<?xml version="1.0"?>
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	<id>https://www.stygiansoftware.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Supersayangoblin</id>
	<title>Underrail Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.stygiansoftware.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Supersayangoblin"/>
	<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Special:Contributions/Supersayangoblin"/>
	<updated>2026-04-07T10:27:23Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.0</generator>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=40mm_Thermobaric_Grenade&amp;diff=53794</id>
		<title>40mm Thermobaric Grenade</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=40mm_Thermobaric_Grenade&amp;diff=53794"/>
		<updated>2023-11-07T09:06:24Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{heavyduty}}&lt;br /&gt;
{{Infobox item&lt;br /&gt;
| itemquality  = high&lt;br /&gt;
| image        = 40mm Thermobaric Grenade.png&lt;br /&gt;
| name         = 40mm Thermobaric Grenade&lt;br /&gt;
| type         = Ammo&lt;br /&gt;
| description  = This is the much feared launcher grenade that causes a powerful thermobaric explosion.&lt;br /&gt;
| incurred     = - Deals 50% nominal damage as mechanical damage and 75% nominal damage as heat damage to all targets in a radius of 3. Ignores 30% of damage resistance and threshold.&lt;br /&gt;
| ammouses     = Use: Reload a weapon with 40mm thermobaric grenades.&amp;lt;br&amp;gt;(AP: 15)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Use: Reload the current weapon with 40mm thermobaric grenades.&amp;lt;br&amp;gt;(AP: 15)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Use: Loads a single 40mm thermobaric grenade into a weapon. Can only be performed out of combat.&amp;lt;br&amp;gt;(AP: 15)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Use: Loads a single 40mm thermobaric grenade into the current weapon. Can only be performed out of combat.&amp;lt;br&amp;gt;(AP: 15) &lt;br /&gt;
| weight       = 0.40&lt;br /&gt;
| value        = 500&lt;br /&gt;
| datafile     =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Crafting ==&lt;br /&gt;
40mm Thermobaric Grenades can be crafted with [[Blueprint: Thermobaric Launcher Grenades]].&lt;br /&gt;
&lt;br /&gt;
== Weapons using this ammo == &lt;br /&gt;
{{AmmoGroup|uses 40mm}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* [[1.2.0.7]] (Heavy Duty) - Introduced&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Ammo navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Ammo]]&lt;br /&gt;
[[Category:Bullets]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=40mm_Thermobaric_Grenade&amp;diff=53793</id>
		<title>40mm Thermobaric Grenade</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=40mm_Thermobaric_Grenade&amp;diff=53793"/>
		<updated>2023-11-07T09:06:11Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: created page for thermobaric grenades&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{heavyduty}}&lt;br /&gt;
{{stub{{&lt;br /&gt;
{{Infobox item&lt;br /&gt;
| itemquality  = high&lt;br /&gt;
| image        = 40mm Thermobaric Grenade.png&lt;br /&gt;
| name         = 40mm Thermobaric Grenade&lt;br /&gt;
| type         = Ammo&lt;br /&gt;
| description  = This is the much feared launcher grenade that causes a powerful thermobaric explosion.&lt;br /&gt;
| incurred     = - Deals 50% nominal damage as mechanical damage and 75% nominal damage as heat damage to all targets in a radius of 3. Ignores 30% of damage resistance and threshold.&lt;br /&gt;
| ammouses     = Use: Reload a weapon with 40mm thermobaric grenades.&amp;lt;br&amp;gt;(AP: 15)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Use: Reload the current weapon with 40mm thermobaric grenades.&amp;lt;br&amp;gt;(AP: 15)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Use: Loads a single 40mm thermobaric grenade into a weapon. Can only be performed out of combat.&amp;lt;br&amp;gt;(AP: 15)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Use: Loads a single 40mm thermobaric grenade into the current weapon. Can only be performed out of combat.&amp;lt;br&amp;gt;(AP: 15) &lt;br /&gt;
| weight       = 0.40&lt;br /&gt;
| value        = 500&lt;br /&gt;
| datafile     =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Crafting ==&lt;br /&gt;
40mm Thermobaric Grenades can be crafted with [[Blueprint: Thermobaric Launcher Grenades]].&lt;br /&gt;
&lt;br /&gt;
== Weapons using this ammo == &lt;br /&gt;
{{AmmoGroup|uses 40mm}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* [[1.2.0.7]] (Heavy Duty) - Introduced&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Ammo navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Ammo]]&lt;br /&gt;
[[Category:Bullets]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Butcher%27s_Lucky_Charm&amp;diff=49498</id>
		<title>Butcher's Lucky Charm</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Butcher%27s_Lucky_Charm&amp;diff=49498"/>
		<updated>2022-05-20T00:05:02Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: minor spelling mistake in item description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| itemquality = oddity&lt;br /&gt;
| image       = oddity77.png&lt;br /&gt;
| name        = Butcher&amp;amp;#39;s Lucky Charm&lt;br /&gt;
| type        = Oddity&lt;br /&gt;
| description = Is that... a baby's hand on a chain? You can only imagine what possessed this psycho to create such an abominable trinket.&lt;br /&gt;
| capabilities= Pick up: Study this item to gain 3 points of experience. You can study this type of item up to 1 times.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Butcher's Lucky Charm''' is a unique oddity introduced in version [[0.1.13.0]].&lt;br /&gt;
&lt;br /&gt;
It is carried by [[Lurker Butcher]] in [[Lurker Base]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Oddities navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Oddities]]&lt;br /&gt;
[[Category:Lurkers]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Shock_Shuriken&amp;diff=45931</id>
		<title>Shock Shuriken</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Shock_Shuriken&amp;diff=45931"/>
		<updated>2021-03-24T18:33:54Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| image       = Shock Shuriken.png&lt;br /&gt;
| itemquality = high&lt;br /&gt;
| name        = Shock Shuriken&lt;br /&gt;
| type        = Combat Utility&lt;br /&gt;
| description = While not particularly sharp, these have micro electroshock discharges attached to them which can give the victim quite a shock.&lt;br /&gt;
| capabilities= Use: Throw the shuriken dealing 10-20 mechanical damage (incurring 130% of target's mechanical resistance and threshhold) and 30-45 electrical damage if it hits the target. If any electrical damage is dealt, there's a 35% chance to stun or short-circuit the target for one turn. When throwing while in melee range of an enemy, you suffer a 25% hit chance penalty.&lt;br /&gt;
| weight      = 0.05&lt;br /&gt;
| value       = 40&lt;br /&gt;
| datafile    = Weapons\ShockShuriken.item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A '''Shock Shuriken''' is a throwing weapon. like throwing knives, the damage of shock shurikens scales with the thrower's [[Throwing]] skill.&lt;br /&gt;
&lt;br /&gt;
Shock Shurikens are light weapons and thus benefit from [[Dexterity]] AP cost reduction.&lt;br /&gt;
&lt;br /&gt;
Shock Shurikens benefit from every perk that affect throwing knives&lt;br /&gt;
&lt;br /&gt;
== Crafting ==&lt;br /&gt;
Shock Shurikens can be crafted with [[Blueprint: Shock Shurikens]].&lt;br /&gt;
&lt;br /&gt;
Sets of 10 shurikens can be crafted from any metal plates, any battery, and 3 [[Micro Electroshock Dischargers]]&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
* The animation used for throwing one is the default interaction animation instead of the throwing one.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* [[1.1.3.0]]: Added&lt;br /&gt;
&lt;br /&gt;
{{Weapons navbox}}&lt;br /&gt;
{{Utilities navbox|collapsed}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Utilities]]&lt;br /&gt;
[[Category:Throwing]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Shock_Shuriken&amp;diff=45930</id>
		<title>Shock Shuriken</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Shock_Shuriken&amp;diff=45930"/>
		<updated>2021-03-24T18:28:43Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| image       = Shock Shuriken.png&lt;br /&gt;
| itemquality = high&lt;br /&gt;
| name        = Shock Shuriken&lt;br /&gt;
| type        = Combat Utility&lt;br /&gt;
| description = While not particularly sharp, these have micro electroshock discharges attached to them which can give the victim quite a shock.&lt;br /&gt;
| capabilities= Use: Throw the shuriken dealing 10-20 mechanical damage (incurring 130% of target's mechanical resistance and threshhold) and 30-45 electrical damage if it hits the target. If any electrical damage is dealt, there's a 35% chance to stun or short-circuit the target for one turn. When throwing while in melee range of an enemy, you suffer a 25% hit chance penalty.&lt;br /&gt;
| weight      = 0.05&lt;br /&gt;
| value       = 40&lt;br /&gt;
| datafile    = Weapons\ShockShuriken.item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A '''Shock Shuriken''' is a throwing weapon. like throwing knives, the damage of shock shurikens scales with the thrower's [[Throwing]] skill.&lt;br /&gt;
&lt;br /&gt;
Shock Shurikens are light weapons and thus benefit from [[Dexterity]] AP cost reduction.&lt;br /&gt;
&lt;br /&gt;
== Crafting ==&lt;br /&gt;
Shock Shurikens can be crafted with [[Blueprint: Shock Shurikens]].&lt;br /&gt;
&lt;br /&gt;
Sets of 10 shurikens can be crafted from any metal plates, any battery, and 3 [[Micro Electroshock Dischargers]]&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
* The animation used for throwing one is the default interaction animation instead of the throwing one.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* [[1.1.3.0]]: Added&lt;br /&gt;
&lt;br /&gt;
{{Weapons navbox}}&lt;br /&gt;
{{Utilities navbox|collapsed}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Utilities]]&lt;br /&gt;
[[Category:Throwing]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Shock_Shuriken&amp;diff=45929</id>
		<title>Shock Shuriken</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Shock_Shuriken&amp;diff=45929"/>
		<updated>2021-03-24T18:27:35Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: added bugs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| image       = Shock Shuriken.png&lt;br /&gt;
| itemquality = high&lt;br /&gt;
| name        = Shock Shuriken&lt;br /&gt;
| type        = Combat Utility&lt;br /&gt;
| description = While not particularly sharp, these have micro electroshock discharges attached to them which can give the victim quite a shock.&lt;br /&gt;
| capabilities= Use: Throw the shuriken dealing 10-20 mechanical damage (incurring 130% of target's mechanical resistance and threshhold) and 30-45 electrical damage if it hits the target. If any electrical damage is dealt, there's a 35% chance to stun or short-circuit the target for one turn. When throwing while in melee range of an enemy, you suffer a 25% hit chance penalty.&lt;br /&gt;
| weight      = 0.05&lt;br /&gt;
| value       = 40&lt;br /&gt;
| datafile    = Weapons\ShockShuriken.item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A '''Shock Shuriken''' is a throwing weapon. like throwing knives, the damage of shock shurikens scales with the thrower's [[Throwing]] skill. Their damage starts at '''8-9''' with zero throwing skill, increases to '''28-49''' at 135 skill, '''38-69''' at 203 skill.&lt;br /&gt;
&lt;br /&gt;
Shock Shurikens are light weapons and thus benefit from [[Dexterity]] AP cost reduction.&lt;br /&gt;
&lt;br /&gt;
== Crafting ==&lt;br /&gt;
Shock Shurikens can be crafted with [[Blueprint: Shock Shurikens]].&lt;br /&gt;
&lt;br /&gt;
Sets of 10 shurikens can be crafted from any metal plates, any battery, and 3 [[Micro Electroshock Dischargers]]&lt;br /&gt;
&lt;br /&gt;
== Bugs ==&lt;br /&gt;
* The animation used for throwing one is the default interaction animation instead of the throwing one.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* [[1.1.3.0]]: Added&lt;br /&gt;
&lt;br /&gt;
{{Weapons navbox}}&lt;br /&gt;
{{Utilities navbox|collapsed}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Utilities]]&lt;br /&gt;
[[Category:Throwing]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Shock_Shuriken&amp;diff=45928</id>
		<title>Shock Shuriken</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Shock_Shuriken&amp;diff=45928"/>
		<updated>2021-03-24T18:14:47Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: added infobox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| image       = Shock Shuriken.png&lt;br /&gt;
| itemquality = high&lt;br /&gt;
| name        = Shock Shuriken&lt;br /&gt;
| type        = Combat Utility&lt;br /&gt;
| description = While not particularly sharp, these have micro electroshock discharges attached to them which can give the victim quite a shock.&lt;br /&gt;
| capabilities= Use: Throw the shuriken dealing 10-20 mechanical damage (incurring 130% of target's mechanical resistance and threshhold) and 30-45 electrical damage if it hits the target. If any electrical damage is dealt, there's a 35% chance to stun or short-circuit the target for one turn. When throwing while in melee range of an enemy, you suffer a 25% hit chance penalty.&lt;br /&gt;
| weight      = 0.05&lt;br /&gt;
| value       = 40&lt;br /&gt;
| datafile    = Weapons\ShockShuriken.item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A '''Shock Shuriken''' is a throwing weapon. like throwing knives, the damage of shock shurikens scales with the thrower's [[Throwing]] skill. Their damage starts at '''8-9''' with zero throwing skill, increases to '''28-49''' at 135 skill, '''38-69''' at 203 skill.&lt;br /&gt;
&lt;br /&gt;
Shock Shurikens are light weapons and thus benefit from [[Dexterity]] AP cost reduction.&lt;br /&gt;
&lt;br /&gt;
== Crafting ==&lt;br /&gt;
Shock Shurikens can be crafted with [[Blueprint: Shock Shurikens]].&lt;br /&gt;
&lt;br /&gt;
Sets of 10 shurikens can be crafted from any metal plates, any battery, and 3 [[Micro Electroshock Dischargers]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* [[1.1.3.0]]: Added&lt;br /&gt;
&lt;br /&gt;
{{Weapons navbox}}&lt;br /&gt;
{{Utilities navbox|collapsed}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Utilities]]&lt;br /&gt;
[[Category:Throwing]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Template:Weapons_navbox&amp;diff=45927</id>
		<title>Template:Weapons navbox</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Template:Weapons_navbox&amp;diff=45927"/>
		<updated>2021-03-24T18:05:01Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: added shock shurikens&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
|name   = Weapons navbox&lt;br /&gt;
|title  = [[Weapons]]&lt;br /&gt;
|image  = [[Image:Steel Crowbar.png|link=]]&lt;br /&gt;
|state  = {{#switch:{{{1}}}|collapsed=mw-collapsible mw-collapsed|#default=}}&lt;br /&gt;
&lt;br /&gt;
|group1 = Firearms&lt;br /&gt;
|list1  = [[Hawker]] • [[Hammerer]] • [[Neo Luger]] • [[Falchion]] — [[Jaguar]] • [[Steel Cat]] • [[Jackrabbit]] • [[Impala]] — [[Marauder]] • [[Huszar]] • [[Hornet]] • [[Chimera]] — [[Corsair]] • [[Harbinger]] • [[Reaper]] • [[Spearhead]] — [[Rebel]]{{expedition-inline}} • [[Vindicator]]{{expedition-inline}} • [[Vagabond]]{{expedition-inline}} — [[Sovereign]]{{expedition-inline}} • [[Despot]]{{expedition-inline}} • [[Tyranny]]{{expedition-inline}}&lt;br /&gt;
&lt;br /&gt;
|group2 = Other&amp;amp;nbsp;guns&lt;br /&gt;
|list2  = [[Acid Blob Pistol]] • [[Cryoliquid Blob Pistol]] • [[Incendiary Blob Pistol]] — [[Electroshock Pistol]] • [[Laser Pistol]] • [[Plasma Pistol]]&lt;br /&gt;
&lt;br /&gt;
|group3 = Throwing&lt;br /&gt;
|list3  = [[Caltrops]] • [[Flare]] • [[Throwing Net]] • [[Throwing Knife|Throwing Knives]] • [[Shock Shuriken|Shock Shurikens]] — [[Nail Bomb]] • [[Frag Grenade]]s • [[HE Grenade]]s • [[Incendiary Grenade]]s • [[Plasma Grenade]]s{{expedition-inline}} — [[EMP Grenade]]s • [[Gas Grenade]]s • [[Flashbang]] • [[Stingball Grenade]]{{expedition-inline}}&lt;br /&gt;
&lt;br /&gt;
|group4 = Crossbows&lt;br /&gt;
|list4  = [[Zephyr]] • [[Hurricane]] • [[Tornado]] • [[Monsoon]] • [[Cyclon]]&lt;br /&gt;
&lt;br /&gt;
|group5 = Melee&lt;br /&gt;
|list5  = [[Unarmed]] — [[Boxing Gloves]] • [[Brass Knuckles]] • [[Combat Gloves]] — [[Combat Knife]] • [[Dagger]] • [[Serrated Knife]] • [[Shiv]] — [[Curved Machete]]{{expedition-inline}} • [[Machete]]{{expedition-inline}} — [[Spear]]{{expedition-inline}} — [[Sledgehammer]] — [[Steel Crowbar|Crowbar]] • [[Rolling Pin]]&lt;br /&gt;
&lt;br /&gt;
|group6 = Traps&lt;br /&gt;
|list6  = [[Acid Blob Trap]]s ([[Rusting Acid Blob Trap|Rusting]]{{expedition-inline}}, [[Corrosive Acid Blob Trap|Corrosive]]) • [[Cryoliquid Blob Trap]]s • [[Incendiary Blob Trap]]s — [[Bear Trap]]s • [[EMP Mine]]s • [[Frag Mine]]s • [[HE Mine]]s • [[Plasma Mine]]s{{expedition-inline}}&lt;br /&gt;
&lt;br /&gt;
|group7 = Unique guns&lt;br /&gt;
|list7  = [[Bieretta 99]] • [[Gluck 17]] • [[TT 3000]] • [[W&amp;amp;S .44 Magnum]] • [[Wasteland Hawk]] • [[ZC 99]] — [[Phase Gun]] • [[XAL-001 Pistol]] — [[K&amp;amp;H MP6]] • [[Mini-Izu]] • [[NF R90]] • [[Syg MPX]] • [[Tommy Gun]] — [[AKX]] • [[K&amp;amp;H KH416]] • [[N16]] • [[NF F2500]] • [[Steyr-Auch]] — [[AFW]] • [[Black Arrow]] • [[Dragunov]]&lt;br /&gt;
&lt;br /&gt;
|group8 = Unique&amp;amp;nbsp;other&lt;br /&gt;
|list8  = [[Jawbone]] • [[Needler]] — [[Power Fist]] • [[Ripper's Glove]] • [[The Claw]] • [[Spiked Chrome Brass Knuckles]] — [[Bone Handle Knife]] • [[Butcher's Cleaver]] • [[Dehumanizer]] • [[Jackknife]] • [[Kohlmeier's Lucky Knife]] • [[Kukri]] — [[Balor's Hammer]] • [[Mind Cracker]] • [[Quake]]&lt;br /&gt;
&lt;br /&gt;
|group9 = Expedition&lt;br /&gt;
| list9 = [[RRCh-42]] — [[Shoddy Shotgun]] • [[Double-barreled Shotgun]] • [[Salvation-13]] • [[Rancor]] — [[Sonocaster]] • [[Lemurian Blaster]] — [[Captain's Cutlass]] • [[Red Dragon]] — [[Lemurian Spear]] • [[Rust Maker]]&lt;br /&gt;
&lt;br /&gt;
|group10 = Sørmirbæren&lt;br /&gt;
| list10 = [[Sørmirbæren Crossbow|Crossbow]] • [[Sørmirbæren Knife|Knife]] • [[Sørmirbæren Sabre|Sabre]] • [[Sørmirbæren Sledgehammer|Sledgehammer]] • [[Sørmirbæren Spear|Spear]] • [[Sørmirbæren Skærder Knife|Skærder Knife]] • [[Sørmirbæren Skærder Sword|Skærder Sword]] • [[Sørmirbæren Skærder Spear|Skærder Spear]] • [[Sørmirbæren Skærder Sledgehammer|Skærder Sledgehammer]] • [[Sørmirbæren Staff-spear|Staff-spear]] • [[Sørmirbæren Spirit Staff|Spirit Staff]] — [[Black Blade]] • [[Barbaton]] • [[Høddurform]]&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Navbox templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Template:Blueprint_navbox&amp;diff=45926</id>
		<title>Template:Blueprint navbox</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Template:Blueprint_navbox&amp;diff=45926"/>
		<updated>2021-03-24T18:03:31Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: added shock shurikens&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
|name   = Blueprint navbox&lt;br /&gt;
|title  = [[Blueprints]]&lt;br /&gt;
|image  = [[Image:Blueprint.png|link=]]&lt;br /&gt;
|state  = {{#switch:{{{1}}}|collapsed=mw-collapsible mw-collapsed|#default=}}&lt;br /&gt;
&lt;br /&gt;
|group1 = Ammo&lt;br /&gt;
|list1  =&lt;br /&gt;
[[Blueprint: Bullets‎|Bullets‎]] • [[Blueprint: JHP Bullets‎|JHP Bullets‎]] • [[Blueprint: W2C Bullets‎|W2C Bullets‎]] • {{Itemlink|Blueprint: Shotgun Shells|Shotgun Shells}} — [[Blueprint: Acid Bullets|Acid Bullets]] • [[Blueprint: Contaminated Bullets|Contaminated Bullets]] • [[Blueprint: Explosive Bullets|Explosive Bullets]] • [[Blueprint: Incendiary Bullets|Incendiary Bullets]] • [[Blueprint: Micro-Shrapnel Bullets|Micro-Shrapnel Bullets]] • [[Blueprint: Shock Bullets|Shock Bullets]] — [[Blueprint: Chemical Ammo|Chemical Ammo]] — {{Itemlink|Blueprint: Broadhead Bolt|Broadhead Bolt}} • [[Blueprint: Chemical Bolt|Chemical Bolt]] • [[Blueprint: Incendiary Bolt|Incendiary Bolt]] • [[Blueprint: Serrated Bolt|Serrated Bolt]] • [[Blueprint: Shock Bolt|Shock Bolt]]&lt;br /&gt;
&lt;br /&gt;
|group2 = Armor&lt;br /&gt;
|list2  =&lt;br /&gt;
[[Blueprint: Leather Armor|Leather Armor]] • [[Blueprint: Tactical Vest|Tactical Vest]] • [[Blueprint: Riot Gear|Riot Gear]] • [[Blueprint: Metal Armor|Metal Armor]] — [[Blueprint: Goggles|Goggles]] • [[Blueprint: Metal Helmet|Metal Helmet]] • [[Blueprint: Psionic Headband|Psionic Headband]] • [[Blueprint: Balaclava|Balaclava]] — [[Blueprint: Boots|Boots]] • [[Blueprint: Tabi Boots|Tabi Boots]]&lt;br /&gt;
&lt;br /&gt;
|group3 = Consumables&lt;br /&gt;
|list3  =&lt;br /&gt;
[[Blueprint: Adrenaline Shot|Adrenaline Shot]] • [[Blueprint: Advanced Health Hypo|Advanced Health Hypo]] • [[Blueprint: Aegis|Aegis]] • [[Blueprint: Bullhead|Bullhead]] • {{Itemlink|Blueprint: Coagulation Shot|Coagulation Shot}} • [[Blueprint: Focus Stim|Focus Stim]] • [[Blueprint: Health Hypo|Health Hypo]] • {{Itemlink|Blueprint: Hypercerebrix|Hypercerebrix}} • [[Blueprint: Irongut|Irongut]] • [[Blueprint: Jumping Bean|Jumping Bean]] • [[Blueprint: Morphine Shot|Morphine Shot]] • [[Blueprint: Psi Booster|Psi Booster]] • [[Blueprint: Psi Inhalant|Psi Inhalant]] • [[Blueprint: Psi Reinvigorator|Psi Reinvigorator]] • {{Itemlink|Blueprint: Psionic Accelerator|Psionic Accelerator}} • [[Blueprint: Regenerative Mixture|Regenerative Mixture]] • [[Blueprint: Supersoldier Drug|Supersoldier Drug]] • [[Blueprint: Super Health Hypo|Super Health Hypo]] • {{Itemlink|Blueprint: Third Eye|Third Eye}} • [[Blueprint: Trance|Trance]] • [[Blueprint: The Juice|The Juice]] • {{Itemlink|Blueprint: Twitch|Twitch}}&lt;br /&gt;
&lt;br /&gt;
|group4 = Utilities&lt;br /&gt;
|list4  =&lt;br /&gt;
[[Blueprint: Cloaking Device|Cloaking Device]] • [[Blueprint: Energy Shield Emitter|Energy Shield Emitter]] • [[Blueprint: Taser|Taser]] — [[Blueprint: Caltrops|Caltrops]] • [[Blueprint: EMP Grenade|EMP Grenade]] • [[Blueprint: Flashbang|Flashbang]] • [[Blueprint: Gas Grenade|Gas Grenade]] • [[Blueprint: Hand Grenade|Hand Grenade]] • [[Blueprint: Incendiary Grenade|Incendiary Grenade]] • {{Itemlink|Blueprint: Plasma Grenade|Plasma Grenade}} • {{Itemlink|Blueprint: Stingball Grenade|Stingball Grenade}} • [[Blueprint: Throwing Net|Throwing Net]]&lt;br /&gt;
&lt;br /&gt;
|group5 = Traps&lt;br /&gt;
|list5  =&lt;br /&gt;
[[Blueprint: Bear Trap|Bear Trap]] • [[Blueprint: Chemical Blob Trap|Chemical Blob Trap]] • [[Blueprint: EMP Mine|EMP Mine]] • [[Blueprint: Mine|Mine]] • {{Itemlink|Blueprint: Plasma Mine|Plasma Mine}}&lt;br /&gt;
&lt;br /&gt;
|group6 = Weapons&lt;br /&gt;
|list6  =&lt;br /&gt;
[[Blueprint: Pistol|Pistol]] • [[Blueprint: SMG|SMG]] • [[Blueprint: Assault Rifle|Assault Rifle]] • [[Blueprint: Sniper Rifle|Sniper Rifle]] • {{Itemlink|Blueprint: Shotgun|Shotgun}} • [[Blueprint: Energy Pistol|Energy Pistol]] • [[Blueprint: Chemical Pistol|Chemical Pistol]] — [[Blueprint: Throwing Knives|Throwing Knives]] • [[Blueprint: Shock Shurikens|Shock Shurikens]] — [[Blueprint: Crossbow|Crossbow]] — [[Blueprint: Combat Gloves|Combat Gloves]] • [[Blueprint: Shiv|Shiv]] • [[Blueprint: Combat Knife|Combat Knife]] • {{Itemlink|Blueprint: Machete|Machete}} • {{Itemlink|Blueprint: Spear|Spear}} • [[Blueprint: Sledgehammer|Sledgehammer]]&lt;br /&gt;
&lt;br /&gt;
|group7 = Other&lt;br /&gt;
|list7  =&lt;br /&gt;
[[Blueprint: Disassemble Item|Disassemble Item]] • [[Blueprint: Extract Humour|Extract Humour]] • [[Blueprint: Frag Grenade Case|Frag Grenade Case]] • [[Blueprint: Frag Mine Case|Frag Mine Case]] • [[Blueprint: Infused Leather|Infused Leather]] • [[Blueprint: Lockpicks|Lockpicks]] • [[Blueprint: Process Plant or Fungus|Process Plant or Fungus]] • [[Blueprint: Recycle Item|Recycle Item]] • [[Blueprint: Repair Kit|Repair Kit]] • {{Itemlink|Blueprint: Spying Endoscope|Spying Endoscope}} • [[Blueprint: Thin Grenade Case|Thin Grenade Case]] • [[Blueprint: Thin Mine Case|Thin Mine Case]] • [[Blueprint: T.N.T. Charge|T.N.T. Charge]] • [[Blueprint: Vehicle Repair Kit|Vehicle Repair Kit]]&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Navbox templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Micro_Electroshock_Discharger&amp;diff=45925</id>
		<title>Micro Electroshock Discharger</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Micro_Electroshock_Discharger&amp;diff=45925"/>
		<updated>2021-03-24T18:02:02Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: /* Used in */  added shock shurikens&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| image       = Micro Electroshock Generator.png&lt;br /&gt;
| itemquality = high&lt;br /&gt;
| name        = Micro Electroshock Discharger&lt;br /&gt;
| type        = Component&lt;br /&gt;
| description = Can be used to create special shock bolts to be fired from the crossbow.&lt;br /&gt;
| skillsreq   = :Electronics 20&lt;br /&gt;
| weight      = 0.05&lt;br /&gt;
| value       = 10&lt;br /&gt;
| datafile    = Components\Weapons\MicroElectroshockDischarger.item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Micro Electroshock Discharger]] is an electronic part used in creation of shock bolts.&lt;br /&gt;
&lt;br /&gt;
== Used in ==&lt;br /&gt;
* [[Blueprint: Shock Bolt]]&lt;br /&gt;
* [[Blueprint: Shock Bullets]]&lt;br /&gt;
* [[Blueprint: Shock Shurikens]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Component navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Components]]&lt;br /&gt;
[[Category:Electronic parts]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Shock_Shuriken&amp;diff=45924</id>
		<title>Shock Shuriken</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Shock_Shuriken&amp;diff=45924"/>
		<updated>2021-03-24T18:01:18Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: Work In Progress shock shuriken page. needs infoboxes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right;&amp;quot;&amp;gt;&lt;br /&gt;
:'''Base game'''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tabbed infobox&lt;br /&gt;
| tab1 = Basic&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A '''Shock Shuriken''' is a throwing weapon. like throwing knives, the damage of shock shurikens scales with the thrower's [[Throwing]] skill. Their damage starts at '''8-9''' with zero throwing skill, increases to '''28-49''' at 135 skill, '''38-69''' at 203 skill.&lt;br /&gt;
&lt;br /&gt;
Shock Shurikens are light weapons and thus benefit from [[Dexterity]] AP cost reduction.&lt;br /&gt;
&lt;br /&gt;
== Crafting ==&lt;br /&gt;
Shock Shurikens can be crafted with [[Blueprint: Shock Shurikens]].&lt;br /&gt;
&lt;br /&gt;
Sets of 10 shurikens can be crafted from any metal plates, any battery, and 3 [[Micro Electroshock Dischargers]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* [[1.1.3.0]]: Added&lt;br /&gt;
&lt;br /&gt;
{{Weapons navbox}}&lt;br /&gt;
{{Utilities navbox|collapsed}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Utilities]]&lt;br /&gt;
[[Category:Throwing]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Void_Creature&amp;diff=44979</id>
		<title>Void Creature</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Void_Creature&amp;diff=44979"/>
		<updated>2021-02-03T18:55:55Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Expedition}}&lt;br /&gt;
{{spoiler warning}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
| name       = Void Creature&lt;br /&gt;
| type       = critter&lt;br /&gt;
| portrait   = xpbl_ss1_l.png&lt;br /&gt;
| background = xpbl_abyssalstation.png&lt;br /&gt;
| health     = &lt;br /&gt;
| shield     = &lt;br /&gt;
| psipool    = &lt;br /&gt;
| image      = Void Creature.png&lt;br /&gt;
| faction    = &lt;br /&gt;
| roles      = &lt;br /&gt;
| location   = [[Abyssal Station Zero]]&lt;br /&gt;
| loot       = None&lt;br /&gt;
| abilities  = &lt;br /&gt;
|&lt;br /&gt;
| level         = &lt;br /&gt;
| damage        = &lt;br /&gt;
| range         = &lt;br /&gt;
| actionpoints  = 50&lt;br /&gt;
| movepoints    = &lt;br /&gt;
| detection     = &lt;br /&gt;
| resolve       = &lt;br /&gt;
| fortitude     = &lt;br /&gt;
|&lt;br /&gt;
| strength      = &lt;br /&gt;
| dexterity     = &lt;br /&gt;
| agility       = &lt;br /&gt;
| constitution  = &lt;br /&gt;
| perception    = &lt;br /&gt;
| will          = &lt;br /&gt;
| intelligence  = &lt;br /&gt;
|&lt;br /&gt;
| guns          = &lt;br /&gt;
| throwing      = &lt;br /&gt;
| crossbows     = &lt;br /&gt;
| melee         = &lt;br /&gt;
| dodge         = &lt;br /&gt;
| evasion       = &lt;br /&gt;
| stealth       = &lt;br /&gt;
| hacking       = &lt;br /&gt;
| lockpicking   = &lt;br /&gt;
| pickpocketing = &lt;br /&gt;
| traps         = &lt;br /&gt;
| mechanics     = &lt;br /&gt;
| electronics   = &lt;br /&gt;
| chemistry     = &lt;br /&gt;
| biology       = &lt;br /&gt;
| tailoring     = &lt;br /&gt;
| thoughtctrl   = &lt;br /&gt;
| psychokinesis = &lt;br /&gt;
| metathermics  = &lt;br /&gt;
| temporal      = &lt;br /&gt;
| persuasion    = &lt;br /&gt;
| intimidation  = &lt;br /&gt;
| mercantile    = &lt;br /&gt;
|&lt;br /&gt;
| mechanical    = &lt;br /&gt;
| heat          = &lt;br /&gt;
| cold          = &lt;br /&gt;
| electricity   = &lt;br /&gt;
| acid          = &lt;br /&gt;
| energy        = &lt;br /&gt;
| bio           = &lt;br /&gt;
|&lt;br /&gt;
| charfile      = spacesnake&lt;br /&gt;
| dialogfile    = &lt;br /&gt;
| shopfile      = &lt;br /&gt;
| animfiles     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Void Creature''' is a critter in [[Underrail: Expedition]] expansion.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Creatures spawned from the void portals opened by the shadowlith after grabbing the [[ACoNR_(Abyssal_Station_Zero)|ACoNR]]. They appear as inhuman blobs, unless the player has [[Second_Sight|Second Sight]], at which point they resemble various animals wrapped in cosmic energy.&lt;br /&gt;
&lt;br /&gt;
== Fighting tactics ==&lt;br /&gt;
{{expand section}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
xpbl_ss1_l.png | Void Creature&lt;br /&gt;
xpbl_ss2_l.png | Void Creature&lt;br /&gt;
xpbl_ss3_l.png | Void Creature&lt;br /&gt;
xpbl_sdk_l.png | [[Magnar]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Enemies/Expedition navbox}}&lt;br /&gt;
[[Category: Critters]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Void_Creature&amp;diff=44978</id>
		<title>Void Creature</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Void_Creature&amp;diff=44978"/>
		<updated>2021-02-03T18:53:16Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: added a spoiler warning&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Expedition}}&lt;br /&gt;
{{spoiler warning}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
| name       = Void Creature&lt;br /&gt;
| type       = critter&lt;br /&gt;
| portrait   = xpbl_ss1_l.png&lt;br /&gt;
| background = xpbl_abyssalstation.png&lt;br /&gt;
| health     = &lt;br /&gt;
| shield     = &lt;br /&gt;
| psipool    = &lt;br /&gt;
| image      = Void Creature.png&lt;br /&gt;
| faction    = &lt;br /&gt;
| roles      = &lt;br /&gt;
| location   = [[Abyssal Station Zero]]&lt;br /&gt;
| loot       = None&lt;br /&gt;
| abilities  = &lt;br /&gt;
|&lt;br /&gt;
| level         = &lt;br /&gt;
| damage        = &lt;br /&gt;
| range         = &lt;br /&gt;
| actionpoints  = 50&lt;br /&gt;
| movepoints    = &lt;br /&gt;
| detection     = &lt;br /&gt;
| resolve       = &lt;br /&gt;
| fortitude     = &lt;br /&gt;
|&lt;br /&gt;
| strength      = &lt;br /&gt;
| dexterity     = &lt;br /&gt;
| agility       = &lt;br /&gt;
| constitution  = &lt;br /&gt;
| perception    = &lt;br /&gt;
| will          = &lt;br /&gt;
| intelligence  = &lt;br /&gt;
|&lt;br /&gt;
| guns          = &lt;br /&gt;
| throwing      = &lt;br /&gt;
| crossbows     = &lt;br /&gt;
| melee         = &lt;br /&gt;
| dodge         = &lt;br /&gt;
| evasion       = &lt;br /&gt;
| stealth       = &lt;br /&gt;
| hacking       = &lt;br /&gt;
| lockpicking   = &lt;br /&gt;
| pickpocketing = &lt;br /&gt;
| traps         = &lt;br /&gt;
| mechanics     = &lt;br /&gt;
| electronics   = &lt;br /&gt;
| chemistry     = &lt;br /&gt;
| biology       = &lt;br /&gt;
| tailoring     = &lt;br /&gt;
| thoughtctrl   = &lt;br /&gt;
| psychokinesis = &lt;br /&gt;
| metathermics  = &lt;br /&gt;
| temporal      = &lt;br /&gt;
| persuasion    = &lt;br /&gt;
| intimidation  = &lt;br /&gt;
| mercantile    = &lt;br /&gt;
|&lt;br /&gt;
| mechanical    = &lt;br /&gt;
| heat          = &lt;br /&gt;
| cold          = &lt;br /&gt;
| electricity   = &lt;br /&gt;
| acid          = &lt;br /&gt;
| energy        = &lt;br /&gt;
| bio           = &lt;br /&gt;
|&lt;br /&gt;
| charfile      = spacesnake&lt;br /&gt;
| dialogfile    = &lt;br /&gt;
| shopfile      = &lt;br /&gt;
| animfiles     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Void Creature''' is a critter in [[Underrail: Expedition]] expansion.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
{{expand section}}&lt;br /&gt;
&lt;br /&gt;
== Fighting tactics ==&lt;br /&gt;
{{expand section}}&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
xpbl_ss1_l.png | Void Creature&lt;br /&gt;
xpbl_ss2_l.png | Void Creature&lt;br /&gt;
xpbl_ss3_l.png | Void Creature&lt;br /&gt;
xpbl_sdk_l.png | [[Magnar]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Enemies/Expedition navbox}}&lt;br /&gt;
[[Category: Critters]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Strongman&amp;diff=44977</id>
		<title>Strongman</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Strongman&amp;diff=44977"/>
		<updated>2021-02-03T18:51:49Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Expedition}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
| name       = Strongman&lt;br /&gt;
| type       = enemy&lt;br /&gt;
| portrait   = Xpbl srobm l.png&lt;br /&gt;
| background = Xpbl lemuriainterior.png&lt;br /&gt;
| health     = 450&lt;br /&gt;
| shield     = &lt;br /&gt;
| psipool    = &lt;br /&gt;
| image      = Strongman.png&lt;br /&gt;
| faction    = &lt;br /&gt;
| roles      = &lt;br /&gt;
| location   = [[West Storage Depot]]&amp;lt;br/&amp;gt;[[Nexus of Technology]]&lt;br /&gt;
| loot       = [[Malfunctioning Empathy Unit]] (oddity)&amp;lt;br&amp;gt;[[Metal Scraps]]&amp;lt;br&amp;gt;[[Electronic Scraps]]&amp;lt;br&amp;gt;[[Plasma Core]]&lt;br /&gt;
| abilities  = &lt;br /&gt;
|&lt;br /&gt;
| level         = &lt;br /&gt;
| damage        = &lt;br /&gt;
| range         = &lt;br /&gt;
| actionpoints  = &lt;br /&gt;
| movepoints    = &lt;br /&gt;
| detection     = &lt;br /&gt;
| resolve       = &lt;br /&gt;
| fortitude     = &lt;br /&gt;
|&lt;br /&gt;
| strength      = &lt;br /&gt;
| dexterity     = &lt;br /&gt;
| agility       = &lt;br /&gt;
| constitution  = &lt;br /&gt;
| perception    = &lt;br /&gt;
| will          = &lt;br /&gt;
| intelligence  = &lt;br /&gt;
|&lt;br /&gt;
| guns          = &lt;br /&gt;
| throwing      = &lt;br /&gt;
| crossbows     = &lt;br /&gt;
| melee         = &lt;br /&gt;
| dodge         = &lt;br /&gt;
| evasion       = &lt;br /&gt;
| stealth       = &lt;br /&gt;
| hacking       = &lt;br /&gt;
| lockpicking   = &lt;br /&gt;
| pickpocketing = &lt;br /&gt;
| traps         = &lt;br /&gt;
| mechanics     = &lt;br /&gt;
| electronics   = &lt;br /&gt;
| chemistry     = &lt;br /&gt;
| biology       = &lt;br /&gt;
| tailoring     = &lt;br /&gt;
| thoughtctrl   = &lt;br /&gt;
| psychokinesis = &lt;br /&gt;
| metathermics  = &lt;br /&gt;
| temporal      = &lt;br /&gt;
| persuasion    = &lt;br /&gt;
| intimidation  = &lt;br /&gt;
| mercantile    = &lt;br /&gt;
|&lt;br /&gt;
| mechanical    = &lt;br /&gt;
| heat          = &lt;br /&gt;
| cold          = &lt;br /&gt;
| electricity   = &lt;br /&gt;
| acid          = &lt;br /&gt;
| energy        = &lt;br /&gt;
| bio           = &lt;br /&gt;
|&lt;br /&gt;
| charfile      = &lt;br /&gt;
| dialogfile    = &lt;br /&gt;
| shopfile      = &lt;br /&gt;
| animfiles     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Strongman''' is a creature in [[Underrail: Expedition]] expansion.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Robots developed by NFT to operate heavy equipment and to serve as serfs, now broken and rendered hostile.&lt;br /&gt;
&lt;br /&gt;
== Fighting tactics ==&lt;br /&gt;
Strongman tend to use energy enhanced melee attacks to attack the player. If there are some rocks nearby he may pick them up and toss them at the player instead.&amp;lt;br&amp;gt;&lt;br /&gt;
Additionally a strongman can open locked doors due to his strength&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{expand section}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Enemies/Expedition navbox}}&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Water_Locust&amp;diff=44976</id>
		<title>Water Locust</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Water_Locust&amp;diff=44976"/>
		<updated>2021-02-03T18:49:42Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: /* Fighting tactics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Expedition}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
| name       = Water Locust&lt;br /&gt;
| type       = critter&lt;br /&gt;
| portrait   = xpbl_wstr_l.png&lt;br /&gt;
| background = Seacave.png&lt;br /&gt;
| health     = &lt;br /&gt;
| shield     = &lt;br /&gt;
| psipool    = &lt;br /&gt;
| image      = Water Locust.png&lt;br /&gt;
| faction    = &lt;br /&gt;
| roles      = &lt;br /&gt;
| location   = [[Fetid Marsh]]&lt;br /&gt;
| loot       = [[Flickering Locust Abdomen]] &amp;lt;br&amp;gt; [[Bioluminous Marsh Honey]] &amp;lt;br&amp;gt; [[Insectoid Salivarium]]&lt;br /&gt;
| abilities  = &lt;br /&gt;
|&lt;br /&gt;
| level         = &lt;br /&gt;
| damage        = &lt;br /&gt;
| range         = &lt;br /&gt;
| actionpoints  = 50&lt;br /&gt;
| movepoints    = &lt;br /&gt;
| detection     = &lt;br /&gt;
| resolve       = &lt;br /&gt;
| fortitude     = &lt;br /&gt;
|&lt;br /&gt;
| strength      = &lt;br /&gt;
| dexterity     = &lt;br /&gt;
| agility       = &lt;br /&gt;
| constitution  = &lt;br /&gt;
| perception    = &lt;br /&gt;
| will          = &lt;br /&gt;
| intelligence  = &lt;br /&gt;
|&lt;br /&gt;
| guns          = &lt;br /&gt;
| throwing      = &lt;br /&gt;
| crossbows     = &lt;br /&gt;
| melee         = &lt;br /&gt;
| dodge         = &lt;br /&gt;
| evasion       = &lt;br /&gt;
| stealth       = &lt;br /&gt;
| hacking       = &lt;br /&gt;
| lockpicking   = &lt;br /&gt;
| pickpocketing = &lt;br /&gt;
| traps         = &lt;br /&gt;
| mechanics     = &lt;br /&gt;
| electronics   = &lt;br /&gt;
| chemistry     = &lt;br /&gt;
| biology       = &lt;br /&gt;
| tailoring     = &lt;br /&gt;
| thoughtctrl   = &lt;br /&gt;
| psychokinesis = &lt;br /&gt;
| metathermics  = &lt;br /&gt;
| temporal      = &lt;br /&gt;
| persuasion    = &lt;br /&gt;
| intimidation  = &lt;br /&gt;
| mercantile    = &lt;br /&gt;
|&lt;br /&gt;
| mechanical    = &lt;br /&gt;
| heat          = &lt;br /&gt;
| cold          = &lt;br /&gt;
| electricity   = &lt;br /&gt;
| acid          = &lt;br /&gt;
| energy        = &lt;br /&gt;
| bio           = &lt;br /&gt;
|&lt;br /&gt;
| charfile      = waterstrider&lt;br /&gt;
| dialogfile    = &lt;br /&gt;
| shopfile      = &lt;br /&gt;
| animfiles     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Water Locust''' is a critter in [[Underrail: Expedition]] expansion.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Water Locusts are eusocial bugs which were made by [[New_Frontier_Technologies|NFT]] to populate the marshy regions of the black sea. They are extremely agressive, attacking any player who strays too close to their nests. They have strong mandibles, and the unique ability to fire their young towards enemies, implanting them with eggs.&lt;br /&gt;
&lt;br /&gt;
== Fighting tactics ==&lt;br /&gt;
Water locusts are one of the biggest threats in the southwest corner of the map, due to their ability to overwhelm even the most brutal of attackers. Explorers trying to carve a path through the area should consider using less bulky, faster weapons such as SMGs and knives, or weapons which attack in an area, like grenades. An important note is that standing in the gases produced by the nests allows the eggs to hatch, which causes the [[Parasitic_Infestation|Parasitic Infestation]] debuff to increment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Enemies/Expedition navbox}}&lt;br /&gt;
[[Category: Critters]]&lt;br /&gt;
[[Category: Insectoids]]&lt;br /&gt;
[[Category: Striders]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Water_Locust&amp;diff=44975</id>
		<title>Water Locust</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Water_Locust&amp;diff=44975"/>
		<updated>2021-02-03T18:43:31Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: /* Description */ added a description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Expedition}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
| name       = Water Locust&lt;br /&gt;
| type       = critter&lt;br /&gt;
| portrait   = xpbl_wstr_l.png&lt;br /&gt;
| background = Seacave.png&lt;br /&gt;
| health     = &lt;br /&gt;
| shield     = &lt;br /&gt;
| psipool    = &lt;br /&gt;
| image      = Water Locust.png&lt;br /&gt;
| faction    = &lt;br /&gt;
| roles      = &lt;br /&gt;
| location   = [[Fetid Marsh]]&lt;br /&gt;
| loot       = [[Flickering Locust Abdomen]] &amp;lt;br&amp;gt; [[Bioluminous Marsh Honey]] &amp;lt;br&amp;gt; [[Insectoid Salivarium]]&lt;br /&gt;
| abilities  = &lt;br /&gt;
|&lt;br /&gt;
| level         = &lt;br /&gt;
| damage        = &lt;br /&gt;
| range         = &lt;br /&gt;
| actionpoints  = 50&lt;br /&gt;
| movepoints    = &lt;br /&gt;
| detection     = &lt;br /&gt;
| resolve       = &lt;br /&gt;
| fortitude     = &lt;br /&gt;
|&lt;br /&gt;
| strength      = &lt;br /&gt;
| dexterity     = &lt;br /&gt;
| agility       = &lt;br /&gt;
| constitution  = &lt;br /&gt;
| perception    = &lt;br /&gt;
| will          = &lt;br /&gt;
| intelligence  = &lt;br /&gt;
|&lt;br /&gt;
| guns          = &lt;br /&gt;
| throwing      = &lt;br /&gt;
| crossbows     = &lt;br /&gt;
| melee         = &lt;br /&gt;
| dodge         = &lt;br /&gt;
| evasion       = &lt;br /&gt;
| stealth       = &lt;br /&gt;
| hacking       = &lt;br /&gt;
| lockpicking   = &lt;br /&gt;
| pickpocketing = &lt;br /&gt;
| traps         = &lt;br /&gt;
| mechanics     = &lt;br /&gt;
| electronics   = &lt;br /&gt;
| chemistry     = &lt;br /&gt;
| biology       = &lt;br /&gt;
| tailoring     = &lt;br /&gt;
| thoughtctrl   = &lt;br /&gt;
| psychokinesis = &lt;br /&gt;
| metathermics  = &lt;br /&gt;
| temporal      = &lt;br /&gt;
| persuasion    = &lt;br /&gt;
| intimidation  = &lt;br /&gt;
| mercantile    = &lt;br /&gt;
|&lt;br /&gt;
| mechanical    = &lt;br /&gt;
| heat          = &lt;br /&gt;
| cold          = &lt;br /&gt;
| electricity   = &lt;br /&gt;
| acid          = &lt;br /&gt;
| energy        = &lt;br /&gt;
| bio           = &lt;br /&gt;
|&lt;br /&gt;
| charfile      = waterstrider&lt;br /&gt;
| dialogfile    = &lt;br /&gt;
| shopfile      = &lt;br /&gt;
| animfiles     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Water Locust''' is a critter in [[Underrail: Expedition]] expansion.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Water Locusts are eusocial bugs which were made by [[New_Frontier_Technologies|NFT]] to populate the marshy regions of the black sea. They are extremely agressive, attacking any player who strays too close to their nests. They have strong mandibles, and the unique ability to fire their young towards enemies, implanting them with eggs.&lt;br /&gt;
&lt;br /&gt;
== Fighting tactics ==&lt;br /&gt;
{{expand section}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Enemies/Expedition navbox}}&lt;br /&gt;
[[Category: Critters]]&lt;br /&gt;
[[Category: Insectoids]]&lt;br /&gt;
[[Category: Striders]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Impala&amp;diff=44962</id>
		<title>Impala</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Impala&amp;diff=44962"/>
		<updated>2021-02-03T01:05:37Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: /* Description */ added what's different about the gun&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{tabbed infobox&lt;br /&gt;
| tab1 = 5mm Impala&lt;br /&gt;
| tab2 = 7.62mm&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Impala''' is an [[SMGs|SMG]] model. {{Infobox quality note|50}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The Impala is a relatively new type of SMG introduced in version [[0.1.12.0]]. It comes in 5mm and 7.62mm barrel variants. Compared to other frames, the Impala has a higher chance to crit.&lt;br /&gt;
&lt;br /&gt;
== Crafting ==&lt;br /&gt;
It is based on [[SMG Frame: Impala]]. Quality of the frame determines the weapon's damage potential and durability.&lt;br /&gt;
&lt;br /&gt;
{{for|more details on its components|Blueprint: SMG}}&lt;br /&gt;
&lt;br /&gt;
== Variants ==&lt;br /&gt;
&lt;br /&gt;
=== Caliber ===&lt;br /&gt;
[[File:smg4_5mm.png]] '''5mm Impala''' (11 base AP cost, 30 magazine capacity)&lt;br /&gt;
&lt;br /&gt;
[[File:smg4_7.62mm.png]] '''7.62mm Impala''' (13 base AP cost, 25 magazine capacity)&lt;br /&gt;
&lt;br /&gt;
=== Enhancements ===&lt;br /&gt;
[[File:smg4_5mm_ls.png]] '''Impala LS''' ([[Laser Sight]], +10% Precision) &lt;br /&gt;
&lt;br /&gt;
[[File:smg4_5mm_xm.png]] '''Impala XM''' ([[Extended Magazine]], +25% Magazine capacity)&lt;br /&gt;
&lt;br /&gt;
[[File:smg4_5mm_tactical.png]] '''Impala Tactical''' ([[Forward Grip]], +10% Burst Precision)&lt;br /&gt;
&lt;br /&gt;
[[File:smg4_c.png]] '''Compensated Impala''' ([[Barrel Compensator]], +15% Burst precision)&lt;br /&gt;
&lt;br /&gt;
[[File:smg4_mb.png]] '''Muzzled Impala''' ([[Muzzle Brake]], 2 Extra burst shots)&lt;br /&gt;
&lt;br /&gt;
[[File:smg4_5mm.png]] '''Rapid Impala''' ([[Rapid Reloader]], -20% Base AP cost)&lt;br /&gt;
&lt;br /&gt;
[[File:smg4_5mm_silenced.png]] '''Silenced Impala''' ([[Silencer]], noiseless, 5mm only)&lt;br /&gt;
&lt;br /&gt;
[[File:smg4_smart.png]] '''Smart Impala''' ([[Smart Module]], increased damage with special attacks)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- please don't remove. the primary purpose of this list is debugging itemlink template, which isn't terribly useful for wiki readers, so it's been commented out to improve page load times.&lt;br /&gt;
&lt;br /&gt;
{{hiddensection|Complete name variant list|&lt;br /&gt;
* {{Itemlink|5mm Impala}}&lt;br /&gt;
** {{Itemlink|5mm Impala LS}}&lt;br /&gt;
** {{Itemlink|5mm Impala Tactical}}&lt;br /&gt;
** {{Itemlink|5mm Impala XM}}&lt;br /&gt;
** {{Itemlink|5mm Impala LS Tactical}}&lt;br /&gt;
** {{Itemlink|5mm Impala LS XM}}&lt;br /&gt;
** {{Itemlink|5mm Impala Tactical XM}}&lt;br /&gt;
** {{Itemlink|Compensated 5mm Impala}}&lt;br /&gt;
** {{Itemlink|Compensated 5mm Impala LS}}&lt;br /&gt;
** {{Itemlink|Compensated 5mm Impala Tactical}}&lt;br /&gt;
** {{Itemlink|Compensated 5mm Impala XM}}&lt;br /&gt;
** {{Itemlink|Muzzled 5mm Impala}}&lt;br /&gt;
** {{Itemlink|Muzzled 5mm Impala LS}}&lt;br /&gt;
** {{Itemlink|Muzzled 5mm Impala Tactical}}&lt;br /&gt;
** {{Itemlink|Muzzled 5mm Impala XM}}&lt;br /&gt;
** {{Itemlink|Rapid 5mm Impala}}&lt;br /&gt;
** {{Itemlink|Rapid 5mm Impala LS}}&lt;br /&gt;
** {{Itemlink|Rapid 5mm Impala Tactical}}&lt;br /&gt;
** {{Itemlink|Rapid 5mm Impala XM}}&lt;br /&gt;
** {{Itemlink|Rapid Compensated 5mm Impala}}&lt;br /&gt;
** {{Itemlink|Rapid Muzzled 5mm Impala}}&lt;br /&gt;
** {{Itemlink|Silenced 5mm Impala}}&lt;br /&gt;
** {{Itemlink|Silenced 5mm Impala LS}}&lt;br /&gt;
** {{Itemlink|Silenced 5mm Impala Tactical}}&lt;br /&gt;
** {{Itemlink|Silenced 5mm Impala XM}}&lt;br /&gt;
** {{Itemlink|Silenced Rapid 5mm Impala}}&lt;br /&gt;
** {{Itemlink|Smart 5mm Impala}}&lt;br /&gt;
** {{Itemlink|Smart 5mm Impala LS}}&lt;br /&gt;
** {{Itemlink|Smart 5mm Impala Tactical}}&lt;br /&gt;
** {{Itemlink|Smart 5mm Impala XM}}&lt;br /&gt;
** {{Itemlink|Smart Compensated 5mm Impala}}&lt;br /&gt;
** {{Itemlink|Smart Muzzled 5mm Impala}}&lt;br /&gt;
** {{Itemlink|Smart Rapid 5mm Impala}}&lt;br /&gt;
** {{Itemlink|Smart Silenced 5mm Impala}}&lt;br /&gt;
&lt;br /&gt;
* {{Itemlink|7.62mm Impala}}&lt;br /&gt;
** {{Itemlink|7.62mm Impala LS}}&lt;br /&gt;
** {{Itemlink|7.62mm Impala Tactical}}&lt;br /&gt;
** {{Itemlink|7.62mm Impala XM}}&lt;br /&gt;
** {{Itemlink|7.62mm Impala LS Tactical}}&lt;br /&gt;
** {{Itemlink|7.62mm Impala LS XM}}&lt;br /&gt;
** {{Itemlink|7.62mm Impala Tactical XM}}&lt;br /&gt;
** {{Itemlink|Compensated 7.62mm Impala}}&lt;br /&gt;
** {{Itemlink|Compensated 7.62mm Impala LS}}&lt;br /&gt;
** {{Itemlink|Compensated 7.62mm Impala Tactical}}&lt;br /&gt;
** {{Itemlink|Compensated 7.62mm Impala XM}}&lt;br /&gt;
** {{Itemlink|Muzzled 7.62mm Impala}}&lt;br /&gt;
** {{Itemlink|Muzzled 7.62mm Impala LS}}&lt;br /&gt;
** {{Itemlink|Muzzled 7.62mm Impala Tactical}}&lt;br /&gt;
** {{Itemlink|Muzzled 7.62mm Impala XM}}&lt;br /&gt;
** {{Itemlink|Rapid 7.62mm Impala}}&lt;br /&gt;
** {{Itemlink|Rapid 7.62mm Impala LS}}&lt;br /&gt;
** {{Itemlink|Rapid 7.62mm Impala Tactical}}&lt;br /&gt;
** {{Itemlink|Rapid 7.62mm Impala XM}}&lt;br /&gt;
** {{Itemlink|Rapid Compensated 7.62mm Impala}}&lt;br /&gt;
** {{Itemlink|Rapid Muzzled 7.62mm Impala}}&lt;br /&gt;
** {{Itemlink|Smart 7.62mm Impala}}&lt;br /&gt;
** {{Itemlink|Smart 7.62mm Impala LS}}&lt;br /&gt;
** {{Itemlink|Smart 7.62mm Impala Tactical}}&lt;br /&gt;
** {{Itemlink|Smart 7.62mm Impala XM}}&lt;br /&gt;
** {{Itemlink|Smart Compensated 7.62mm Impala}}&lt;br /&gt;
** {{Itemlink|Smart Muzzled 7.62mm Impala}}&lt;br /&gt;
** {{Itemlink|Smart Rapid 7.62mm Impala}}&lt;br /&gt;
}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ammo ==&lt;br /&gt;
{{AmmoGroup|5mm}}&lt;br /&gt;
{{AmmoGroup|7.62mm}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Weapons navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Guns]]&lt;br /&gt;
[[Category:SMGs]]&lt;br /&gt;
[[Category:Firearms]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Template:Water_Treatment_Facility_random_presets&amp;diff=44951</id>
		<title>Template:Water Treatment Facility random presets</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Template:Water_Treatment_Facility_random_presets&amp;diff=44951"/>
		<updated>2021-02-02T05:34:51Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: added the details on the wounds&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! Boss&lt;br /&gt;
! Enemies and other dangers&lt;br /&gt;
! {{Tooltip|The dead scavenger in SGS surgery room|Scavenger}} injury&lt;br /&gt;
|-&lt;br /&gt;
| Psi&lt;br /&gt;
| [[Mr. Dom]] with two mind controlled slaves fighting&lt;br /&gt;
| [[Slave]]s (who become neutral once Mr. Dom is killed)&lt;br /&gt;
| Skull showing through skin&lt;br /&gt;
|-&lt;br /&gt;
| Dogs&lt;br /&gt;
| [[Slick]] and [[Shroomseed]]&lt;br /&gt;
| [[Dog]]s, [[Pit Bull]]s{{expedition-inline}}, [[Bear Trap]]s&lt;br /&gt;
| Animal bites all over&lt;br /&gt;
|-&lt;br /&gt;
| Mutie&lt;br /&gt;
| [[Dr. Oddloathe]] and [[Successful Experiment]]&lt;br /&gt;
| [[Failed Experiment]]s, [[Toxic Gas]]&lt;br /&gt;
| Green Pustules And Mutations&lt;br /&gt;
|-&lt;br /&gt;
| Bots&lt;br /&gt;
| [[The Botsmith]]&lt;br /&gt;
| [[Small Sentry Bot]]s, [[Sentry Bot]]s&lt;br /&gt;
| Bullet wounds on lower portions&lt;br /&gt;
|-&lt;br /&gt;
| Edison&lt;br /&gt;
| [[Professor Edison]] with [[Auto-Turret]]&lt;br /&gt;
| Electrified floors, [[Frag Mine]]s, [[HE Mine]]s, [[Auto-Turret]]s&lt;br /&gt;
| Burns on hands, feet, and knees&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| [[Alev]] with two [[Acolyte]]s&lt;br /&gt;
| [[Acolyte]]s, Propane tanks&lt;br /&gt;
| Severe burns all over&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{documentation}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Quake&amp;diff=44950</id>
		<title>Quake</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Quake&amp;diff=44950"/>
		<updated>2021-02-02T05:00:37Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: /* Trivia */ added punctuation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| image       = Quake.png&lt;br /&gt;
| itemquality = unique&lt;br /&gt;
| name        = Quake&lt;br /&gt;
| type        = Melee Weapon&lt;br /&gt;
| description = The head of this hammer is designed so that it begins to vibrate as it's swung.&lt;br /&gt;
| damage      = 46-75 (Mechanical)&lt;br /&gt;
| impactspeed = Very Low&lt;br /&gt;
| ap          = 25 AP&lt;br /&gt;
| range       = Melee&lt;br /&gt;
| precision   = &lt;br /&gt;
| burstprec.  = &lt;br /&gt;
| cqprec.     = &lt;br /&gt;
| moveprec.   = &lt;br /&gt;
| critchance  = 5%&lt;br /&gt;
| critbonus   = 130%&lt;br /&gt;
| minstr      = 8&lt;br /&gt;
| minskill    = &lt;br /&gt;
| ammotype    = &lt;br /&gt;
| magcap      = &lt;br /&gt;
| capabilities= {{On hit|50% chance to daze the living target for 1 turn}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{On hit|10% chance to stun the living target for 1 turn}}&lt;br /&gt;
| incurred    = Ignores mechanical damage threshold when attacking organic targets.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Damage increased by 10% for every point in strength above 8.&lt;br /&gt;
| energy      = &lt;br /&gt;
| durability  = &lt;br /&gt;
| weight      = 25.00&lt;br /&gt;
| value       = 10000&lt;br /&gt;
| datafile    = Weapons\Quake.item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Quake''' is a unique [[Sledgehammer|sledgehammer]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
In addition to a chance to stun on hit, this sledgehammer also has 50% chance to daze its target.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Carried by a [[Bandits|Bandit]] boss, [[Gubbins]], found in [[Upper Underrail]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*the hammer's design resembles the quake logo.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* [[1.0.3.6]] - Increased value, damage and critical damage bonus&lt;br /&gt;
* [[1.0.0.0]] - introduced&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Weapons navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Melee Weapons]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Parasitic_Infestation&amp;diff=44949</id>
		<title>Parasitic Infestation</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Parasitic_Infestation&amp;diff=44949"/>
		<updated>2021-02-02T04:59:46Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: added additional info on how the debuff works&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Status Effect Infobox&lt;br /&gt;
| name        = Parasitic Infestation&lt;br /&gt;
| nature      = malicious&lt;br /&gt;
| image       = Parasitic_Infestation_(Phase_1).png&lt;br /&gt;
| description = This character has been infested! They take 2 bio damage per turn.&lt;br /&gt;
| duration    = 12 turns&lt;br /&gt;
| maxstacks   =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Parasitic Infestation''' can be caused by the {{Bio||prefix}} damage part of the [[Locust]]s attack. Damage and additional debuffs progressively increase as the infestation spreads throughout the system. After the last phase of the infestation a [[Locust Spawn]] is spawned from the player's body instantly ending the status effect. A player may suffer from more than one instance of Parasitic Infestation making it potentially deadly. It should be noted that the debuff only increases in severity when exposed to the gases which locust hives produce, so moving away from the hives may prove vital in areas teaming with locusts.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{Status Effect Infobox&lt;br /&gt;
| name        = Parasitic Infestation&lt;br /&gt;
| nature      = malicious&lt;br /&gt;
| image       = Parasitic_Infestation_(Phase_2).png&lt;br /&gt;
| description = This character has been infested! They take 4 bio damage per turn. Healing reduced by 15%.&lt;br /&gt;
| duration    = 12 turns&lt;br /&gt;
| maxstacks   =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{Status Effect Infobox&lt;br /&gt;
| name        = Parasitic Infestation&lt;br /&gt;
| nature      = malicious&lt;br /&gt;
| image       = Parasitic_Infestation_(Phase_3).png&lt;br /&gt;
| description = This character has been infested! They take 6 bio damage per turn. Healing reduced by 15%. Psi regeneration reduced by 3.&lt;br /&gt;
| duration    = 12 turns&lt;br /&gt;
| maxstacks   =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{Status Effect Infobox&lt;br /&gt;
| name        = Parasitic Infestation&lt;br /&gt;
| nature      = malicious&lt;br /&gt;
| image       = Parasitic_Infestation_(Phase_4).png&lt;br /&gt;
| description = This character has been infested! They take 8 bio damage per turn. Healing reduced by 15%. Psi regeneration reduced by 3. Movement points reduced by 7.&lt;br /&gt;
| duration    = 12 turns&lt;br /&gt;
| maxstacks   =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{Status Effect Infobox&lt;br /&gt;
| name        = Parasitic Infestation&lt;br /&gt;
| nature      = malicious&lt;br /&gt;
| image       = Parasitic_Infestation_(Phase_5).png&lt;br /&gt;
| description = This character has been infested! They take 10 bio damage per turn. Healing reduced by 15%. Psi regeneration reduced by 3. Movement points reduced by 7. Action points reduced by 2. The infested wound hurts abominably.&lt;br /&gt;
| duration    = 12 turns&lt;br /&gt;
| maxstacks   =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{Status effect navbox}}&lt;br /&gt;
[[Category:Status effects]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Pit_Bull&amp;diff=44948</id>
		<title>Pit Bull</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Pit_Bull&amp;diff=44948"/>
		<updated>2021-02-02T04:54:19Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: /* Fighting tactics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Expedition}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
| name       = Pit Bull&lt;br /&gt;
| type       = critter&lt;br /&gt;
| portrait   = xpbl_dg_pbb_l.png&lt;br /&gt;
| background = xpbl_shackconstruction.png&lt;br /&gt;
| health     = &lt;br /&gt;
| shield     = &lt;br /&gt;
| psipool    = &lt;br /&gt;
| image      = Pit Bull.png&lt;br /&gt;
| faction    = &lt;br /&gt;
| roles      = &lt;br /&gt;
| location   = &lt;br /&gt;
| loot       = [[Dog Collar]] &amp;lt;br&amp;gt; [[Large Intestine]] &amp;lt;br&amp;gt; [[Adrenal Gland]] &amp;lt;br&amp;gt; [[Healthy Animal Heart]]&lt;br /&gt;
| abilities  = &lt;br /&gt;
|&lt;br /&gt;
| level         = &lt;br /&gt;
| damage        = &lt;br /&gt;
| range         = &lt;br /&gt;
| actionpoints  = 50&lt;br /&gt;
| movepoints    = &lt;br /&gt;
| detection     = &lt;br /&gt;
| resolve       = &lt;br /&gt;
| fortitude     = &lt;br /&gt;
|&lt;br /&gt;
| strength      = &lt;br /&gt;
| dexterity     = &lt;br /&gt;
| agility       = &lt;br /&gt;
| constitution  = &lt;br /&gt;
| perception    = &lt;br /&gt;
| will          = &lt;br /&gt;
| intelligence  = &lt;br /&gt;
|&lt;br /&gt;
| guns          = &lt;br /&gt;
| throwing      = &lt;br /&gt;
| crossbows     = &lt;br /&gt;
| melee         = &lt;br /&gt;
| dodge         = &lt;br /&gt;
| evasion       = &lt;br /&gt;
| stealth       = &lt;br /&gt;
| hacking       = &lt;br /&gt;
| lockpicking   = &lt;br /&gt;
| pickpocketing = &lt;br /&gt;
| traps         = &lt;br /&gt;
| mechanics     = &lt;br /&gt;
| electronics   = &lt;br /&gt;
| chemistry     = &lt;br /&gt;
| biology       = &lt;br /&gt;
| tailoring     = &lt;br /&gt;
| thoughtctrl   = &lt;br /&gt;
| psychokinesis = &lt;br /&gt;
| metathermics  = &lt;br /&gt;
| temporal      = &lt;br /&gt;
| persuasion    = &lt;br /&gt;
| intimidation  = &lt;br /&gt;
| mercantile    = &lt;br /&gt;
|&lt;br /&gt;
| mechanical    = &lt;br /&gt;
| heat          = &lt;br /&gt;
| cold          = &lt;br /&gt;
| electricity   = &lt;br /&gt;
| acid          = &lt;br /&gt;
| energy        = &lt;br /&gt;
| bio           = &lt;br /&gt;
|&lt;br /&gt;
| charfile      = pitbull&lt;br /&gt;
| dialogfile    = &lt;br /&gt;
| shopfile      = &lt;br /&gt;
| animfiles     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Pit Bull''' is a critter in [[Underrail: Expedition]] expansion.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Tougher, more agile, and more vicious than common underrail [[Dog]]s. The [[Grim Jetters]] often use them to defend their territory.&lt;br /&gt;
&lt;br /&gt;
== Fighting tactics ==&lt;br /&gt;
*As with most melee enemies in Expedition, being on a jetski prevents them from hitting you.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
xpbl_dg_pbb_l.png&lt;br /&gt;
xpbl_dg_pbw_l.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Enemies/Expedition navbox}}&lt;br /&gt;
[[Category: Critters]]&lt;br /&gt;
[[Category: Dogs]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Hydro-Pneumatic_Accumulator&amp;diff=44512</id>
		<title>Hydro-Pneumatic Accumulator</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Hydro-Pneumatic_Accumulator&amp;diff=44512"/>
		<updated>2020-12-30T04:22:25Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: fixed weight&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| image       = Hydro-Pneumatic Accumulator.png&lt;br /&gt;
| itemquality = high&lt;br /&gt;
| name        = Hydro-Pneumatic Accumulator&lt;br /&gt;
| type        = Misc.&lt;br /&gt;
| description = This is an HPA-7-3000 bladder type Hydro-Pneumatic accumulator rated at 3000 psi. It was manufactured by Biocorp Hydraulics North and seems to be in a surprisingly good condition.&lt;br /&gt;
| weight      = 20.00&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Hydro-Pneumatic Accumulators''' are plot items in [[Deep Caverns]]. One of these is necessary to [[repair the gate mechanism]].&lt;br /&gt;
&lt;br /&gt;
One accumulator is stored at [[Toxic Storage|Warehouse Block 2 Toxic Storage]]. Another can be salvaged from [[Mutagen Tanks A]] gate mechanism.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Plotitem navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Plot]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=User:Supersayangoblin&amp;diff=44481</id>
		<title>User:Supersayangoblin</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=User:Supersayangoblin&amp;diff=44481"/>
		<updated>2020-12-28T00:19:03Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| itemquality = high&lt;br /&gt;
| image       = Aluminized Balaclava.png&lt;br /&gt;
| name        = Dumbass Mask&lt;br /&gt;
| type        = Headwear&lt;br /&gt;
| description = This is a three-hole balaclava that is sold by almost every merchant in the South. Wearing one is a sign you have no clue what you are doing and are easy loot for bandits.&lt;br /&gt;
| res-heat    = 12%&lt;br /&gt;
| res-cold    = 10%&lt;br /&gt;
| onequip     = {{color|red|Equip: Stealth decreased by 1000}}&amp;lt;br&amp;gt;Equip: Intimidation increased by -5&lt;br /&gt;
| durability  = 1050 / 1050 (fabric)&lt;br /&gt;
| weight      = 1.00&lt;br /&gt;
| value       = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
moderately skilled editor to this wiki, has played for around 200 hours and does not like some of the skimpier articles on this page. has a good eye for references&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Rolling_Pin&amp;diff=43977</id>
		<title>Rolling Pin</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Rolling_Pin&amp;diff=43977"/>
		<updated>2020-11-03T23:04:54Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: added location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| image        = Rolling Pin.png&lt;br /&gt;
| itemquality  = normal&lt;br /&gt;
| name         = Rolling Pin&lt;br /&gt;
| type         = Melee Weapon&lt;br /&gt;
| description  = This is a heavy metal rolling pin. Can be used for flattening both dough and skulls. And it's non-stick.&lt;br /&gt;
| damage       = 8-15 (Mechanical)&lt;br /&gt;
| impactspeed  = Very Low&lt;br /&gt;
| ap           = 20 AP&lt;br /&gt;
| range        = Melee&lt;br /&gt;
| critchance   = 10%&lt;br /&gt;
| critbonus    = 100%&lt;br /&gt;
| capabilities = &lt;br /&gt;
| incurred     = Damage increased by 3% for every point in strength above 6.&lt;br /&gt;
| durability   = &lt;br /&gt;
| weight       = 2.50&lt;br /&gt;
| value        = 50&lt;br /&gt;
| datafile     = Weapons\RollingPin.item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Rolling Pin''' is a melee weapon.&lt;br /&gt;
== Location ==&lt;br /&gt;
can be found on the chef in the gray army military base&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
* [[1.1.0]] (Expedition) - available in-game&lt;br /&gt;
* [[1.0.2.2]] - introduced&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Weapons navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Melee Weapons]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=User:Supersayangoblin&amp;diff=43975</id>
		<title>User:Supersayangoblin</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=User:Supersayangoblin&amp;diff=43975"/>
		<updated>2020-11-03T18:43:50Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| itemquality = high&lt;br /&gt;
| image       = Aluminized Balaclava.png&lt;br /&gt;
| name        = Aluminized Balaclava&lt;br /&gt;
| type        = Headwear&lt;br /&gt;
| description = This is a three-hole balaclava that is sold by almost every merchant in the South. Wearing one is a sign you have no clue what you are doing and are easy loot for bandits.&lt;br /&gt;
| res-heat    = 12%&lt;br /&gt;
| res-cold    = 10%&lt;br /&gt;
| onequip     = {{color|red|Equip: Stealth decreased by 1000}}&amp;lt;br&amp;gt;Equip: Intimidation increased by -5&lt;br /&gt;
| durability  = 1050 / 1050 (fabric)&lt;br /&gt;
| weight      = 1.00&lt;br /&gt;
| value       = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
moderately skilled editor to this wiki, has played for around 200 hours and does not like some of the skimpier articles on this page. has a good eye for references&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=User:Supersayangoblin&amp;diff=43974</id>
		<title>User:Supersayangoblin</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=User:Supersayangoblin&amp;diff=43974"/>
		<updated>2020-11-03T18:43:09Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| itemquality = high&lt;br /&gt;
| image       = Aluminized Balaclava.png&lt;br /&gt;
| name        = Aluminized Balaclava&lt;br /&gt;
| type        = Headwear&lt;br /&gt;
| description = This is a three-hole balaclava that is sold by almost every merchant in the South. Wearing one is a sign you have no clue what you are doing and are easy loot for bandits.&lt;br /&gt;
| res-heat    = 12%&lt;br /&gt;
| res-cold    = 10%&lt;br /&gt;
| onequip     = {{color|red|Equip: Stealth decreased by 13}}&amp;lt;br&amp;gt;Equip: Intimidation increased by 5&lt;br /&gt;
| durability  = 1050 / 1050 (fabric)&lt;br /&gt;
| weight      = 1.00&lt;br /&gt;
| value       = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
moderately skilled editor to this wiki, has played for around 200 hours and does not like some of the skimpier articles on this page. has a good eye for references&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=User:Supersayangoblin&amp;diff=43973</id>
		<title>User:Supersayangoblin</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=User:Supersayangoblin&amp;diff=43973"/>
		<updated>2020-11-03T18:41:37Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| itemquality = high&lt;br /&gt;
| image       = Aluminized Balaclava.png&lt;br /&gt;
| name        = Aluminized Balaclava&lt;br /&gt;
| type        = Headwear&lt;br /&gt;
| description = This is a three-hole balaclava made from aluminized cloth that can somewhat reflect the high radiant loads produced by fire.&lt;br /&gt;
| res-heat    = 12%&lt;br /&gt;
| res-cold    = 10%&lt;br /&gt;
| onequip     = {{color|red|Equip: Stealth decreased by 13}}&amp;lt;br&amp;gt;Equip: Intimidation increased by 5&lt;br /&gt;
| durability  = 1050 / 1050 (fabric)&lt;br /&gt;
| weight      = 1.00&lt;br /&gt;
| value       = 786&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
moderately skilled editor to this wiki, has played for around 200 hours and does not like some of the skimpier articles on this page. has a good eye for references&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=User:Supersayangoblin&amp;diff=43972</id>
		<title>User:Supersayangoblin</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=User:Supersayangoblin&amp;diff=43972"/>
		<updated>2020-11-03T18:39:14Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;moderately skilled editor to this wiki, has played for around 200 hours and does not like some of the skimpier articles on this page. has a good eye for references&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Quake&amp;diff=43617</id>
		<title>Quake</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Quake&amp;diff=43617"/>
		<updated>2020-10-27T16:14:10Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: added trivia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| image       = Quake.png&lt;br /&gt;
| itemquality = unique&lt;br /&gt;
| name        = Quake&lt;br /&gt;
| type        = Melee Weapon&lt;br /&gt;
| description = The head of this hammer is designed so that it begins to vibrate as it's swung.&lt;br /&gt;
| damage      = 46-75 (Mechanical)&lt;br /&gt;
| impactspeed = Very Low&lt;br /&gt;
| ap          = 25 AP&lt;br /&gt;
| range       = Melee&lt;br /&gt;
| precision   = &lt;br /&gt;
| burstprec.  = &lt;br /&gt;
| cqprec.     = &lt;br /&gt;
| moveprec.   = &lt;br /&gt;
| critchance  = 5%&lt;br /&gt;
| critbonus   = 130%&lt;br /&gt;
| minstr      = 8&lt;br /&gt;
| minskill    = &lt;br /&gt;
| ammotype    = &lt;br /&gt;
| magcap      = &lt;br /&gt;
| capabilities= {{On hit|50% chance to daze the living target for 1 turn}}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{On hit|10% chance to stun the living target for 1 turn}}&lt;br /&gt;
| incurred    = Ignores mechanical damage threshold when attacking organic targets.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Damage increased by 10% for every point in strength above 8.&lt;br /&gt;
| energy      = &lt;br /&gt;
| durability  = &lt;br /&gt;
| weight      = 25.00&lt;br /&gt;
| value       = 10000&lt;br /&gt;
| datafile    = Weapons\Quake.item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Quake''' is a unique [[Sledgehammer|sledgehammer]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
In addition to a chance to stun on hit, this sledgehammer also has 50% chance to daze its target.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Carried by a [[Bandits|Bandit]] boss, [[Gubbins]], found in [[Upper Underrail]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*the hammer's design resembles the quake logo&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* [[1.0.3.6]] - Increased value, damage and critical damage bonus&lt;br /&gt;
* [[1.0.0.0]] - introduced&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Weapons navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Melee Weapons]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Pillow-shaped_Sponge&amp;diff=43616</id>
		<title>Pillow-shaped Sponge</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Pillow-shaped_Sponge&amp;diff=43616"/>
		<updated>2020-10-27T16:07:39Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: /* Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Expedition}}&lt;br /&gt;
{{infobox item&lt;br /&gt;
| itemquality  = oddity&lt;br /&gt;
| image        = Pillow-shaped Sponge.png&lt;br /&gt;
| name         = Pillow-shaped Sponge&lt;br /&gt;
| type         = Oddity&lt;br /&gt;
| description  = This hermit was living a comfy life before you came along.&lt;br /&gt;
| capabilities = Pick up: Study this item to gain 2 points of experience. You can study this type of item up to 2 times.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Pillow-shaped Sponge''' is an oddity in Black Sea.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
dropped by hermit crabs that are using containers as shells&lt;br /&gt;
&lt;br /&gt;
{{Oddities navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Oddities]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Skull-shaped_Mark&amp;diff=43615</id>
		<title>Skull-shaped Mark</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Skull-shaped_Mark&amp;diff=43615"/>
		<updated>2020-10-27T16:05:59Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Expedition}}&lt;br /&gt;
{{infobox item&lt;br /&gt;
| itemquality  = oddity&lt;br /&gt;
| image        = Skull-shaped Mark.png&lt;br /&gt;
| name         = Skull-shaped Mark&lt;br /&gt;
| type         = Oddity&lt;br /&gt;
| description  = A skull shaped mark on the surface of greater siphoner skin. Surely this is just accidental.&lt;br /&gt;
| capabilities = Pick up: Study this item to gain 2 points of experience. You can study this type of item up to 2 times.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Skull-shaped Mark''' is an oddity in Black Sea.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
dropped by greater siphoners&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Oddities navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Oddities]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Skull-shaped_Mark&amp;diff=43614</id>
		<title>Skull-shaped Mark</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Skull-shaped_Mark&amp;diff=43614"/>
		<updated>2020-10-27T16:05:07Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Expedition}}&lt;br /&gt;
{{infobox item&lt;br /&gt;
| itemquality  = oddity&lt;br /&gt;
| image        = Skull-shaped Mark.png&lt;br /&gt;
| name         = Skull-shaped Mark&lt;br /&gt;
| type         = Oddity&lt;br /&gt;
| description  = A skull shaped mark on the surface of greater siphoner skin. Surely this is just accidental.&lt;br /&gt;
| capabilities = Pick up: Study this item to gain 2 points of experience. You can study this type of item up to 2 times.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Skull-shaped Mark''' is an oddity in Black Sea.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
dropped by [[Greater Siphoners]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Oddities navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Oddities]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Skull-shaped_Mark&amp;diff=43613</id>
		<title>Skull-shaped Mark</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Skull-shaped_Mark&amp;diff=43613"/>
		<updated>2020-10-27T16:04:45Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Expedition}}&lt;br /&gt;
{{infobox item&lt;br /&gt;
| itemquality  = oddity&lt;br /&gt;
| image        = Skull-shaped Mark.png&lt;br /&gt;
| name         = Skull-shaped Mark&lt;br /&gt;
| type         = Oddity&lt;br /&gt;
| description  = A skull shaped mark on the surface of greater siphoner skin. Surely this is just accidental.&lt;br /&gt;
| capabilities = Pick up: Study this item to gain 2 points of experience. You can study this type of item up to 2 times.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Skull-shaped Mark''' is an oddity in Black Sea.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
dropped by [[greater siphoners]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Oddities navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Oddities]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Gold_Ring&amp;diff=43609</id>
		<title>Gold Ring</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Gold_Ring&amp;diff=43609"/>
		<updated>2020-10-26T16:19:25Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: /* Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item&lt;br /&gt;
| itemquality  = rare&lt;br /&gt;
| image        = Gold Ring.png&lt;br /&gt;
| name         = Gold Ring&lt;br /&gt;
| type         = Luxury&lt;br /&gt;
| description  = A non-descript gold ring. Perhaps one of the wealthier merchants could be interested in it.&lt;br /&gt;
| weight       = 0.05&lt;br /&gt;
| value        = 5000&lt;br /&gt;
| datafile     = luxury\goldring.item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Gold Ring''' is a luxury item.&lt;br /&gt;
&lt;br /&gt;
== Crafting ==&lt;br /&gt;
This item is not craftable.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* one is obtained during the [[Mushroom Cove scavenger]] quest.&lt;br /&gt;
* another is obtained at the end of [[the tracking device]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* [[1.0.4]] - introduced&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Currency navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Luxury]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Gold_Ring&amp;diff=43608</id>
		<title>Gold Ring</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Gold_Ring&amp;diff=43608"/>
		<updated>2020-10-26T16:19:06Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: added locations&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item&lt;br /&gt;
| itemquality  = rare&lt;br /&gt;
| image        = Gold Ring.png&lt;br /&gt;
| name         = Gold Ring&lt;br /&gt;
| type         = Luxury&lt;br /&gt;
| description  = A non-descript gold ring. Perhaps one of the wealthier merchants could be interested in it.&lt;br /&gt;
| weight       = 0.05&lt;br /&gt;
| value        = 5000&lt;br /&gt;
| datafile     = luxury\goldring.item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Gold Ring''' is a luxury item.&lt;br /&gt;
&lt;br /&gt;
== Crafting ==&lt;br /&gt;
This item is not craftable.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* one is obtained during the [[mushroom cove scavenger]] quest.&lt;br /&gt;
* another is obtained at the end of [[the tracking device]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* [[1.0.4]] - introduced&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Currency navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Luxury]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=The_tracking_device&amp;diff=43607</id>
		<title>The tracking device</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=The_tracking_device&amp;diff=43607"/>
		<updated>2020-10-26T16:16:16Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: changed protectorate to praetorian security, as it is in game.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = The tracking device&lt;br /&gt;
| type     = random&lt;br /&gt;
| image    = The tracking device.png&lt;br /&gt;
| location = [[Core City Sewer Exit]]&amp;lt;br&amp;gt;[[Core City Office Building]]&lt;br /&gt;
| givenby  = [[Matriuss Ludenlof]]&lt;br /&gt;
| rewards  = ? classic XP / 1 oddity XP&amp;lt;br&amp;gt;[[Gold Ring]]&amp;lt;br&amp;gt;[[Cigar]] x 3&lt;br /&gt;
| related  = &lt;br /&gt;
| previous = &lt;br /&gt;
| next     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
You notice a large praetorian security boat near the Core City sewer exit. A praetorian enforcer is trying to make a strange device work.&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* Matriuss Ludenlof wants you to retrieve his personal news tracking device. It is located in an office building in the northern section of the Core City residential area&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
Approach the Praetorian Sniper on the boat in [[Core City Sewer Exit]]. You can pretend you're good at eletronics (even if you're not) or just tell him that you like helping people you meet. He will let you go onboard.&lt;br /&gt;
&lt;br /&gt;
25 [[Electronics]] skill is not sufficient to help with the device (which by the way is a [[Coretech PNT1]]).&lt;br /&gt;
100 [[Electronics]] is sufficient to fix device on spot.  &lt;br /&gt;
&lt;br /&gt;
The Praetorian sniper will then tell you [[Matriuss Ludenlof]] could still need your help. Talking to him, you're being asked to fetch a device in the residential area of Core City. He gives you [[CC residential office building keycard]] to enter the building and avoid being detected as an intruder.&lt;br /&gt;
&lt;br /&gt;
Head to [[Core City Upper Level]], area '''Residential area, commons''' and enter [[Core City Office Building]] just east of [[Your House]]. Once inside retrieve the [[Coretech PNT2]] (check the notes in [[Core City Office Building]] page for details on opening the storage door) the from the area '''Storage''' and bring it back to Matriuss. He will reward you with 1 [[Gold Ring]] and 3 [[Cigar]]s (and you can still pickpocket him for 1 more [[Gold Ring]] and 1 more [[Cigar]]).&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Twitch_(Oculus)&amp;diff=43121</id>
		<title>Twitch (Oculus)</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Twitch_(Oculus)&amp;diff=43121"/>
		<updated>2020-10-04T17:54:25Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
| name       = Twitch&lt;br /&gt;
| type       = important&lt;br /&gt;
| portrait   = scavle3_l.png&lt;br /&gt;
| background = Oculus.png&lt;br /&gt;
| level      = 20&lt;br /&gt;
| health     = 280&lt;br /&gt;
| shield     = &lt;br /&gt;
| psipool    = 100 (+15)&lt;br /&gt;
| image      = Twitch model.png&lt;br /&gt;
| faction    = [[Oculites]]&lt;br /&gt;
| roles      = &lt;br /&gt;
| location   = [[Oculus]]&lt;br /&gt;
| quests     = &lt;br /&gt;
| loot       = &lt;br /&gt;
| abilities  = [[Bilocation]]&amp;lt;br&amp;gt;[[Cerebral Trauma]]&amp;lt;br&amp;gt;[[Mental Breakdown]]&amp;lt;br&amp;gt;[[Mental Subversion]]&amp;lt;br&amp;gt;[[Neural Overload]]&amp;lt;br&amp;gt;[[Opportunist]]&amp;lt;br&amp;gt;[[Premeditation]]&amp;lt;br&amp;gt;[[Recklessness]]&lt;br /&gt;
| initiative   = 15&lt;br /&gt;
| actionpoints = 50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Twitch''' is a character in [[Oculus]].&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
he originates from core city, and most likely has ADD, given how he spins from monitor to monitor{{expand section}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPCs navbox}}&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Oculites]]&lt;br /&gt;
[[Category: Oculus characters]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=United_Stations_Dollar&amp;diff=43060</id>
		<title>United Stations Dollar</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=United_Stations_Dollar&amp;diff=43060"/>
		<updated>2020-09-24T19:21:20Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: /* Currency exchange */ added marcus to the list of currency exchanges&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item&lt;br /&gt;
| image       = USD.png&lt;br /&gt;
| itemquality = normal&lt;br /&gt;
| name        = United Stations Dollar&lt;br /&gt;
| type        = Currency&lt;br /&gt;
| description = Fiat currency of United Stations and the Protectorate.&lt;br /&gt;
| value       = 50&lt;br /&gt;
| datafile    = Currency\USD.item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''United Stations Dollar''', or simply '''USD''', is a unit of currency.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
United Stations Dollar is the fiat money used by [[United Stations]] member stations and the [[Protectorate]]. It has the highest base value of all currencies in use in ''Underrail''.&lt;br /&gt;
&lt;br /&gt;
USDs are used just like any other currency, in that you can exchange them for weapons, ammo, etc. at merchants who accept it. Currency items are always valued at their base trading value, without any trader's price modifier. They have no weight in your inventory.&lt;br /&gt;
&lt;br /&gt;
=== Currency exchange ===&lt;br /&gt;
[[Fraser]] in [[Fort Apogee]] exchanges USD and charons. [[Colton]] at Junkyard docks does not exchange USD to [[Stygian Coin]]s, only [[SGS Credits]]. [[Marcus]] can also exchange them for charons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Currency navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Currency]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Compass&amp;diff=43050</id>
		<title>Compass</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Compass&amp;diff=43050"/>
		<updated>2020-09-16T16:09:49Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: added a trivia section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| itemquality = normal&lt;br /&gt;
| image       = Compass.png&lt;br /&gt;
| name        = Compass&lt;br /&gt;
| type        = Tool&lt;br /&gt;
| description = It's easy to get turned around in the tunnels of Underrail, you'll probably need this.&lt;br /&gt;
| capabilities= Use: The red needle points to the north.&lt;br /&gt;
| weight      = 0.10&lt;br /&gt;
| value       = 100&lt;br /&gt;
| datafile    = Devices\Compass.item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Compass''' is a helpful tool in navigating the caves and tunnels Underrail. Using it adds a compass icon with a red arrow pointing to north over your character's head.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* this item is a reference to the concept of a quest compass, common in most modern RPGs. &lt;br /&gt;
&lt;br /&gt;
{{Tools navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Tools]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Blaine&amp;diff=43049</id>
		<title>Blaine</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Blaine&amp;diff=43049"/>
		<updated>2020-09-16T15:27:39Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: /* Trader inventory */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
| name       = Blaine&lt;br /&gt;
| type       = important&lt;br /&gt;
| portrait   = cmd1_l.png&lt;br /&gt;
| background = Passage.png&lt;br /&gt;
| level      = 20&lt;br /&gt;
| health     = 250&lt;br /&gt;
| image      = Blaine.png&lt;br /&gt;
| faction    = Independent ([[Scrappers|ex-scrapper]])&lt;br /&gt;
| roles      = [[Merchant]]&lt;br /&gt;
| location   = [[Under-passages]]&lt;br /&gt;
| quests     = &lt;br /&gt;
| loot       = [[Scrapper Insignia]]&lt;br /&gt;
|&lt;br /&gt;
| shopfile = Blaine.store&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Blaine''' is a former scrapper in hiding. He is a friend of [[Old Jonas]].&lt;br /&gt;
&lt;br /&gt;
== Player interactions ==&lt;br /&gt;
He runs a &amp;quot;specialty shop&amp;quot; in the tunnels under [[Lower Underrail]]. You need to know a special passcode to the intercom to enter his shop, or you can try to hack the electronic lock, which is rather difficult (80 [[Hacking]]). The passcode can be acquired during the [[Find Blaine]] sidequest with Jonas' advice (if you pass a persuasion check) or by buying the info from [[Katherine]] in Junkyard slums.&lt;br /&gt;
&lt;br /&gt;
=== Quest involvement ===&lt;br /&gt;
* [[Find Blaine]]: Black Eels need you to find Blaine.&lt;br /&gt;
* [[Kill Blaine]]: Eddy wants you to kill Blaine.&lt;br /&gt;
&lt;br /&gt;
=== Trader inventory ===&lt;br /&gt;
Various weaponry, components, etc.&lt;br /&gt;
&lt;br /&gt;
{{Store inventory&lt;br /&gt;
| sells =&lt;br /&gt;
* Random [[Blueprints]]&lt;br /&gt;
* [[Blueprint: Lockpicks]]&lt;br /&gt;
&lt;br /&gt;
| cash = &lt;br /&gt;
* 100 [[SGS Credits]]&lt;br /&gt;
* 250 [[Stygian Coins]]&lt;br /&gt;
&lt;br /&gt;
| buys =&lt;br /&gt;
* [[:Category:Balaclavas|Balaclavas]]&lt;br /&gt;
* [[:Category:Firearms|Firearms]]&lt;br /&gt;
* [[:Category:Grenades|Grenades]]&lt;br /&gt;
* [[:Category:Melee Weapons|Melee weapons]]&lt;br /&gt;
* [[:Category:Bullets|Bullets]] (always)&lt;br /&gt;
&lt;br /&gt;
| mercantileskillchecks = 25, 45&lt;br /&gt;
| specialmerchandise =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPCs navbox}}&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category: Lower Underrail characters]]&lt;br /&gt;
[[Category: Balaclavas/buyers]]&lt;br /&gt;
[[Category: Bullets/buyers]]&lt;br /&gt;
[[Category: Firearms/buyers]]&lt;br /&gt;
[[Category: Grenades/buyers]]&lt;br /&gt;
[[Category: Melee Weapons/buyers]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Canned_Czernina&amp;diff=43048</id>
		<title>Canned Czernina</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Canned_Czernina&amp;diff=43048"/>
		<updated>2020-09-16T15:16:02Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| itemquality  = normal&lt;br /&gt;
| image        = Canned Czernina.png&lt;br /&gt;
| name         = Canned Czernina&lt;br /&gt;
| type         = Food&lt;br /&gt;
| description  = The label reads: &amp;quot;Osch jesch mesnavo nyamasoschno u zgloznpava konzerva.&amp;quot;&lt;br /&gt;
| capabilities = Use: When consumed reduces all heat damage taken by 15%. Consuming food will remove effects of previous meals.&amp;lt;br&amp;gt;(Cooldown: 1 turn)&lt;br /&gt;
| limitations  = Cannot be used in combat&lt;br /&gt;
| weight       = 0.50&lt;br /&gt;
| value        = 500&lt;br /&gt;
| datafile     = Consumables\Food\xpbl\cannedczernina.item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Canned Czernina''' is a foodstuff. its benefits are similar to that of [[Canned Stew]]&lt;br /&gt;
&lt;br /&gt;
{{Damage modifier sources}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* [[1.1.0]] (Expedition) - introduced&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Consumables navbox}}&lt;br /&gt;
{{Status effect navbox|collapsed}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Consumables]]&lt;br /&gt;
[[Category:Food]]&lt;br /&gt;
[[Category:Foodstuffs]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Canned_Czernina&amp;diff=43047</id>
		<title>Canned Czernina</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Canned_Czernina&amp;diff=43047"/>
		<updated>2020-09-16T15:15:48Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| itemquality  = normal&lt;br /&gt;
| image        = Canned Czernina.png&lt;br /&gt;
| name         = Canned Czernina&lt;br /&gt;
| type         = Food&lt;br /&gt;
| description  = The label reads: &amp;quot;Osch jesch mesnavo nyamasoschno u zgloznpava konzerva.&amp;quot;&lt;br /&gt;
| capabilities = Use: When consumed reduces all heat damage taken by 15%. Consuming food will remove effects of previous meals.&amp;lt;br&amp;gt;(Cooldown: 1 turn)&lt;br /&gt;
| limitations  = Cannot be used in combat&lt;br /&gt;
| weight       = 0.50&lt;br /&gt;
| value        = 500&lt;br /&gt;
| datafile     = Consumables\Food\xpbl\cannedczernina.item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Canned Czernina''' is a foodstuff. it's benefits are similar to that of [[Canned Stew]]&lt;br /&gt;
&lt;br /&gt;
{{Damage modifier sources}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* [[1.1.0]] (Expedition) - introduced&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Consumables navbox}}&lt;br /&gt;
{{Status effect navbox|collapsed}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Consumables]]&lt;br /&gt;
[[Category:Food]]&lt;br /&gt;
[[Category:Foodstuffs]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Abram&amp;diff=43045</id>
		<title>Abram</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Abram&amp;diff=43045"/>
		<updated>2020-09-15T19:11:00Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: /* Background */ added details about abram's cough&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
| name       = Abram&lt;br /&gt;
| type       = important&lt;br /&gt;
| portrait   = ag1_l.png&lt;br /&gt;
| background = Shacks.png&lt;br /&gt;
| level      = 25&lt;br /&gt;
| health     = 400&lt;br /&gt;
| shield     = &amp;amp;nbsp;&lt;br /&gt;
| image      = Abram model.png&lt;br /&gt;
| faction    = {{spoiler|[[Oculites]]}}&lt;br /&gt;
| roles      = Quest giver&lt;br /&gt;
| location   = [[Junkyard main street]]&amp;lt;br&amp;gt;[[Caves]]&amp;lt;br&amp;gt;[[Core City]]&amp;lt;br&amp;gt;{{spoiler|[[Oculus]]}}&lt;br /&gt;
| quests     = [[Info for Abram]]&amp;lt;br&amp;gt;[[Abram's bug]]&amp;lt;br&amp;gt;[[Free Maura]]&amp;lt;br&amp;gt;[[Find Abram in Core City]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Abram''' is a shady fella with a bad cough. He usually loiters around Kareem's tavern in [[Junkyard]].&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Abram is a mercenary on a secret mission in Junkyard. [[Kareem]] seems to be affiliated with him. Abram usually isn't a very talkative fella, but should he need you for something, he will get the word to you. He seems to have a network of informants all around Junkyard to help with this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{hidden|spoiler|after completing [[Meet Azif]] and having passed a persuasion check, you can discover that abram is a mutant from [[Old Junkyard]]}}&lt;br /&gt;
&lt;br /&gt;
== Player interactions ==&lt;br /&gt;
Abram's direct interactions with you are very limited, but he does offer some shady work nonetheless.&lt;br /&gt;
&lt;br /&gt;
=== Quests ===&lt;br /&gt;
* [[Info for Abram]]: After you've visited the embassy, Abram wants some information about it and its security.&lt;br /&gt;
* [[Abram's bug]]: Abram asks you to plant a bug in the embassy's ventilation shafts.&lt;br /&gt;
* [[Free Maura]]: Some time after planting the bug, Abram has prepared more work for you.&lt;br /&gt;
* [[Find Abram in Core City]]: He asks you to find him in Core City later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPCs navbox}}&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Global entities]]&lt;br /&gt;
[[Category: Junkyard characters]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Hungry_Eels&amp;diff=43041</id>
		<title>Hungry Eels</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Hungry_Eels&amp;diff=43041"/>
		<updated>2020-09-14T23:37:21Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: /* Walkthrough */  changed to reflect how cave hoppers are in the same cell&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| name     = Hungry Eels&lt;br /&gt;
| type     = side&lt;br /&gt;
| image    = Mordre fishing.png&lt;br /&gt;
| location = [[Mushroom Cove]]&lt;br /&gt;
| givenby  = [[Mordre]]&lt;br /&gt;
| rewards  = 150 classic XP / 0 oddity XP&amp;lt;br&amp;gt;[[Health Hypo]]&amp;lt;br&amp;gt;(With 25 Mercantile: 2 [[Health Hypo]]s)&lt;br /&gt;
| related  = &lt;br /&gt;
| previous = &lt;br /&gt;
| next     = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Mordre, the fisherman in Mushroom Cove, wants you to get some raw meat to use as eel bait.&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
* Get some raw meat for Mordre at the Mushroom Cove&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
You might have already picked up some [[Cave Hopper Meat]] somewhere, in which case you can simply hand it to Mordre. If not, there are wild cave hoppers scurrying around nearby. kill one of them and grab the meat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Missions navbox}}&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Industrial_Powered_Exoskeleton&amp;diff=42985</id>
		<title>Industrial Powered Exoskeleton</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Industrial_Powered_Exoskeleton&amp;diff=42985"/>
		<updated>2020-09-13T20:40:48Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: fixed a typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox item&lt;br /&gt;
| image       = Industrial Powered Exoskeleton.png&lt;br /&gt;
| itemquality = unique&lt;br /&gt;
| name        = Industrial Powered Exoskeleton&lt;br /&gt;
| type         = Armor Suit&lt;br /&gt;
| description  = A Biocorp Industries full-body powered exoskeleton intended for heavy lifting, construction, mining, and other industrial applications. All units have integrated modular forearm attachment systems and this one has a single heavy-duty drill module under the right arm.&lt;br /&gt;
&lt;br /&gt;
Take care not to tip over when navigating uneven terrain.&lt;br /&gt;
| res-mech     = 25% / 15&lt;br /&gt;
| res-heat     = &lt;br /&gt;
| res-cold     = &lt;br /&gt;
| res-elec     =&lt;br /&gt;
| res-acid     = &lt;br /&gt;
| res-ener     = &lt;br /&gt;
| res-bio      = &lt;br /&gt;
| encumbrance  = 85%&lt;br /&gt;
| specials     = {{ItemSpecial|Exoskeleton Power| Increases strength by 3 and movement points by 25 and negates the movement speed penalty of the armor. When activated it will immediately drain 10 energy and a additional 5 energy every turn, as well as additional 1 energy for every tile of movement.}} &amp;lt;br&amp;gt;{{ItemSpecial|Mounted Drill attack|You attempt to use the mounted drill to hit the target 5 times for 25-40 mechanical damage. Can only be activated when the suits power is on. Costs 20 energy.}}&lt;br /&gt;
| onequip      = {{color|red|Equip: Strength decreased by 1}}&amp;lt;br&amp;gt;{{color|red|Equip: Dexterity decreased by 2}}&amp;lt;br&amp;gt;{{color|red|Equip: Agility decreased by 2}}&amp;lt;br&amp;gt;{{color|red|Equip: Movement speed reduced by 30%}}&lt;br /&gt;
| energy       = 160&lt;br /&gt;
| durability   = 1500 / 1500 (Mechanical)&lt;br /&gt;
Cannot be recharged in combat&lt;br /&gt;
| weight       = 25.00&lt;br /&gt;
| value        = 10000&lt;br /&gt;
| datafile     = Items\Armor\xpbl\industrialpoweredexoskeleton.item&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Industrial Powered Exoskeleton''' is a unique armor suit.&lt;br /&gt;
&lt;br /&gt;
Its  [[Mounted Drill Attack]] is capable of clearing out obstacles like rocks and breakable walls. Can only be used with [[Exoskeleton Power]] active.&lt;br /&gt;
&lt;br /&gt;
== Crafting ==&lt;br /&gt;
This item is not craftable.&lt;br /&gt;
&lt;br /&gt;
==  Location ==&lt;br /&gt;
Carried by the [[Drilldozer]] boss inside the [[Abandoned waterway warehouse]].&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
pl_exodr.png | Male variant&lt;br /&gt;
pl_f_exodr.png | Female variant&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Armor navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Armor]]&lt;br /&gt;
[[Category:Armor Suit]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Hanging_Rat&amp;diff=42984</id>
		<title>Hanging Rat</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Hanging_Rat&amp;diff=42984"/>
		<updated>2020-09-13T20:20:44Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: /* Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Location Infobox&lt;br /&gt;
| name    = Hanging Rat&lt;br /&gt;
| type    = Location&lt;br /&gt;
| control = none&lt;br /&gt;
| maptext = A weird out of the way inn.&lt;br /&gt;
| image   = hanging rat.png&lt;br /&gt;
| world   = [[Upper Caves]]&lt;br /&gt;
| music   = Caves.ogg&lt;br /&gt;
| areas   = Bar&amp;lt;br&amp;gt;Deep Caverns elevator&lt;br /&gt;
| exits   = [[Upper Caves]]&lt;br /&gt;
| npcs    = [[Rude Rob]], [[Dragan]], [[Barry]], [[Joel]], [[Azif]], [[Patron]]&lt;br /&gt;
| mapfile = lux-b11&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Hanging Rat''' is a location in [[Upper Caves]].&lt;br /&gt;
&lt;br /&gt;
{{Quote|Welcome to Hanging Rat, the most remote bar in Lower Underrail.|Dragan}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Hanging Rat is a bar in [[Upper Caves]], almost directly north of [[Rail Crossing]] and a long way southwest from [[Foundry]]. Easiest way to reach it: take the [[Metro]] to [[Rail Crossing]], head north to caves, keep heading north on the west bank of the river and take the second turn west. (The first turn is the top of a cliff over the [[Deep Caverns]].)&lt;br /&gt;
&lt;br /&gt;
There's a [[Rude Rob|barkeeper]] here willing to trade insults and miscellaneous items, but not much else.&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
* [[Meet Azif]]: working for [[Jack Quicksilver]] may lead you here.&lt;br /&gt;
* {{spoiler|[[Reveal spy]]: the amnesiac patron here is essential for this quest.}}&lt;br /&gt;
&lt;br /&gt;
== Map ==&lt;br /&gt;
[[File:lux-b11.png|300px]]&lt;br /&gt;
&lt;br /&gt;
{{Locations navbox}}&lt;br /&gt;
[[Category: Locations]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Hanging_Rat&amp;diff=42983</id>
		<title>Hanging Rat</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Hanging_Rat&amp;diff=42983"/>
		<updated>2020-09-13T20:20:34Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: /* Quests */  added details on how another quest uses this area&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Location Infobox&lt;br /&gt;
| name    = Hanging Rat&lt;br /&gt;
| type    = Location&lt;br /&gt;
| control = none&lt;br /&gt;
| maptext = A weird out of the way inn.&lt;br /&gt;
| image   = hanging rat.png&lt;br /&gt;
| world   = [[Upper Caves]]&lt;br /&gt;
| music   = Caves.ogg&lt;br /&gt;
| areas   = Bar&amp;lt;br&amp;gt;Deep Caverns elevator&lt;br /&gt;
| exits   = [[Upper Caves]]&lt;br /&gt;
| npcs    = [[Rude Rob]], [[Dragan]], [[Barry]], [[Joel]], [[Azif]], [[Patron]]&lt;br /&gt;
| mapfile = lux-b11&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Hanging Rat''' is a location in [[Upper Caves]].&lt;br /&gt;
&lt;br /&gt;
{{Quote|Welcome to Hanging Rat, the most remote bar in Lower Underrail.|Dragan}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Hanging Rat is a bar in [[Upper Caves]], almost directly north of [[Rail Crossing]] and a long way southwest from [[Foundry]]. Easiest way to reach it: take the [[Metro]] to [[Rail Crossing]], head north to caves, keep heading north on the west bank of the river and take the second turn west. (The first turn is the top of a cliff over the [[Deep Caverns]].)&lt;br /&gt;
&lt;br /&gt;
There's a [[Rude Rob|barkeeper]] here willing to trade insults and miscellaneous items, but not much else.&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
* [[Meet Azif]]: working for [[Jack Quicksilver]] may lead you here.&lt;br /&gt;
* * {{spoiler|[[Reveal spy]]: the amnesiac patron here is essential for this quest.}}&lt;br /&gt;
&lt;br /&gt;
== Map ==&lt;br /&gt;
[[File:lux-b11.png|300px]]&lt;br /&gt;
&lt;br /&gt;
{{Locations navbox}}&lt;br /&gt;
[[Category: Locations]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Plush_Tentacle&amp;diff=42982</id>
		<title>Plush Tentacle</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Plush_Tentacle&amp;diff=42982"/>
		<updated>2020-09-13T20:04:33Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: added a trivia section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| itemquality = oddity&lt;br /&gt;
| image       = oddity110.png&lt;br /&gt;
| name        = Plush Tentacle&lt;br /&gt;
| type        = Oddity&lt;br /&gt;
| description = Even kids seem to have taken a liking to the weird back in the day.&lt;br /&gt;
| capabilities= Pick up: Study this item to gain 3 points of experience. You can study this type of item up to 1 times.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''Plush Tentacle''' oddity can be found in [[Deep Caverns]].&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*this item is a reference to Day of the Tentacle&lt;br /&gt;
{{Oddities navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Oddities]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Azif&amp;diff=42981</id>
		<title>Azif</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Azif&amp;diff=42981"/>
		<updated>2020-09-13T19:49:11Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: /* Player interactions */ added documentation on when and where he spawns&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
| name       = Azif&lt;br /&gt;
| type       = important&lt;br /&gt;
| portrait   = az_l.png&lt;br /&gt;
| background = Oculus.png&lt;br /&gt;
| level      = 20&lt;br /&gt;
| health     = 310&lt;br /&gt;
| shield     = &lt;br /&gt;
| psipool    = 100 (+20)&lt;br /&gt;
| image      = Azif model.png&lt;br /&gt;
| faction    = [[Oculites]]&lt;br /&gt;
| roles      = &lt;br /&gt;
| location   = [[Hanging Rat]]&amp;lt;br&amp;gt;[[Oculus]]&lt;br /&gt;
| quests     = [[Old man Nosek]]&lt;br /&gt;
| loot       = [[Database Access Card Level 3 (Azif)]]&amp;lt;br&amp;gt;[[Trance]] medicine&lt;br /&gt;
| abilities  = Immune to [[Thought Control]] abilities&amp;lt;br&amp;gt;[[True-sight]]&amp;lt;br&amp;gt;[[Bilocation]]&amp;lt;br&amp;gt;[[Cerebral Trauma]]&amp;lt;br&amp;gt;[[Mental Breakdown]]&amp;lt;br&amp;gt;[[Mental Subversion]]&amp;lt;br&amp;gt;[[Neural Overload]]&amp;lt;br&amp;gt;[[Paranoia]]&amp;lt;br&amp;gt;[[Premeditation]]&amp;lt;br&amp;gt;[[Telekinetic Punch]]&lt;br /&gt;
| initiative   = 26&lt;br /&gt;
| actionpoints = 50&lt;br /&gt;
|&lt;br /&gt;
|Base abilities section:&lt;br /&gt;
| strength      = 7&lt;br /&gt;
| dexterity     = 8&lt;br /&gt;
| agility       = 8&lt;br /&gt;
| constitution  = 7&lt;br /&gt;
| perception    = 16&lt;br /&gt;
| will          = 16&lt;br /&gt;
| intelligence  = 14&lt;br /&gt;
|&lt;br /&gt;
|Skills section:&lt;br /&gt;
| guns          = 110 (222)&lt;br /&gt;
| melee         = 80 (106)&lt;br /&gt;
|&lt;br /&gt;
| dodge         = 80 (110)&lt;br /&gt;
| evasion       = 90 (120)&lt;br /&gt;
| stealth       = 110 (147)&lt;br /&gt;
| traps         = 110 (147)&lt;br /&gt;
|&lt;br /&gt;
| thoughtctrl   = 110 (222)&lt;br /&gt;
| psychokinesis = 110 (222)&lt;br /&gt;
| metathermics  = 50 (110)&lt;br /&gt;
|&lt;br /&gt;
| persuasion    = 80 (161)&lt;br /&gt;
| mercantile    = 110 (203)&lt;br /&gt;
|&lt;br /&gt;
|Resistances section:&lt;br /&gt;
| mechanical    = 30% / 10&lt;br /&gt;
| heat          = 0% / 0&lt;br /&gt;
| cold          = 0% / 0&lt;br /&gt;
| electricity   = 0% / 0&lt;br /&gt;
| acid          = 0% / 0&lt;br /&gt;
| energy        = 0% / 0&lt;br /&gt;
| bio           = 0% / 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Azif''' is a character in [[Oculus]].&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
{{expand section}}&lt;br /&gt;
&lt;br /&gt;
== Player interactions ==&lt;br /&gt;
Azif can't be encountered until you have done [[Jack Quicksilver]]'s quests first, after which he will appear at the [[Hanging Rat]]&lt;br /&gt;
=== Quests ===&lt;br /&gt;
* [[Meet Azif]]: Your first meeting with Azif.&lt;br /&gt;
* [[Old man Nosek]]: Your first assignment from Azif.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{NPCs navbox}}&lt;br /&gt;
[[Category: Characters]]&lt;br /&gt;
[[Category: Global entities]]&lt;br /&gt;
[[Category: Oculites]]&lt;br /&gt;
[[Category: Oculus characters]]&lt;br /&gt;
[[Category: Hanging Rat characters]]&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=User:Supersayangoblin&amp;diff=42979</id>
		<title>User:Supersayangoblin</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=User:Supersayangoblin&amp;diff=42979"/>
		<updated>2020-09-13T19:30:07Z</updated>

		<summary type="html">&lt;p&gt;Supersayangoblin: Created page with &amp;quot;relatively new editor to this wiki, has played for around 40 hours and does not like some of the skimpier articles on this page&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;relatively new editor to this wiki, has played for around 40 hours and does not like some of the skimpier articles on this page&lt;/div&gt;</summary>
		<author><name>Supersayangoblin</name></author>
	</entry>
</feed>