Is this a memory issue? I am running on a potato that has dementia. I haven't tried fighting for the other side, and I probably don't have a save to try it out, any longer. As more npcs join the fray, the frames per second takes a nosedive until freezing, then crashing. I was experiencing similar effects without a crash during the "tunnelmen invasion" cutscene after returning the Junkyard part to homebase boss.