Author Topic: Little suggestion regarding Blueprints  (Read 2676 times)

mebahell

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Little suggestion regarding Blueprints
« on: March 26, 2013, 08:45:03 pm »
Maybe when someone try to learn a blueprint who s/he already know give him/her a message like "You already know this recipe" (or better write it in the description).
It is not a mandatory feature, but can help if you already have many of them and are unsure if you already have learned it.

Eliasfrost

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Re: Little suggestion regarding Blueprints
« Reply #1 on: March 26, 2013, 08:57:07 pm »
I don't think that's necessarry as you can't learn a blueprint you already have.

Styg

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Re: Little suggestion regarding Blueprints
« Reply #2 on: March 26, 2013, 10:55:59 pm »
Sure.

posfan12

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Re: Little suggestion regarding Blueprints
« Reply #3 on: March 27, 2013, 12:01:48 am »
I don't think that's necessarry as you can't learn a blueprint you already have.
You lose money by buying learned blueprints though.

Another suggestion I have is to show which skills are needed to build the item in the buy/sell screen.

Eliasfrost

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Re: Little suggestion regarding Blueprints
« Reply #4 on: March 27, 2013, 03:36:59 pm »
I don't think that's necessarry as you can't learn a blueprint you already have.
You lose money by buying learned blueprints though.

Another suggestion I have is to show which skills are needed to build the item in the buy/sell screen.

I didn't think about that, my bad.

Styg

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Re: Little suggestion regarding Blueprints
« Reply #5 on: March 28, 2013, 05:13:39 pm »
Another suggestion I have is to show which skills are needed to build the item in the buy/sell screen.

That idea may not work too well, since blueprints have optional enhancement components that affect the skills needed, and otherwise variable skill requirements via component quality.

Yeah, there's no way to give a definite requirement list. Maybe I'll just add what the common/primary required skills are for a certain blueprint to the description.