Author Topic: Chem Pistol Arena at lvl14  (Read 222 times)

RewRatt

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Chem Pistol Arena at lvl14
« on: August 27, 2021, 03:42:33 pm »
This is a non-SI, Versatility Chemical Pistol build 😁 Idea is to max DEX, max Throwing, get Three-Pointer and blow stuff up. Also Mad Chemist and a non-crit focused Chem Pistol use for crowd control, etc. No Advanced Catalyzing Belt yet, gear from Junkyard. Went with JKK as others offer nothing to this build and you get free armor for Arena with +5 Initiative 😁
Build: https://underrail.info/build/?HgUQBgMGAwcjwqAAwqAeAHhAJi0tS2RdLlAALQBGAABKOcKjJjDCkVYWKz4vTgLCh2EqwrM6duKlvAXita4K378

Video: https://www.youtube.com/watch?v=cGiKzxJbs6c

It is quite low damage, but high control. Looking back on it, I could have optimized on Stygian Exorcist, by using Acid Pistol after his PSP has expired, but I managed fine. Enjoy! 😁
« Last Edit: September 01, 2021, 11:55:11 am by RewRatt »

xnmh

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Re: Chem Pistol Arena at lvl14
« Reply #1 on: September 01, 2021, 05:35:28 am »
You made a mistake in the build link, it has guns maxed instead of melee.

RewRatt

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Re: Chem Pistol Arena at lvl14
« Reply #2 on: September 01, 2021, 11:52:46 am »
You made a mistake in the build link, it has guns maxed instead of melee.
Indeed I did. Was converting a PER build to DEX.
Link on the vids has been changed too 😄 All proper allocations to be able to craft Infused Rathound Leathers and other stuff with house bonuses and Hypercerebrix.