<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.stygiansoftware.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=GravediggerFogus</id>
	<title>Underrail Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.stygiansoftware.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=GravediggerFogus"/>
	<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Special:Contributions/GravediggerFogus"/>
	<updated>2026-04-13T05:54:23Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.0</generator>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Crawler&amp;diff=41011</id>
		<title>Crawler</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Crawler&amp;diff=41011"/>
		<updated>2020-04-06T23:34:02Z</updated>

		<summary type="html">&lt;p&gt;GravediggerFogus: /* Fighting tactics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
| name       = Shadow Crawler&lt;br /&gt;
| type       = creature&lt;br /&gt;
| portrait   = crawler_l.png&lt;br /&gt;
| background = Warehouse.png&lt;br /&gt;
| level      = 12&lt;br /&gt;
| health     = 220&lt;br /&gt;
| shield     = &lt;br /&gt;
| psipool    = &lt;br /&gt;
| image      = crawler.png&lt;br /&gt;
| roles      = Venomous, stealthy critter&lt;br /&gt;
| location   = [[Caves]] &amp;lt;br&amp;gt; [[Lower Underrail]] &amp;lt;br&amp;gt; [[Under-passages]] &amp;lt;br&amp;gt; [[Coretech Research Facility]] &amp;lt;br&amp;gt; [[Institute of Tchort west wing]]&lt;br /&gt;
| loot       = [[Crawler Stinger]] &amp;lt;br&amp;gt; [[Crawler's Eye]] &amp;lt;br&amp;gt; [[Insectoid Salivarium]]&lt;br /&gt;
| abilities  = {{Darkvision}} &amp;lt;br&amp;gt; [[Crawler Sting]] special attack &amp;lt;br&amp;gt; Regenerates 20 hit points per round &amp;lt;br&amp;gt; Restealths after injecting its venom &amp;lt;br&amp;gt; [[Opportunist]]&lt;br /&gt;
|&lt;br /&gt;
| damage       = {{Mechanical|15-25|number only}}&lt;br /&gt;
| range        = Melee&lt;br /&gt;
| actionpoints = 50&lt;br /&gt;
| initiative   = 27&lt;br /&gt;
| movepoints   = &lt;br /&gt;
| detection    = 193&lt;br /&gt;
| stealth      = 142&lt;br /&gt;
|&lt;br /&gt;
|Base abilities section:&lt;br /&gt;
| strength      = 8&lt;br /&gt;
| dexterity     = 10&lt;br /&gt;
| agility       = 12&lt;br /&gt;
| constitution  = 8&lt;br /&gt;
| perception    = 10&lt;br /&gt;
| will          = 4&lt;br /&gt;
| intelligence  = 4&lt;br /&gt;
|&lt;br /&gt;
| mechanical  = 20% / 8&lt;br /&gt;
| heat        = 0% / 0&lt;br /&gt;
| cold        = 0% / 0&lt;br /&gt;
| electricity = 0% / 0&lt;br /&gt;
| acid        = 0% / 0&lt;br /&gt;
| energy      = 0% / 0&lt;br /&gt;
| bio         = 0% / 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
'''Crawlers''' are stealthy, evasive critters that often lurk in dark buildings and tunnels, but they also inhabit caves far from humans. [[Red Dream Mushroom]]s often grow in their cave habitats. They are known to hunt rathounds and humans. Their venomous sting applies [[Poison#Crawler Poison|crawler poison]], which paralyzes (stuns) their prey within two turns if not removed. Crawlers are immune to poisons and the tranquilizing chemical [[Midazolam]].&lt;br /&gt;
&lt;br /&gt;
In version [[0.1.13.0]], they received an AI upgrade: After successfully injecting their venom, they crawl away via cavern ceilings and restealth, only to reappear when their prey is about to be paralyzed.&lt;br /&gt;
&lt;br /&gt;
Even more dangerous than the common crawler are the larger [[Death Stalker]]s and the rare [[Black Crawler (critter)|Black Crawler]].&lt;br /&gt;
&lt;br /&gt;
== Fighting tactics ==&lt;br /&gt;
Carrying [[Antidote]]s to cure crawler poison before it paralyzes you is essential when facing crawlers in a defensive battle, unless you have the [[Thick Skull]] feat.&lt;br /&gt;
&lt;br /&gt;
Crawlers always sneak around and thus encounters with them vary depending on what sort of character you play.&lt;br /&gt;
* Characters with low [[Detection]] likely won't notice crawlers before they attack, but characters with high [[Initiative]] have a chance of getting the first turn if they bump into a crawler before it attacks.&lt;br /&gt;
** Flares and grenades or other area of effect attacks can be used to flush them out of stealth if you have a rough idea of their location.  Flares in particular are particularly economical for this purpose.&lt;br /&gt;
** Bear traps or electrokinetic imprints work well if you can estimate the direction crawler(s) will come from. Noise can be used to lure them into your traps.&lt;br /&gt;
* Because they tend to strike from melee, they are very susceptible to Tasers.  Keep one handy to zap them and prevent them from running away.&lt;br /&gt;
* Incendiary bolts and munitions work well; like many other denizens of the tunnels, they will often panic when ignited. &lt;br /&gt;
* High [[Perception]] combined with [[Paranoia]] gives a good chance of noticing them before they can get into melee range and a good first strike.&lt;br /&gt;
* Characters with high [[Stealth]] and Detection have a fair chance of detecting crawlers first if moving carefully.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
Various crawler portraits and sprites.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
crawler_l.png | Crawler&lt;br /&gt;
crawler.png   | Crawler&lt;br /&gt;
greater_crawler_l.png | [[Death Stalker]]&lt;br /&gt;
Death Stalker.png     | [[Death Stalker]]&lt;br /&gt;
black_crawler_l.png | [[Black Crawler (critter)|Black Crawler]]&lt;br /&gt;
Black Crawler.png   | [[Black Crawler (critter)|Black Crawler]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Enemies navbox}}&lt;br /&gt;
[[Category: Critters]]&lt;br /&gt;
[[Category: Insectoids]]&lt;br /&gt;
[[Category: Shadow Crawlers]]&lt;/div&gt;</summary>
		<author><name>GravediggerFogus</name></author>
	</entry>
</feed>