Underrail: Infusion > Development Log

Dev Log #11: Bartering and Inventory Tetris

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Styg:

--- Quote from: Antalos on May 14, 2025, 09:02:01 pm ---- "Every character will start with 8x8 inventory grid"

Am I right in thinking that a character's strength won't affect the number of slots in their inventory? Just the total weight they can carry?

--- End quote ---

Correct.

harperfan7:

--- Quote from: Styg on May 15, 2025, 11:06:52 pm ---What's wrong with the rifle?

--- End quote ---

It looks like you chopped pieces off of six different rifles and frankensteined them together.  You probably did.

Albert Altmann:

--- Quote from: harperfan7 on May 15, 2025, 11:25:21 pm ---
--- Quote from: Styg on May 15, 2025, 11:06:52 pm ---What's wrong with the rifle?

--- End quote ---

It looks like you chopped pieces off of six different rifles and frankensteined them together.  You probably did.

--- End quote ---

Sounds about right for a post-apocalyptic gun design.

Amannamedsquid:

--- Quote from: Albert Altmann on May 16, 2025, 12:59:56 am ---
--- Quote from: harperfan7 on May 15, 2025, 11:25:21 pm ---
--- Quote from: Styg on May 15, 2025, 11:06:52 pm ---What's wrong with the rifle?

--- End quote ---

It looks like you chopped pieces off of six different rifles and frankensteined them together.  You probably did.

--- End quote ---

Sounds about right for a post-apocalyptic gun design.

--- End quote ---

I mean, if that's what they're going for then fair enough.

McFighter07:
Holy sh*t this looks awesome. I can’t wait to sink a thousand hours into this masterpiece. When we win, in the idealistic state of the future, Stygian staff members will be given special cultural achievement badges that they can display proudly as they walk through peaceful, crime-free cities.

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