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		<id>https://www.stygiansoftware.com/wiki/index.php?title=Pistols&amp;diff=47290</id>
		<title>Pistols</title>
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		<updated>2021-09-04T06:34:06Z</updated>

		<summary type="html">&lt;p&gt;Turbodevil: /* Pistols */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Pistols''' are [[weapons]]. They use the [[Guns]] skill, but do not have minimum skill requirement associated with them. Firearm pistols come in 5mm, 7.62mm, 8.6mm, 9mm and .44 calibers. There are also chemical and energy pistols.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
=== Pistols ===&lt;br /&gt;
* Only firearm with no skill requirement (any character can be fairly efficient with it)&lt;br /&gt;
* Light weapon (dexterity reduces AP cost)&lt;br /&gt;
* AP cost and damage vary greatly with caliber&lt;br /&gt;
* No moving penalty (can move and shoot without precision penalty)&lt;br /&gt;
* No melee penalty (enemies in melee range do not reduce your precision)&lt;br /&gt;
* Low-medium range&lt;br /&gt;
* Low caliber models can be [[Noise|silenced]]&lt;br /&gt;
* Ignores up to 40% [[Evasion]] at close range: 40% up to 0.5 tile away from enemy, dropping linearly to 0% at 3 tiles away&lt;br /&gt;
&lt;br /&gt;
=== Energy pistols ===&lt;br /&gt;
* Lower damage potential than an average firearm of the same quality&lt;br /&gt;
* Light weapon (dexterity reduces AP cost)&lt;br /&gt;
* Low-medium range&lt;br /&gt;
* Increased precision compared to firearms&lt;br /&gt;
* Special damage types and effects&lt;br /&gt;
* Very high impact speed, bad against energy shields&lt;br /&gt;
* Rare especially early on&lt;br /&gt;
* Very expensive&lt;br /&gt;
* Uses energy rather than ammunition (charged from batteries)&lt;br /&gt;
&lt;br /&gt;
=== Chemical pistols ===&lt;br /&gt;
* Similar to other pistols&lt;br /&gt;
* Light weapon (dexterity reduces AP cost)&lt;br /&gt;
* Low range&lt;br /&gt;
* Special damage types and on-hit effects&lt;br /&gt;
* Slower projectiles allow easier energy shield penetration&lt;br /&gt;
* Very rare&lt;br /&gt;
* Uses special chemical vials as ammo&lt;br /&gt;
&lt;br /&gt;
== Models ==&lt;br /&gt;
=== Firearms ===&lt;br /&gt;
;Craftable&lt;br /&gt;
* {{Itemlink|Hawker}} — mediocre damage spread&lt;br /&gt;
* {{Itemlink|Hammerer}} — high damage spread&lt;br /&gt;
* {{Itemlink|Neo Luger}} — low damage spread, bonus to precision&lt;br /&gt;
* {{Itemlink|Falchion}} (crafting only) — highest critical chance&lt;br /&gt;
&lt;br /&gt;
;Unique&lt;br /&gt;
* {{Itemlink|Bieretta 99}}&lt;br /&gt;
* {{Itemlink|Gluck 17}}&lt;br /&gt;
* {{Itemlink|TT 3000}}&lt;br /&gt;
* {{Itemlink|W&amp;amp;S .44 Magnum}}&lt;br /&gt;
* {{Itemlink|Wasteland Hawk}}&lt;br /&gt;
* {{Itemlink|ZC 99}}&lt;br /&gt;
&lt;br /&gt;
=== Chemical pistols ===&lt;br /&gt;
Chemical pistols deal less damage than firearms of comparable quality, but pierce energy shields easily and deal special damage types and have additional on-hit effects.&lt;br /&gt;
&lt;br /&gt;
;Craftable&lt;br /&gt;
* {{Itemlink|Acid Blob Pistol}} — deals acid damage, can entangle targets&lt;br /&gt;
* {{Itemlink|Cryoliquid Blob Pistol}} — deals cold damage, chills targets, can freeze targets&lt;br /&gt;
* {{Itemlink|Incendiary Blob Pistol}} — deals heat damage, can set targets on fire&lt;br /&gt;
&lt;br /&gt;
;Unique&lt;br /&gt;
* {{Itemlink|XAL-001 Pistol}} — prototype improved acid pistol&lt;br /&gt;
&lt;br /&gt;
=== Energy pistols ===&lt;br /&gt;
Energy pistols deal less damage than firearms of comparable quality and cannot pierce energy shields easily, but deal special damage types and other&lt;br /&gt;
&lt;br /&gt;
;Craftable&lt;br /&gt;
* {{Itemlink|Electroshock Pistol}} — deals electricity damage, hits multiple targets, stuns primary target&lt;br /&gt;
* {{Itemlink|Laser Pistol}} — deals energy damage&lt;br /&gt;
* {{Itemlink|Plasma Pistol}} — deals energy/heat damage, high critical damage bonus&lt;br /&gt;
&lt;br /&gt;
;Rare&lt;br /&gt;
* {{Itemlink|Lemurian Blaster}} — lemurian plasma pistol suited for use on a jetski{{expedition-inline|Expedition}}&lt;br /&gt;
&lt;br /&gt;
;Unique&lt;br /&gt;
* {{Itemlink|Phase Gun}} — deals extra damage to energy shields&lt;br /&gt;
* {{Itemlink|Sonocaster}} — special directed-sound weapon{{expedition-inline|Expedition}}&lt;br /&gt;
&lt;br /&gt;
=== Base AP cost table ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! || 5mm || 7.62mm || 9mm || .44in || chemical || energy&lt;br /&gt;
|-&lt;br /&gt;
! Bieretta 99&lt;br /&gt;
| 13 ||  - ||  - ||  - ||  - || -&lt;br /&gt;
|-&lt;br /&gt;
! Hawker&lt;br /&gt;
| 16 || 20 ||  - ||  - ||  - || -&lt;br /&gt;
|-&lt;br /&gt;
! Neo Luger&lt;br /&gt;
| 16 ||  - || 25 ||  - ||  - || -&lt;br /&gt;
|-&lt;br /&gt;
! TT 3000&lt;br /&gt;
|  - || 20 ||  - ||  - ||  - || -&lt;br /&gt;
|-&lt;br /&gt;
! Gluck 17&lt;br /&gt;
|  - ||  - || 21 ||  - ||  - || -&lt;br /&gt;
|-&lt;br /&gt;
! ZC 99&lt;br /&gt;
|  - ||  - || 25 ||  - ||  - || -&lt;br /&gt;
|-&lt;br /&gt;
! Falchion&lt;br /&gt;
|  - || 20 || 25 ||  - ||  - || -&lt;br /&gt;
|-&lt;br /&gt;
! Hammerer&lt;br /&gt;
|  - || 20 || 25 || 32 ||  - || -&lt;br /&gt;
|-&lt;br /&gt;
! W&amp;amp;S .44 Magnum&lt;br /&gt;
|  - ||  - ||  - || 32 ||  - || -&lt;br /&gt;
|-&lt;br /&gt;
! Wasteland Hawk&lt;br /&gt;
|  - ||  - ||  - || 35 ||  - || -&lt;br /&gt;
|-&lt;br /&gt;
! XAL-001 Pistol&lt;br /&gt;
|  - ||  - ||  - ||  - || 16 || -&lt;br /&gt;
|-&lt;br /&gt;
! Chemical Blob Pistol&lt;br /&gt;
|  - ||  - ||  - ||  - || 25 || -&lt;br /&gt;
|-&lt;br /&gt;
! Laser Pistol&lt;br /&gt;
|  - ||  - ||  - ||  - ||  - || 15&lt;br /&gt;
|-&lt;br /&gt;
! Sonocaster{{expedition-inline}}&lt;br /&gt;
|  - ||  - ||  - ||  - ||  - || 20&lt;br /&gt;
|-&lt;br /&gt;
! Electroshock Pistol&lt;br /&gt;
|  - ||  - ||  - ||  - ||  - || 30&lt;br /&gt;
|-&lt;br /&gt;
! Lemurian Blaster{{expedition-inline}}&lt;br /&gt;
|  - ||  - ||  - ||  - ||  - || 35&lt;br /&gt;
|-&lt;br /&gt;
! Phase Gun&lt;br /&gt;
|  - ||  - ||  - ||  - ||  - || 35&lt;br /&gt;
|-&lt;br /&gt;
! Plasma Pistol&lt;br /&gt;
|  - ||  - ||  - ||  - ||  - || 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that [[Dexterity]] affects pistol AP cost and craftable pistols may include a [[Rapid Reloader]].&lt;br /&gt;
&lt;br /&gt;
== Pistol feats ==&lt;br /&gt;
* [[Aimed Shot]]&lt;br /&gt;
* [[Execute]]&lt;br /&gt;
* [[Kneecap Shot]]&lt;br /&gt;
* [[Point Shot]]&lt;br /&gt;
* [[Sharpshooter]]&lt;br /&gt;
* [[Steadfast Aim]]&lt;br /&gt;
* [[Gunslinger]] (firearm pistols)&lt;br /&gt;
* [[Rapid Fire]] (firearm pistols)&lt;br /&gt;
* [[Gun-Fu]] (firearm pistols)&lt;br /&gt;
* [[Bullet Time]] (firearm pistols)&lt;br /&gt;
* [[High-Technicalities]] (energy pistols)&lt;br /&gt;
* [[Cooked Shot]] (chemical pistols)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Weapon types navbox}}&lt;br /&gt;
{{Weapons navbox}}&lt;br /&gt;
[[Category:Guns| Pistols]]&lt;/div&gt;</summary>
		<author><name>Turbodevil</name></author>
	</entry>
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