Overall, I'm stunned by the level of polish that this game presents, even in the state of alpha. The music does quite good job at creating the atmosphere, and it very much reminds me of days of Fallout 1.
The art style and graphics are also good, although I hope there will be some more variation in color schemes, because after some time I got little fed up of "station-style" theme.
Skills are good, I'm already divided which ones to choose as my main, so that's definitely a good thing
Attributes, nothing bad here, except that I don't think you should have Agility
and Dexterity. I understand the difference between them, but that just doesn't make them differ enough for role-playing purposes. I'd rather just have Agility, without Dexterity. Everything else is fine.
Game perfomance is perfect, I was afraid that running it in 1920x1080 on 1.65 GHz (dual-core though) processor may cause a few hiccups, but I was happily surprised with constant 60 FPS (that's how it looks like, since there is no direct FPS counter, and I wasn't using FRAPS or any other FPS-showing software).
Minor problems:
- IMHO, space key should close all open windows, such as statistics, inventory, et cetera. It's just very convenient way of doing this, so that you don't have to close each individual window with different keys.
- the in-game log should not prevent you from scrolling the map. Right now, if you move your mouse to the egde of the screen where the log is, the map will not scroll. I think the best solution is to block scrolling while log is open, and unblock it when the log is closed. Also it'd be very convenient if the log would display the last message, even when closed. I want to see if'd hit this monster, but I don't want to see all the messages.
- quest with shooting range is a little bit confusing. You have to shoot ten shots at one session, and you have limited ammo. I actually did the shots before I initiated the right dialog option with Gorsky, so my quest didn't advance, and I actually run of of ammo, trying to complete it. I had to buy some, and try it again, to make it work.
That's all for now, I will definitely do more extensive testing (I only got to the caves yet) tonight.
Looking great though!