Author Topic: Minigun Buff Thing 2  (Read 383 times)

ciox

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Minigun Buff Thing 2
« on: January 01, 2024, 07:06:00 pm »
Realized it's fairly limited what you can do to customize a minigun's behavior by selecting a motor when crafting. It's pretty much either Jumpstarter or "really slow thingy".
It could be possible to allow minigun crafting to include an extra slot for various electronic components that already exist in the game (like Circular Wave Amplifier or High Efficiency Energy Converter) and have those modify the motor behaviour, like letting wind up stacks persist for an extra turn and other things. This could be more palatable than Minigun Buff Thing 1 since you wouldn't need to create any new items.