Author Topic: Zone Transition error  (Read 891 times)

Ordine

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Zone Transition error
« on: September 28, 2021, 03:58:53 pm »
I can't load the zone right before the cave where hugo is held by bandits

Game Version: 1.1.4.5
Error: System.Exception: Failed to load locale 'LU-B26 - Lower Underrail'. ---> System.IO.InvalidDataException: Impossibile costruire una struttura ad albero Huffman utilizzando la matrice delle lunghezze. Il flusso potrebbe essere danneggiato.
   in System.IO.Compression.HuffmanTree.CreateTable()
   in System.IO.Compression.HuffmanTree..ctor(Byte[] codeLengths)
   in System.IO.Compression.Inflater.DecodeDynamicBlockHeader()
   in System.IO.Compression.Inflater.Decode()
   in System.IO.Compression.Inflater.Inflate(Byte[] bytes, Int32 offset, Int32 length)
   in System.IO.Compression.DeflateStream.Read(Byte[] array, Int32 offset, Int32 count)
   in System.IO.Compression.GZipStream.Read(Byte[] array, Int32 offset, Int32 count)
   in d8x.DeserializeFromBinaryCompressed[T](Stream stream, SerializationBinder binder, Boolean tryToRetrieveDataModelVersion)
   in b2x.GetItemCompressed[T](String name, Boolean throwOnMissing)
   in bew.a(String A_0, da6& A_1)
   in bew.wm(a80 A_0, Boolean A_1)
   --- Fine della traccia dello stack dell'eccezione interna ---
   in dgy.LogAndThrow[T](Exception innerException, LogSeverity severity, String message, Object[] messageArgs)
   in bew.wm(a80 A_0, Boolean A_1)
   in drr.apj(Boolean A_0, Boolean A_1)
   in eiv.bv(eot A_0)
   in blw.d(eot A_0)
   in bzr.a(eot A_0)
   in bzr.b(eot A_0)
   in bzr.ack(eot A_0)
   in blw.f(eot A_0)