Author Topic: Crafting of new "Psi inhalant" consumable discussion.  (Read 5269 times)

harperfan7

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Re: Crafting of new "Psi inhalant" consumable discussion.
« Reply #15 on: July 28, 2020, 03:56:52 pm »
on anything but dom you should be rolling in so much money that its not an issue
*eurobeat intensifies*

Tamior

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Re: Crafting of new "Psi inhalant" consumable discussion.
« Reply #16 on: July 28, 2020, 04:24:14 pm »
on anything but dom you should be rolling in so much money that its not an issue
Ok, let's talk dominating, with 92 merc:
184 for components for 1 inhalant (excluding mindshrooms)
or 172 for components for 6 psi boosters (excluding mindshrooms), that sell for 412
And you need 287 to just BUY an inhalant

So even on dominating you still get ahead by just turning all mindshrooms into boosters, selling the boosters and buying inhalants with the cash.

P.S. That's ON TOP of the fact boosters crafting does not require any chemistry.
« Last Edit: July 28, 2020, 04:27:29 pm by Tamior »

destroyor

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Re: Crafting of new "Psi inhalant" consumable discussion.
« Reply #17 on: July 29, 2020, 11:03:12 pm »
It's objectively better to just buy inhalant when they are readily available and in large quantity. Mindshrooms should be use to craft Psi Reinvigorator, Psionic Accelerator, and Trance.