Author Topic: Buff metal spike in Armor  (Read 1033 times)

Firozo

  • Probably not a Spambot
  • *
  • Posts: 7
  • Karma: +1/-0
    • View Profile
Buff metal spike in Armor
« on: November 14, 2021, 04:09:40 pm »
So..now it very bad for some reasons:
1. Low damage. 10-15 damage (30-45 by 3 spike) with 140-150 quality. Any enemies with high dt just ignored this.
2. High required crafting skills. In early/mid game get spike with more quality than metal plate is very easy.
3. High armor penalty (9 AP by 3 steel/tichrome spike).
Suggest:
1. Add 3-5 damage per 1 spike. Also spike can get some bonus again living targets (ignored some % dt or increase damage after dt/resistence by %)
2. Reduced required crafting skills to 70% * Quality (now according by wiki is 80%)
3. Add reduce AP by 1% (0.5 for each specialization point) spike to Armor Sloping.

aofangs

  • Probably not a Spambot
  • *
  • Posts: 21
  • Karma: +2/-2
    • View Profile
Re: Buff metal spike in Armor
« Reply #1 on: November 15, 2021, 02:02:35 pm »
Although it's a nice idea, honestly I don't think it'll be happening anytime soon if not outright nerfed (tanks that use heavy armor at least.)
Conquer yourself, so no one else can.