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	<id>https://www.stygiansoftware.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=IcedGreasemin</id>
	<title>Underrail Wiki - User contributions [en]</title>
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	<updated>2026-04-14T22:20:12Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Character_creation&amp;diff=57225</id>
		<title>Character creation</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Character_creation&amp;diff=57225"/>
		<updated>2026-02-20T20:35:44Z</updated>

		<summary type="html">&lt;p&gt;IcedGreasemin: Updated Beginner NPC health&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article covers the basics of '''character creation''' in [[Underrail]].&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
[[File:tab0_rules.png|right|300px]]&lt;br /&gt;
&lt;br /&gt;
=== Game Difficulty ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! {{tooltip|Introduced in this version. Older versions use the bolded value.|Version}} !! Beginner !! Veteran !! Expert !! DOMINATING !! {{tooltip|Custom difficulty, see below for more information|Mutant}}&lt;br /&gt;
|-&lt;br /&gt;
| Player character health modifier ||rowspan=&amp;quot;3&amp;quot;| [[0.1.10.0]] || 300% || '''150%''' ||colspan=&amp;quot;2&amp;quot;| 100% || Variable&lt;br /&gt;
|-&lt;br /&gt;
| Healing consumable power || 200% || '''100%''' ||colspan=&amp;quot;2&amp;quot;| 50% || Variable&lt;br /&gt;
|-&lt;br /&gt;
| Healing consumable cooldown || 50% || '''100%''' ||colspan=&amp;quot;2&amp;quot;| 200% || Variable&lt;br /&gt;
|-&lt;br /&gt;
| NPC AI || [[1.0.1.8]] || '''Limited''' || Standard ||colspan=&amp;quot;2&amp;quot;| Full || Variable&lt;br /&gt;
|-&lt;br /&gt;
| {{Tooltip|Numbers and types of enemies, their equipment and other factors.|Combat encounters}} ||rowspan=&amp;quot;9&amp;quot;| [[1.3.0.15]] || Easier || '''Standard''' || Harder || Dominating! || Variable&lt;br /&gt;
|-&lt;br /&gt;
| {{tooltip|Only red transitions (loading screens), not blue ones.|Zone transition}} AP cost || '''0 AP''' || 25 AP ||colspan=&amp;quot;2&amp;quot;| 40 AP || Variable&lt;br /&gt;
|-&lt;br /&gt;
| {{tooltip|Does EMP affect all items in player character's inventory instead of only equipped items?|EMP affects inventory items}} ||colspan=&amp;quot;2&amp;quot;| '''No''' ||colspan=&amp;quot;2&amp;quot;| Yes || Variable&lt;br /&gt;
|-&lt;br /&gt;
| {{Tooltip|Can player character change armor suit while stealth mode is active or cooling down?|Armor changing in stealth}} ||colspan=&amp;quot;2&amp;quot;| '''Yes''' ||colspan=&amp;quot;2&amp;quot;| No || Variable&lt;br /&gt;
|-&lt;br /&gt;
| NPC skill modifier ||colspan=&amp;quot;3&amp;quot;| '''100%''' || 130% || Variable&lt;br /&gt;
|-&lt;br /&gt;
| NPC health modifier ||colspan=&amp;quot;1&amp;quot;| '''50%''' || 100% || 130% || 200% || Variable&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Bosses|Boss]] NPC skill modifier ||colspan=&amp;quot;3&amp;quot;| '''100%''' || 200% || Variable&lt;br /&gt;
|-&lt;br /&gt;
| Boss NPC health modifier ||colspan=&amp;quot;1&amp;quot;| '''50%''' || 100% || 100% || 400% ||Variable&lt;br /&gt;
|-&lt;br /&gt;
| NPC crit chance bonus ||colspan=&amp;quot;3&amp;quot;| None || +3% || Variable&lt;br /&gt;
|-&lt;br /&gt;
| Item sale value modifier || [[1.0.4]] || 150% || '''100%''' || 50% || 25% || Variable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Custom Difficulty ===&lt;br /&gt;
As of version [[1.3.1.0]] Mutant difficulty was added allowing to customize many gameplay features such as carry capacity, player and NPC max health and more. By default it uses Veteran preset.&lt;br /&gt;
&lt;br /&gt;
* Encounter Difficulty is used when determining the amount and type of enemies, their AI, certain mechanics like EMP effecting inventory items and difficulty-dependant encounters like [[Arena Masters]].&lt;br /&gt;
* Puzzle Difficulty is used when determining the difficulty of special puzzles found in the game like [[Note Cipher Puzzle]].&lt;br /&gt;
* Maximum Level determines maximum level player can achieve.&lt;br /&gt;
* Player Health Modifier determines maximum player health.&lt;br /&gt;
* NPC Health Modifier determines max health of non-boss NPCs.&lt;br /&gt;
* Boss Health Modifier determines max health of [[:Category:Bosses|boss]] NPCs.&lt;br /&gt;
* Healing Modifier determines base amount of healing consumables like [[Health Hypo]] provide.&lt;br /&gt;
* Player Healing CD determines cooldown of healing consumables with cooldown like Health Hypo.&lt;br /&gt;
* NPC Skill Modifier modifies effective skill of non-boss NPCs.&lt;br /&gt;
* Boss Skill Modifier modifies effective skill of boss NPCs.&lt;br /&gt;
* NPC Crit. Chance Bonus adds additional critical chance to weapons, psi abilities and unarmed attacks of all NPCs.&lt;br /&gt;
* Zone Transition AP determines action point cost required to transition between zones while in combat.&lt;br /&gt;
* Sold Items Value Mod determines the value of items player sells to merchants.&lt;br /&gt;
* Merchant Purchasing Power determines amount of items merchants are willing to buy from player and amount of money they have.&lt;br /&gt;
* Carry Capacity Modifier modifies base carry capacity as well as amount of carry capacity gained from [[Strength]]. It has no effect on carry capacity granted by items like [[Lifting Belt]] or consumables like [[Pentapus Barbecue]]. &lt;br /&gt;
* Item Degradation Rate modifies durability loss of weapons and armor during their normal use.&lt;br /&gt;
&lt;br /&gt;
=== Experience System ===&lt;br /&gt;
{{main|Experience}}&lt;br /&gt;
&lt;br /&gt;
'''Oddity'''&lt;br /&gt;
* The Oddity XP System is an alternative experience system where most experience is gained from finding oddities.&lt;br /&gt;
** This mode is the way the game is meant to be played.&lt;br /&gt;
&lt;br /&gt;
'''Classic'''&lt;br /&gt;
* In the Classic XP System, experience is rewarded for quest completion, kills and skill usage.&lt;br /&gt;
** This mode is leftover from early development.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Base tab ==&lt;br /&gt;
[[File:tab1_base.png|right|300px]]&lt;br /&gt;
&lt;br /&gt;
First of all, you must choose the ''gender'' and ''name'' of your character and choose a ''portrait''.&lt;br /&gt;
&lt;br /&gt;
=== Custom portraits ===&lt;br /&gt;
As of version alpha [[0.1.13.0]], Underrail supports custom player portraits.&lt;br /&gt;
&lt;br /&gt;
* Custom portraits go into your &amp;lt;code&amp;gt;Documents\My Games\Underrail\CustomPortraits\&amp;lt;/code&amp;gt; folder&lt;br /&gt;
* A custom portrait should have up to three files. The game will use the appropriate one depending on your interface settings.&lt;br /&gt;
** '''200x200''' PNG image with filename ending in &amp;lt;code&amp;gt;_h&amp;lt;/code&amp;gt; (underscore and lowercase H, huge, added in [[1.1.5.0]])&lt;br /&gt;
** '''100x100''' PNG image with filename ending in &amp;lt;code&amp;gt;_l&amp;lt;/code&amp;gt; (underscore and lowercase L, large)&lt;br /&gt;
** '''50x50''' PNG image with filename ending in &amp;lt;code&amp;gt;_s&amp;lt;/code&amp;gt; (underscore and lowercase S, small)&lt;br /&gt;
* Both 32-bit (transparency) and 24-bit PNGs work. Transparent portraits will have dynamic background in-game.&lt;br /&gt;
* All custom portraits will be available to both male and female characters&lt;br /&gt;
&lt;br /&gt;
Restart the game if you're not seeing your custom portraits in character creation.&lt;br /&gt;
&lt;br /&gt;
=== Base abilities ===&lt;br /&gt;
{{main|Base Abilities}}&lt;br /&gt;
&lt;br /&gt;
You have '''5''' points to spend on your base ability scores. All base abilities start at '''5'''. You can increase base ability scores to a maximum of 10, or decrease them to a minimum of '''3'''. You can increase base abilities above this limit on subsequent level-ups.&lt;br /&gt;
&lt;br /&gt;
After character creation, your character will gain a new base ability point every four levels until you reach level 24.&lt;br /&gt;
&lt;br /&gt;
=== Import ===&lt;br /&gt;
With this option, you may import any character you have previously exported ''(e.g. a character from an older version)'' and start a new game with that character. In addition to level and other stats, imported characters also retain all their items from previous games.&lt;br /&gt;
&lt;br /&gt;
Exported characters are stored in your &amp;lt;code&amp;gt;Documents\My Games\Underrail\Characters\&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
&lt;br /&gt;
== Skills tab ==&lt;br /&gt;
[[File:tab2_skills.png|right|300px]]&lt;br /&gt;
{{main|Skills}}&lt;br /&gt;
&lt;br /&gt;
You have a total of '''120''' skill points to spend on the various skills available. You may spend up to '''15''' points on any skill during character creation.&lt;br /&gt;
&lt;br /&gt;
You can click and hold to assign more than one point with a single click.&lt;br /&gt;
&lt;br /&gt;
After character creation, your character will gain 40 skill points every level.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Feats tab ==&lt;br /&gt;
[[File:tab3_feats.png|right|300px]]&lt;br /&gt;
{{main|Feats}}&lt;br /&gt;
&lt;br /&gt;
You must pick '''2''' feats. Your base abilities and skill levels dictate which feats are available.&lt;br /&gt;
&lt;br /&gt;
You can browse all feats with the '''Show all feats''' option.&lt;br /&gt;
&lt;br /&gt;
After character creation, your character will gain a new feat every two levels.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
External resources for Underrail character planning.&lt;br /&gt;
&lt;br /&gt;
* [https://underrail.com/forums/index.php?board=12.0 Builds subforum at underrail.com]&lt;br /&gt;
* Character build theorycrafting tool at http://underrail.info/build/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Player character]]&lt;/div&gt;</summary>
		<author><name>IcedGreasemin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Underrail_Wiki_talk:Community_portal&amp;diff=57179</id>
		<title>Underrail Wiki talk:Community portal</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Underrail_Wiki_talk:Community_portal&amp;diff=57179"/>
		<updated>2026-02-05T02:53:25Z</updated>

		<summary type="html">&lt;p&gt;IcedGreasemin: /* General talk */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Community]]&lt;br /&gt;
This is the '''general discussion page''' for the wiki! New founders should leave a nice welcome message and encourage new visitors and editors to leave a note to get the conversation started. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==General talk==&lt;br /&gt;
I updated the community portal with state of the wiki, so editors know where we are and what they can do to help. -- [[User:Epeli|Epeli]] ([[User talk:Epeli|talk]]) 22:29, 27 March 2013 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Added a Heavy Duty section to wikifying process with its own page. Needs expansion; only stub. -- [[User:IcedGreasemin|Gogglemin]] ([[User talk:IcedGreasemin|talk]]) 21:53, 4 February 2026 (EST)&lt;br /&gt;
&lt;br /&gt;
== Player sprites ==&lt;br /&gt;
&amp;quot;Category:Player sprites for player sprites with different armor suits (☐ incomplete)&amp;quot; The status needs to be verified since I added the missing sprites. Are the sprites for female player model required? [[User:RaptorMoses|RaptorMoses]] ([[User talk:RaptorMoses|talk]]) 05:37, 25 January 2020 (CST)&lt;br /&gt;
&lt;br /&gt;
: Good job! I'll mark it as completed already, but female sprites would be a welcome addition if you're up to it. That'd also give a reason to update the armor pages to have a gallery instead of one weirdly floating image. By the way, you can use {{t|clear}} to clear floating elements like images before continuing the page flow. - [[User:Epeli|epeli]] ([[User talk:Epeli|talk]]) 08:42, 25 January 2020 (CST)&lt;br /&gt;
&lt;br /&gt;
:: I will at the very least upload female sprites, I'm a rookie at editing but I will try adding them to the general and to the individual pages. Thanks for the {{t|clear}} template altho I have yet to discover its uses (I know what it does, at least). [[User:RaptorMoses|RaptorMoses]] ([[User talk:RaptorMoses|talk]]) 09:45, 25 January 2020 (CST)&lt;br /&gt;
&lt;br /&gt;
::: Check [[Metal Armor#Gallery]] for an example of a small sprite gallery. I usually cleared the left float armor sprite images before starting a new section, but it doesn't matter much if you're going to move the sprites to gallery sections. - [[User:Epeli|epeli]] ([[User talk:Epeli|talk]]) 10:53, 25 January 2020 (CST)&lt;/div&gt;</summary>
		<author><name>IcedGreasemin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Underrail_Wiki:Project_Heavy_Duty&amp;diff=57178</id>
		<title>Underrail Wiki:Project Heavy Duty</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Underrail_Wiki:Project_Heavy_Duty&amp;diff=57178"/>
		<updated>2026-02-05T02:29:33Z</updated>

		<summary type="html">&lt;p&gt;IcedGreasemin: A progression table for the amount of Heavy Duty content on this Wiki total.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Registration guide}}__FORCETOC__&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
This project page contains the progress of wikifying Heavy Duty content. See [[Underrail Wiki: Base game status]] for the base game wikifying status or [[Underrail Wiki: Project Expedition]] for the Expedition wikifying status.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Existing articles ==&lt;br /&gt;
{{expand section}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== New pages ==&lt;br /&gt;
{{expand section}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Image categories ==&lt;br /&gt;
{{expand section}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Community]]&lt;/div&gt;</summary>
		<author><name>IcedGreasemin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Underrail_Wiki:Community_portal&amp;diff=57177</id>
		<title>Underrail Wiki:Community portal</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Underrail_Wiki:Community_portal&amp;diff=57177"/>
		<updated>2026-02-05T02:11:36Z</updated>

		<summary type="html">&lt;p&gt;IcedGreasemin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Registration guide}}&lt;br /&gt;
'''Welcome to {{SITENAME}}!''' The Community Portal is the portal for resources intended to wiki editors—style guides and overviews of the progress on wikifying the games. &lt;br /&gt;
&lt;br /&gt;
== Style guide ==&lt;br /&gt;
See [[Underrail Wiki:Style guide]].&lt;br /&gt;
&lt;br /&gt;
The gist of it is that we don't have strict style guides. Loosely following Wikipedia's MOS works for the most part. Editors are encouraged to follow style set by existing articles of same type; It is often the easiest way to get things done.&lt;br /&gt;
&lt;br /&gt;
== State of the wiki ==&lt;br /&gt;
There are many ways in which you can help. Don't be afraid to edit and create articles!&lt;br /&gt;
&lt;br /&gt;
These links contains state of each game on the wiki, along with links to all infoboxes, navboxes and other resources you need. There's plenty of work to be done in all of them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Wikifying progress by game&lt;br /&gt;
|-&lt;br /&gt;
| ''Underrail'' base game || [[Underrail Wiki: Base game status]]&lt;br /&gt;
|-&lt;br /&gt;
| ''Underrail: Expedition'' expansion || [[Underrail Wiki: Project Expedition]]&lt;br /&gt;
|-&lt;br /&gt;
| ''Underrail: Heavy Duty'' expansion || [[Underrail Wiki: Project Heavy Duty]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you undertake a big project to update one of the areas that's in bad shape, please update those pages accordingly once your work is done.&lt;br /&gt;
&lt;br /&gt;
== About images ==&lt;br /&gt;
Some conventions, tips and tools for editing and uploading images. Some assets are best exported from game files, others created from screenshots taken while playing. How to name your files is discussed at [[Underrail Wiki: Style guide#Naming]]. Image categories are listed for each game in their &amp;quot;state of wiki&amp;quot; pages above.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Icons''' (export from game resources)&lt;br /&gt;
* Icons should be '''33x33px''' PNG, with transparent background and correct transparency.&lt;br /&gt;
* Can be extracted from game resources at &amp;lt;code&amp;gt;\Underrail\Data\Icons\&amp;lt;/code&amp;gt; with XNB tools.&lt;br /&gt;
&lt;br /&gt;
'''Portraits''' (export from game resources)&lt;br /&gt;
* Can be extracted from game resources at &amp;lt;code&amp;gt;\Underrail\Data\Portraits\&amp;lt;/code&amp;gt; with XNB tools.&lt;br /&gt;
&lt;br /&gt;
'''NPCs''' (screenshotting/export from game resources)&lt;br /&gt;
* NPC/mob models should be minimum '''100x100px''' or taller as required, similar in size with the portrait next to it in the infobox.&lt;br /&gt;
** Unique NPCs can use cropped screenshots to illustrate their surroundings&lt;br /&gt;
** Mobs and generic NPCs are better off with generic sprite, transparent background. These you can get from &amp;lt;code&amp;gt;\Underrail\Data\Locale\Creatures\&amp;lt;/code&amp;gt; subfolders.&lt;br /&gt;
&lt;br /&gt;
'''Locations''' (screenshotting)&lt;br /&gt;
* Location infobox looks best with 1.5:1 or higher aspect ratio image, width is limited to 300px.&lt;br /&gt;
** Articles for large areas with their own global map (eg. [[Foundry]], [[Upper Underrail]]) should use a screenshot of the [[:Category:Maps|global map]].&lt;br /&gt;
*** See [[Underrail Wiki: Imagemap guide]] for how to make clickable imagemaps out of them.&lt;br /&gt;
** Articles for areas spanning multiple zones, but no global map, should use a [[:Category:Screenshots|screenshot]].&lt;br /&gt;
** Articles for single zone can just use a full [[:Category:Zone screenshots|zone screenshot]].&lt;br /&gt;
* This [https://underrail.info/junk/CustomConfig.xml CustomConfig.xml] lets you see the zone name by holding '''Alt''' in-game. Save it in your &amp;lt;code&amp;gt;Documents\My Games\Underrail\&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
'''Other''' (screenshotting)&lt;br /&gt;
* Quests infobox supports '''300x200px''' images (or larger with same aspect ratio), can be a key event or point of interest in the quest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That covers the common image types. Other images are welcome as well, use your own judgement where and how to use them.&lt;br /&gt;
&lt;br /&gt;
== Quality assurance ==&lt;br /&gt;
&lt;br /&gt;
There's always the usual wiki cleanup stuff to be done:&lt;br /&gt;
* Tag dubious information with &amp;lt;code&amp;gt;{{t|verify}}&amp;lt;/code&amp;gt; or help '''[[:Category:Verify|verify]]''' information in existing articles.&lt;br /&gt;
* Tag outdated articles with &amp;lt;code&amp;gt;{{t|outdated}}&amp;lt;/code&amp;gt; or help update any '''[[:Category:Outdated articles|outdated articles]]'''.&lt;br /&gt;
* Tag short articles with &amp;lt;code&amp;gt;{{t|stub}}&amp;lt;/code&amp;gt; or help expand some '''[[:Category:Article stubs|article stubs]]'''.&lt;br /&gt;
* Single sections in need of expansion can be marked with &amp;lt;code&amp;gt;{{t|expand section}}&amp;lt;/code&amp;gt; or you can help with '''[[:Category:Needs expansion|articles that need expansion]]'''.&lt;br /&gt;
* Mark pages for deletion with &amp;lt;code&amp;gt;{{t|delete}}&amp;lt;/code&amp;gt; or help improve some '''[[:Category:Candidates for deletion|candidates for deletion]]'''.&lt;br /&gt;
* Check article content for typos and/or bad grammar.&lt;br /&gt;
** Any typos present in the game need not be reproduced in the wiki, instead [http://underrail.com/forums/index.php?topic=241.0 report them here]. This applies to games that are still in active development and receiving updates.&lt;br /&gt;
* Improve syntax/formatting as you see fit. &lt;br /&gt;
* Add pages to correct categories by adding &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[Category:Category's name]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; on the page. See '''[[Special:UncategorizedPages|uncategorized pages]]'''. Also check for any '''[[Special:UncategorizedFiles|uncategorized images]]''' and categorize them appropriately.&lt;br /&gt;
* Articles with missing images can be found through '''[[Special:WhatLinksHere/File:misc_icon.png|Links to misc_icon.png]]''' or '''[[:Category:Pages with broken file links|Pages with broken file links]]'''.&lt;br /&gt;
* Check for any internal links to '''[[:Category:Disambiguation pages|disambiguation pages]]''' and fix them.&lt;br /&gt;
* Create some links on '''[[Special:DeadendPages|dead end pages]]''' and create links to some '''[[Special:LonelyPages|orphaned pages]]'''.&lt;br /&gt;
* Fix any '''[[Special:DoubleRedirects|double redirects]]''' by redirecting the first page to the third page. Also check for '''[[Special:BrokenRedirects|broken redirects]]''' and fix them.&lt;br /&gt;
* Most of the above are either at '''[[Special:SpecialPages]]''' or '''[[:Category:Site maintenance]]'''.&lt;br /&gt;
&lt;br /&gt;
== Want to discuss something? ==&lt;br /&gt;
* If you want to discuss anything specific to an article, you can use '''the talk page''' for that article.&lt;br /&gt;
* Also check [http://underrail.com/forums/index.php?topic=290.0 the wiki thread] on forums!&lt;br /&gt;
* The official [https://discord.gg/5XXea6r Underrail discord] also has a channel for wiki.&lt;br /&gt;
* If you need an admin, drop a message on [[User talk:PaposikG6|PaposikG6's talk page]] or PM via the forums or discord. (If urgent, you can directly contact Styg.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Community]]&lt;/div&gt;</summary>
		<author><name>IcedGreasemin</name></author>
	</entry>
</feed>