Author Topic: Improve Psychokinetic Chain  (Read 622 times)

gh0stwizard

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Improve Psychokinetic Chain
« on: May 25, 2023, 01:39:51 pm »
1. It converts all electricity damage to mechanical one, widest resistance/threshold amongst everything (creatures, humans, robots).
2. It has limit up to 125 damage with 315 effective Psychokinesis skill.
3. It has one of the worst cooldowns, 12 turns. It is already a huge downside/penalty. The worst has only Locus-Focus, but it is OP in contrast with the PK-chain.
4. It cannot crit, thanks to the limit. Second worst of all penalties.

Suggestion: remove the damage cap entirely, so 3k crits from energy pistols would be converted to 1k mechanical dmg in the chain links. Or give it better cap scaling. There are not so many encounters where 10 people/creatures/robots stay close enough to each other.

P.S. Please, don't tell me about fist builds, fist builds don't rely on PK-Chain at all (or much), they rely on stuns & incapacitations. In current state PK-Chain breaks incapacitations. yet another downside.