Author Topic: Protectorate Envoy AI behavior  (Read 669 times)

PaposikG6

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Protectorate Envoy AI behavior
« on: August 25, 2022, 03:39:36 pm »
I think it would make sense for Protectorate envoy to Rail Crossing that you need to kill in the initial mission for Free Drones, to try to run away from player when attacked, similarly to citizens in gms compound or ambassador athanas at junkyard. Or give him a pistol for self-defence since he currently tends to charge at the player completely unarmed.
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