Author Topic: Glitches and bugs  (Read 5240 times)

Fenix

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Re: Glitches and bugs
« Reply #15 on: December 26, 2015, 08:22:19 am »
Found this. I don't know if it is a bug or a secret of some kind.
Looks like a door. Closed.

Now it is opened.


This locker too - has no name. Maybe this is secret because it is here from very beginning.


Fenix

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Re: Glitches and bugs
« Reply #16 on: December 26, 2015, 08:28:52 am »
This crawler in Abandoned Warehouse is stuck. Can't move.



Deacon table has no name when you press Tab.



Forgetful brothers. When you reload, you can loot them one more time.


Fenix

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Re: Glitches and bugs
« Reply #17 on: December 28, 2015, 07:00:37 am »
Ghost doors. They are closed by itself. Area where ladder leading to Crawler infested place, near ladder 3 Lurker in stealth.


Junk Pile forgot it was looted.


Rack forgot it was looted.

Fenix

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Re: Glitches and bugs
« Reply #18 on: December 30, 2015, 06:16:43 am »
I can see safe from outside the room.


Fenix

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Re: Glitches and bugs
« Reply #19 on: January 01, 2016, 09:05:55 pm »
Bear in mind that all these glitches\bugs related to 1.0.0.2, next (after this) batch will be 1.0.0.6.

Still no regen at 85% hp.


This pile has no name at all.


Newly spawned mutie in Old Junkyard drop as "remains", not usual "mobname body", maybe due technical limitations.


I can ask ambassador about Free Drones, also I see him for the first time.
Also I can do the same in Rail Crossing, not sure, but after Faceless quest, or even before that.


These two not bugs, but I don't want to spawn new topics, I hope you'll forgive me.
In Camp Hathor mine, after you drowned burrowers nest, water looks a bit ugly, because you can't see it all.
It would be cool if sometimes later on the very last stage of polishing it would be fixed.


Hoppers in that part of cave tend to create traffic jam, very annoying.
« Last Edit: January 01, 2016, 09:11:30 pm by Fenix »