies with high mech DT, but now that acids exist that issue has been rectified. The latest update lets you get corrosive acid pre DC from the university, so now you can easily deal with the many tanky expedition enemies.