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	<id>https://www.stygiansoftware.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=XDDx</id>
	<title>Underrail Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.stygiansoftware.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=XDDx"/>
	<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Special:Contributions/XDDx"/>
	<updated>2026-04-30T23:10:31Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.0</generator>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Disruptive_Field&amp;diff=17763</id>
		<title>Disruptive Field</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Disruptive_Field&amp;diff=17763"/>
		<updated>2015-12-22T17:24:43Z</updated>

		<summary type="html">&lt;p&gt;XDDx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability Infobox&lt;br /&gt;
| image       = Misc icon.png&lt;br /&gt;
| type        = psi&lt;br /&gt;
| name        = Disruptive Field&lt;br /&gt;
| school      = Psychokinesis&lt;br /&gt;
| skillreq    = 40&lt;br /&gt;
| description = Creates a disruptive field around the target that reduces their chance to hit with ranged and thrown weapons by 50%{{verify}} for 2 turns.&lt;br /&gt;
| apcost      = 10&lt;br /&gt;
| psicost     = 12&lt;br /&gt;
| range       = 12.0&lt;br /&gt;
| cooldown    = 4 turn&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Disruptive Field''' is a Psychokinesis psi ability added in version [[0.2.0.1]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Trainers ==&lt;br /&gt;
* [[Psionic Mentor: Disruptive Field]]&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Abilities navbox|collapsed}}&lt;br /&gt;
{{Psi abilities navbox}}&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
[[Category:Psi]]&lt;/div&gt;</summary>
		<author><name>XDDx</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Disruptive_Field&amp;diff=17762</id>
		<title>Disruptive Field</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Disruptive_Field&amp;diff=17762"/>
		<updated>2015-12-22T17:23:35Z</updated>

		<summary type="html">&lt;p&gt;XDDx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability Infobox&lt;br /&gt;
| image       = Misc icon.png&lt;br /&gt;
| type        = psi&lt;br /&gt;
| name        = Disruptive Field&lt;br /&gt;
| school      = Psychokinesis&lt;br /&gt;
| skillreq    = 55&lt;br /&gt;
| description = Creates a disruptive field around the target that reduces their chance to hit with ranged and thrown weapons by 50%{{verify}} for 2 turns.&lt;br /&gt;
| apcost      = 10&lt;br /&gt;
| psicost     = 12&lt;br /&gt;
| range       = 12.0&lt;br /&gt;
| cooldown    = 4 turn&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Disruptive Field''' is a Psychokinesis psi ability added in version [[0.2.0.1]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Trainers ==&lt;br /&gt;
* [[Psionic Mentor: Disruptive Field]]&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Abilities navbox|collapsed}}&lt;br /&gt;
{{Psi abilities navbox}}&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
[[Category:Psi]]&lt;/div&gt;</summary>
		<author><name>XDDx</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Cryokinetic_Orb&amp;diff=17761</id>
		<title>Cryokinetic Orb</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Cryokinetic_Orb&amp;diff=17761"/>
		<updated>2015-12-22T17:19:57Z</updated>

		<summary type="html">&lt;p&gt;XDDx: /* Related feats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability Infobox&lt;br /&gt;
| image       = Misc icon.png&lt;br /&gt;
| type        = psi&lt;br /&gt;
| name        = Cryokinetic Orb&lt;br /&gt;
| school      = Metathermics&lt;br /&gt;
| skillreq    = 40&lt;br /&gt;
| description = You launch a large frozen orb which shatters on impact, sending ice shards flying in all directions. Each shard deals 18-33 cold and 20-41 mechanical damage and chills the target.&lt;br /&gt;
&lt;br /&gt;
Chilled characters have their movement points decreased by 10 for 2 turns. This effect stacks 3 times.&lt;br /&gt;
&lt;br /&gt;
Due to shards fanning out, targets closer to the place of impact may be hit by multiple shards, while those farther away might not be hit at all.&lt;br /&gt;
&lt;br /&gt;
Each shard has 50% to inflict a bleeding wound that does additional 100% of the original mechanical damage done over 3 turns.&lt;br /&gt;
| apcost      = 28&lt;br /&gt;
| psicost     = 60&lt;br /&gt;
| range       = 10.0&lt;br /&gt;
| radius      = 5&lt;br /&gt;
| cooldown    = 3&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Cryokinetic Orb''' is a [[Metathermics]] psi ability the player can learn from a Psionic Mentor.&lt;br /&gt;
&lt;br /&gt;
The send out orb explodes at target area sending out shards flying in all directions in its radius.&lt;br /&gt;
&lt;br /&gt;
Its damage scales with effective Metathermics skill, shown here at minimal required skill. Applies [[Chilled]] to target. The [[Impact Speed]] of cryokinesis projectiles is '''low'''.&lt;br /&gt;
&lt;br /&gt;
== Trainers ==&lt;br /&gt;
* [[Psionic Mentor: Cryokinetic Orb]]&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Cryogenic Induction]]&lt;br /&gt;
* [[Thermodynamicity]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Abilities navbox|collapsed}}&lt;br /&gt;
{{Psi abilities navbox}}&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
[[Category:Psi]]&lt;/div&gt;</summary>
		<author><name>XDDx</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Cryokinetic_Orb&amp;diff=17760</id>
		<title>Cryokinetic Orb</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Cryokinetic_Orb&amp;diff=17760"/>
		<updated>2015-12-22T17:19:12Z</updated>

		<summary type="html">&lt;p&gt;XDDx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability Infobox&lt;br /&gt;
| image       = Misc icon.png&lt;br /&gt;
| type        = psi&lt;br /&gt;
| name        = Cryokinetic Orb&lt;br /&gt;
| school      = Metathermics&lt;br /&gt;
| skillreq    = 40&lt;br /&gt;
| description = You launch a large frozen orb which shatters on impact, sending ice shards flying in all directions. Each shard deals 18-33 cold and 20-41 mechanical damage and chills the target.&lt;br /&gt;
&lt;br /&gt;
Chilled characters have their movement points decreased by 10 for 2 turns. This effect stacks 3 times.&lt;br /&gt;
&lt;br /&gt;
Due to shards fanning out, targets closer to the place of impact may be hit by multiple shards, while those farther away might not be hit at all.&lt;br /&gt;
&lt;br /&gt;
Each shard has 50% to inflict a bleeding wound that does additional 100% of the original mechanical damage done over 3 turns.&lt;br /&gt;
| apcost      = 28&lt;br /&gt;
| psicost     = 60&lt;br /&gt;
| range       = 10.0&lt;br /&gt;
| radius      = 5&lt;br /&gt;
| cooldown    = 3&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Cryokinetic Orb''' is a [[Metathermics]] psi ability the player can learn from a Psionic Mentor.&lt;br /&gt;
&lt;br /&gt;
The send out orb explodes at target area sending out shards flying in all directions in its radius.&lt;br /&gt;
&lt;br /&gt;
Its damage scales with effective Metathermics skill, shown here at minimal required skill. Applies [[Chilled]] to target. The [[Impact Speed]] of cryokinesis projectiles is '''low'''.&lt;br /&gt;
&lt;br /&gt;
== Trainers ==&lt;br /&gt;
* [[Psionic Mentor: Cryokinetic Orb]]&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Hypothermia]]&lt;br /&gt;
* [[Cryogenic Induction]]&lt;br /&gt;
* [[Thermodynamicity]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Abilities navbox|collapsed}}&lt;br /&gt;
{{Psi abilities navbox}}&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
[[Category:Psi]]&lt;/div&gt;</summary>
		<author><name>XDDx</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Cryokinetic_Orb&amp;diff=17759</id>
		<title>Cryokinetic Orb</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Cryokinetic_Orb&amp;diff=17759"/>
		<updated>2015-12-22T17:18:48Z</updated>

		<summary type="html">&lt;p&gt;XDDx: created&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability Infobox&lt;br /&gt;
| image       = Misc icon.png&lt;br /&gt;
| type        = psi&lt;br /&gt;
| name        = Cryokinetic Orb&lt;br /&gt;
| school      = Metathermics&lt;br /&gt;
| skillreq    = 0&lt;br /&gt;
| description = You launch a large frozen orb which shatters on impact, sending ice shards flying in all directions. Each shard deals 18-33 cold and 20-41 mechanical damage and chills the target.&lt;br /&gt;
&lt;br /&gt;
Chilled characters have their movement points decreased by 10 for 2 turns. This effect stacks 3 times.&lt;br /&gt;
&lt;br /&gt;
Due to shards fanning out, targets closer to the place of impact may be hit by multiple shards, while those farther away might not be hit at all.&lt;br /&gt;
&lt;br /&gt;
Each shard has 50% to inflict a bleeding wound that does additional 100% of the original mechanical damage done over 3 turns.&lt;br /&gt;
| apcost      = 28&lt;br /&gt;
| psicost     = 60&lt;br /&gt;
| range       = 10.0&lt;br /&gt;
| radius      = 5&lt;br /&gt;
| cooldown    = 3&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Cryokinetic Orb''' is a [[Metathermics]] psi ability the player can learn from a Psionic Mentor.&lt;br /&gt;
&lt;br /&gt;
The send out orb explodes at target area sending out shards flying in all directions in its radius.&lt;br /&gt;
&lt;br /&gt;
Its damage scales with effective Metathermics skill, shown here at minimal required skill. Applies [[Chilled]] to target. The [[Impact Speed]] of cryokinesis projectiles is '''low'''.&lt;br /&gt;
&lt;br /&gt;
== Trainers ==&lt;br /&gt;
* [[Psionic Mentor: Cryokinetic Orb]]&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Hypothermia]]&lt;br /&gt;
* [[Cryogenic Induction]]&lt;br /&gt;
* [[Thermodynamicity]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Abilities navbox|collapsed}}&lt;br /&gt;
{{Psi abilities navbox}}&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
[[Category:Psi]]&lt;/div&gt;</summary>
		<author><name>XDDx</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Implosion&amp;diff=17758</id>
		<title>Implosion</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Implosion&amp;diff=17758"/>
		<updated>2015-12-22T17:06:36Z</updated>

		<summary type="html">&lt;p&gt;XDDx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability Infobox&lt;br /&gt;
| image       = Misc icon.png&lt;br /&gt;
| type        = psi&lt;br /&gt;
| name        = Implosion&lt;br /&gt;
| school      = Psychokinesis&lt;br /&gt;
| skillreq    = 70&lt;br /&gt;
| description = Deals mechanical damage equal to 35%{{verify}} of target's current health. This attack bypasses damage thresholds and shields, but cannot critically hit.&lt;br /&gt;
| apcost      = 30&lt;br /&gt;
| psicost     = 50&lt;br /&gt;
| range       = 5.0&lt;br /&gt;
| cooldown    = 5 turn&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Implosion''' is a Psychokinesis psi ability added in version [[0.2.0.1]].&lt;br /&gt;
&lt;br /&gt;
The Implosion deals percentage damage equal to the target's current health and bypasses thresholds and shield, but can not critically hit.&lt;br /&gt;
&lt;br /&gt;
Its damage scales with your effective Psychokinesis skill, shown here at minimal required skill.&lt;br /&gt;
&lt;br /&gt;
== Trainers ==&lt;br /&gt;
* [[Psionic Mentor: Implosion]]&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Abilities navbox|collapsed}}&lt;br /&gt;
{{Psi abilities navbox}}&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
[[Category:Psi]]&lt;/div&gt;</summary>
		<author><name>XDDx</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Disruptive_Field&amp;diff=17753</id>
		<title>Disruptive Field</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Disruptive_Field&amp;diff=17753"/>
		<updated>2015-12-22T17:04:04Z</updated>

		<summary type="html">&lt;p&gt;XDDx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability Infobox&lt;br /&gt;
| image       = Misc icon.png&lt;br /&gt;
| type        = psi&lt;br /&gt;
| name        = Disruptive Field&lt;br /&gt;
| school      = Psychokinesis&lt;br /&gt;
| skillreq    = 40&lt;br /&gt;
| description = Creates a disruptive field around the target that reduces their chance to hit with ranged and thrown weapons by 50%{{verify}} for 2 turns.&lt;br /&gt;
| apcost      = 10&lt;br /&gt;
| psicost     = 12&lt;br /&gt;
| range       = 12.0&lt;br /&gt;
| cooldown    = 4 turn&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Disruptive Field''' is a Psychokinesis psi ability added in version [[0.2.0.1]].&lt;br /&gt;
&lt;br /&gt;
The proxy mimics [[Telekinetic Punch]]es and attacks made with [[Force Emission]], as long as the target is within the proxy's radius. The proxy will not deal damage to you even if you are on its path when it moves.&lt;br /&gt;
&lt;br /&gt;
The percentage scales with your effective Psychokinesis skill, shown here at minimal required skill.&lt;br /&gt;
&lt;br /&gt;
== Trainers ==&lt;br /&gt;
* [[Psionic Mentor: Disruptive Field]]&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Abilities navbox|collapsed}}&lt;br /&gt;
{{Psi abilities navbox}}&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
[[Category:Psi]]&lt;/div&gt;</summary>
		<author><name>XDDx</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Neural_Overload&amp;diff=17752</id>
		<title>Neural Overload</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Neural_Overload&amp;diff=17752"/>
		<updated>2015-12-22T17:00:42Z</updated>

		<summary type="html">&lt;p&gt;XDDx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability Infobox&lt;br /&gt;
| image       = Neural Overload.png&lt;br /&gt;
| type        = psi&lt;br /&gt;
| name        = Neural Overload&lt;br /&gt;
| school      = Thought Control&lt;br /&gt;
| skillreq    = 0&lt;br /&gt;
| description = Short circuits the central nervous system of a living target dealing 10-11 electrical damage. Damage is increased by 10% for every target's point of intelligence above 5.&lt;br /&gt;
&lt;br /&gt;
This damage cannot be shielded and bypasses standard electrical resistance, but can be lowered by the target's resolve.&lt;br /&gt;
| apcost      = 18&lt;br /&gt;
| psicost     = 15&lt;br /&gt;
| range       = 6.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Neural Overload''' is the first [[Thought Control]] psi ability the player can learn, even without any investment in psionic skills.&lt;br /&gt;
&lt;br /&gt;
Its damage scales with effective Thought Control skill, shown here at minimal required skill. The damage cannot be resisted with armor or shielding, but target's [[Resolve]] reduces it.&lt;br /&gt;
&lt;br /&gt;
== Trainers ==&lt;br /&gt;
* [[Ezra]] in [[South Gate Station]]&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Cerebral Trauma]] ''(increases damage by 25%)''&lt;br /&gt;
* [[Mental Subversion]]&lt;br /&gt;
* [[Locus of Control]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Abilities navbox|collapsed}}&lt;br /&gt;
{{Psi abilities navbox}}&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
[[Category:Psi]]&lt;/div&gt;</summary>
		<author><name>XDDx</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Frighten&amp;diff=17751</id>
		<title>Frighten</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Frighten&amp;diff=17751"/>
		<updated>2015-12-22T17:00:18Z</updated>

		<summary type="html">&lt;p&gt;XDDx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability Infobox&lt;br /&gt;
| image       = {{PAGENAME}}.png&lt;br /&gt;
| type        = psi&lt;br /&gt;
| name        = Frighten&lt;br /&gt;
| school      = Thought Control&lt;br /&gt;
| skillreq    = 30&lt;br /&gt;
| description = Projects terrifying images into the target's mind in an attempt to cause it to panic for up to 4 turns.&lt;br /&gt;
| apcost      = 15&lt;br /&gt;
| psicost     = 40&lt;br /&gt;
| range       = 3.0&lt;br /&gt;
| cooldown    = 8 turns&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
At up to 4 turns, [[Frighten]] is a long-lasting control effect. Damage doesn't break the [[fear]] effect.&lt;br /&gt;
&lt;br /&gt;
Your effective Thought Control skills affects the chance of targets resisting the effect.&lt;br /&gt;
&lt;br /&gt;
== Trainers ==&lt;br /&gt;
* [[Ezra]] in [[South Gate Station]]&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Mental Subversion]]&lt;br /&gt;
* [[Locus of Control]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Abilities navbox|collapsed}}&lt;br /&gt;
{{Psi abilities navbox}}&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
[[Category:Psi]]&lt;/div&gt;</summary>
		<author><name>XDDx</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Mental_Breakdown&amp;diff=17750</id>
		<title>Mental Breakdown</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Mental_Breakdown&amp;diff=17750"/>
		<updated>2015-12-22T16:59:52Z</updated>

		<summary type="html">&lt;p&gt;XDDx: psi cost / range&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Ability ==&lt;br /&gt;
{{Ability Infobox&lt;br /&gt;
| image       = Mental Breakdown.png&lt;br /&gt;
| type        = psi&lt;br /&gt;
| name        = Mental Breakdown&lt;br /&gt;
| school      = Thought Control&lt;br /&gt;
| skillreq    = 45&lt;br /&gt;
| description = Incapacitates the target for up to 3 turns and reduces its resolve by 50%. If a detrimental thought control psi ability is invoked against the target during this period it will have double the effect, but will end the mental breakdown. &lt;br /&gt;
| apcost      = 10&lt;br /&gt;
| psicost     = 60&lt;br /&gt;
| range       = 5.0&lt;br /&gt;
| cooldown    = 8 turns&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Any damage to the target will break incapacitation. [[Resolve]] is used to resist and mitigate the effects of psionic abilities.&lt;br /&gt;
&lt;br /&gt;
Your effective Thought Control skills affects the chance of targets resisting the effect.&lt;br /&gt;
&lt;br /&gt;
=== Trainers ===&lt;br /&gt;
* [[Ezra]] in [[South Gate Station]]&lt;br /&gt;
&lt;br /&gt;
=== Related feats ===&lt;br /&gt;
* [[Mental Subversion]]&lt;br /&gt;
* [[Locus of Control]]&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Status effect ==&lt;br /&gt;
{{Ability Infobox&lt;br /&gt;
| image       = Mental Breakdown.png&lt;br /&gt;
| type        = debuff&lt;br /&gt;
| name        = Mental Breakdown&lt;br /&gt;
| description = This character is incapacitated and suffering 50% reduced resolve. If a detrimental thought control psi ability is invoked against them it will have double the effect, but will end the mental breakdown. &lt;br /&gt;
| duration    = 3 turns&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Mental breakdown is an [[incapacitation]] effect.&lt;br /&gt;
&lt;br /&gt;
Mental breakdown's effect on other thought control abilities:&lt;br /&gt;
* [[Neural Overload]]: Double damage&lt;br /&gt;
* [[Frighten]]: Double duration&lt;br /&gt;
* [[Enrage]]: Double duration&lt;br /&gt;
* [[Bilocation]]: Two doppelgangers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Abilities navbox|collapsed}}&lt;br /&gt;
{{Psi abilities navbox}}&lt;br /&gt;
{{Status effect navbox|collapsed}}&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
[[Category:Status effects]]&lt;br /&gt;
[[Category:Psi]]&lt;/div&gt;</summary>
		<author><name>XDDx</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Bilocation&amp;diff=17749</id>
		<title>Bilocation</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Bilocation&amp;diff=17749"/>
		<updated>2015-12-22T16:59:25Z</updated>

		<summary type="html">&lt;p&gt;XDDx: range&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability Infobox&lt;br /&gt;
| image       = Bilocation.png&lt;br /&gt;
| type        = psi&lt;br /&gt;
| name        = Bilocation&lt;br /&gt;
| school      = Thought Control&lt;br /&gt;
| skillreq    = &lt;br /&gt;
| description = Creates a doppelganger of a human target bent on their destruction. The doppelganger is immune to all physical attacks and deals X mental damage that bypasses all shields and resistances. Last for 4 turns. &lt;br /&gt;
| apcost      = 35&lt;br /&gt;
| psicost     = 60&lt;br /&gt;
| range       = 12.0&lt;br /&gt;
| cooldown    = 7 turns&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Bilocation''' creates a hostile [[doppelganger]] of the target human.&lt;br /&gt;
&lt;br /&gt;
Its damage scales with effective Thought Control skill.&lt;br /&gt;
&lt;br /&gt;
== Trainers ==&lt;br /&gt;
* [[Mysterious Pillars (Silent Isle)|Mysterious Pillars]] in [[Silent Isle]] (requires 7 will)&lt;br /&gt;
&lt;br /&gt;
== Related feats and items ==&lt;br /&gt;
* [[Locus of Control]]&lt;br /&gt;
* [[Robe (Stygian Exorcist)]] (reduces cooldown by 9 turns)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Abilities navbox|collapsed}}&lt;br /&gt;
{{Psi abilities navbox}}&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
[[Category:Psi]]&lt;/div&gt;</summary>
		<author><name>XDDx</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Force_Field&amp;diff=17748</id>
		<title>Force Field</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Force_Field&amp;diff=17748"/>
		<updated>2015-12-22T16:57:42Z</updated>

		<summary type="html">&lt;p&gt;XDDx: psi cost&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability Infobox&lt;br /&gt;
| image       = Force Field.png&lt;br /&gt;
| type        = defensive&lt;br /&gt;
| name        = Force Field&lt;br /&gt;
| school      = Psychokinesis&lt;br /&gt;
| skillreq    = 25&lt;br /&gt;
| description = Places an impenetrable force field on the designated unoccupied location for 2 turns.&lt;br /&gt;
| apcost      = 15&lt;br /&gt;
| psicost     = 30&lt;br /&gt;
| range       = 7.0&lt;br /&gt;
| radius      = 1&lt;br /&gt;
| cooldown    = 8 turns&lt;br /&gt;
| duration    = 2 turns&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Force Field''' is a defensive psi ability. It places an impenetrable 3x3 tile force field at the target location for 2 turns. It can be placed even if the location is partially blocked by walls or other obstacles, as long as it is unoccupied by creatures.&lt;br /&gt;
&lt;br /&gt;
The invoker's psychokinesis skill has no effect on the force field, but its duration can be improved with the [[Force User]] feat.&lt;br /&gt;
&lt;br /&gt;
== Trainers ==&lt;br /&gt;
* [[Bisson]] in [[South Gate Station]]&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Force User]] (''increases duration by 2 turns'')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Abilities navbox|collapsed}}&lt;br /&gt;
{{Psi abilities navbox}}&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
[[Category:Psi]]&lt;/div&gt;</summary>
		<author><name>XDDx</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Implosion&amp;diff=17747</id>
		<title>Implosion</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Implosion&amp;diff=17747"/>
		<updated>2015-12-22T16:54:53Z</updated>

		<summary type="html">&lt;p&gt;XDDx: psi cost&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability Infobox&lt;br /&gt;
| image       = Misc icon.png&lt;br /&gt;
| type        = psi&lt;br /&gt;
| name        = Implosion&lt;br /&gt;
| school      = Psychokinesis&lt;br /&gt;
| skillreq    = 55&lt;br /&gt;
| description = Deals mechanical damage equal to 35%{{verify}} of target's current health. This attack bypasses damage thresholds and shields, but cannot critically hit.&lt;br /&gt;
| apcost      = 30&lt;br /&gt;
| psicost     = 50&lt;br /&gt;
| range       = 5.0&lt;br /&gt;
| cooldown    = 5 turn&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Implosion''' is a Psychokinesis psi ability added in version [[0.2.0.1]].&lt;br /&gt;
&lt;br /&gt;
The Implosion deals percentage damage equal to the target's current health and bypasses thresholds and shield, but can not critically hit.&lt;br /&gt;
&lt;br /&gt;
Its damage scales with your effective Psychokinesis skill, shown here at minimal required skill.&lt;br /&gt;
&lt;br /&gt;
== Trainers ==&lt;br /&gt;
* [[Psionic Mentor: Implosion]]&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Abilities navbox|collapsed}}&lt;br /&gt;
{{Psi abilities navbox}}&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
[[Category:Psi]]&lt;/div&gt;</summary>
		<author><name>XDDx</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Electrokinesis&amp;diff=17746</id>
		<title>Electrokinesis</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Electrokinesis&amp;diff=17746"/>
		<updated>2015-12-22T16:54:05Z</updated>

		<summary type="html">&lt;p&gt;XDDx: psi cost 15-&amp;gt;35 / range 10-&amp;gt;8&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability Infobox&lt;br /&gt;
| image       = Electrokinesis.png&lt;br /&gt;
| type        = psi&lt;br /&gt;
| name        = Electrokinesis&lt;br /&gt;
| school      = Psychokinesis&lt;br /&gt;
| skillreq    = 30&lt;br /&gt;
| description = Projects an electrical bolt that deals 16-29 electrical damage to the primary target and stuns it for 1 turn before jumping to a nearby target (unless fully resisted). It can jump up to 4 times, but the damage decreases by 15% of the original amount with each jump. It can strike the same target multiple times, but it needs at least two targets to jump between. Only the primary target is stunned.&lt;br /&gt;
| apcost      = 30&lt;br /&gt;
| psicost     = 35&lt;br /&gt;
| range       = 8.0&lt;br /&gt;
| cooldown    = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Electrokinesis''' damage scales with effective Psychokinesis skill, shown here at minimal required skill. The maximum distance between jumps is roughly 5 tiles.&lt;br /&gt;
&lt;br /&gt;
== Trainers ==&lt;br /&gt;
* [[Bisson]] in [[South Gate Station]]&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Psychostatic Electricity]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Abilities navbox|collapsed}}&lt;br /&gt;
{{Psi abilities navbox}}&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
[[Category:Psi]]&lt;/div&gt;</summary>
		<author><name>XDDx</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Implosion&amp;diff=17745</id>
		<title>Implosion</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Implosion&amp;diff=17745"/>
		<updated>2015-12-22T16:50:52Z</updated>

		<summary type="html">&lt;p&gt;XDDx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability Infobox&lt;br /&gt;
| image       = Misc icon.png&lt;br /&gt;
| type        = psi&lt;br /&gt;
| name        = Implosion&lt;br /&gt;
| school      = Psychokinesis&lt;br /&gt;
| skillreq    = 55&lt;br /&gt;
| description = Deals mechanical damage equal to 35%{{verify}} of target's current health. This attack bypasses damage thresholds and shields, but cannot critically hit.&lt;br /&gt;
| apcost      = 30&lt;br /&gt;
| psicost     = 60&lt;br /&gt;
| range       = 5.0&lt;br /&gt;
| cooldown    = 5 turn&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Implosion''' is a Psychokinesis psi ability added in version [[0.2.0.1]].&lt;br /&gt;
&lt;br /&gt;
The Implosion deals percentage damage equal to the target's current health and bypasses thresholds and shield, but can not critically hit.&lt;br /&gt;
&lt;br /&gt;
Its damage scales with your effective Psychokinesis skill, shown here at minimal required skill.&lt;br /&gt;
&lt;br /&gt;
== Trainers ==&lt;br /&gt;
* [[Psionic Mentor: Implosion]]&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Abilities navbox|collapsed}}&lt;br /&gt;
{{Psi abilities navbox}}&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
[[Category:Psi]]&lt;/div&gt;</summary>
		<author><name>XDDx</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Implosion&amp;diff=17744</id>
		<title>Implosion</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Implosion&amp;diff=17744"/>
		<updated>2015-12-22T16:49:48Z</updated>

		<summary type="html">&lt;p&gt;XDDx: added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability Infobox&lt;br /&gt;
| image       = Misc icon.png&lt;br /&gt;
| type        = psi&lt;br /&gt;
| name        = Implosion&lt;br /&gt;
| school      = Psychokinesis&lt;br /&gt;
| skillreq    = 55&lt;br /&gt;
| description = Deals mechanical damage equal to 35% of target's current health. This attack bypasses damage thresholds and shields, but cannot critically hit.&lt;br /&gt;
| apcost      = 30&lt;br /&gt;
| psicost     = 60&lt;br /&gt;
| range       = 5.0&lt;br /&gt;
| cooldown    = 5 turn&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Implosion''' is a Psychokinesis psi ability added in version [[0.2.0.1]].&lt;br /&gt;
&lt;br /&gt;
The Implosion deals percentage damage equal to the target's current health and bypasses thresholds and shield, but can not critically hit.&lt;br /&gt;
&lt;br /&gt;
Its damage scales with your effective Psychokinesis skill, shown here at minimal required skill.&lt;br /&gt;
&lt;br /&gt;
== Proxied abilities ==&lt;br /&gt;
* [[Force Emission]]&lt;br /&gt;
* [[Telekinetic Punch]]&lt;br /&gt;
&lt;br /&gt;
== Trainers ==&lt;br /&gt;
* [[Psionic Mentor: Telekinetic Proxy]]&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Corporeal Projection]] ''(damage increased by 5% for each point of strength above 5)''&lt;br /&gt;
* [[Telekinetic Undulation]] ''(moving the proxy has 50% chance to [[daze]] targets)''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Abilities navbox|collapsed}}&lt;br /&gt;
{{Psi abilities navbox}}&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
[[Category:Psi]]&lt;/div&gt;</summary>
		<author><name>XDDx</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Disruptive_Field&amp;diff=17743</id>
		<title>Disruptive Field</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Disruptive_Field&amp;diff=17743"/>
		<updated>2015-12-22T16:42:31Z</updated>

		<summary type="html">&lt;p&gt;XDDx: created&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability Infobox&lt;br /&gt;
| image       = Misc icon.png&lt;br /&gt;
| type        = psi&lt;br /&gt;
| name        = Disruptive Field&lt;br /&gt;
| school      = Psychokinesis&lt;br /&gt;
| skillreq    = 55&lt;br /&gt;
| description = Creates a disruptive field around the target that reduces their chance to hit with ranged and thrown weapons by 50%{{verify}} for 2 turns.&lt;br /&gt;
| apcost      = 10&lt;br /&gt;
| psicost     = 12&lt;br /&gt;
| range       = 12.0&lt;br /&gt;
| cooldown    = 4 turn&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Disruptive Field''' is a Psychokinesis psi ability added in version [[0.2.0.1]].&lt;br /&gt;
&lt;br /&gt;
The proxy mimics [[Telekinetic Punch]]es and attacks made with [[Force Emission]], as long as the target is within the proxy's radius. The proxy will not deal damage to you even if you are on its path when it moves.&lt;br /&gt;
&lt;br /&gt;
The percentage scales with your effective Psychokinesis skill, shown here at minimal required skill.&lt;br /&gt;
&lt;br /&gt;
== Trainers ==&lt;br /&gt;
* [[Psionic Mentor: Disruptive Field]]&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Abilities navbox|collapsed}}&lt;br /&gt;
{{Psi abilities navbox}}&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
[[Category:Psi]]&lt;/div&gt;</summary>
		<author><name>XDDx</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Cryostasis&amp;diff=17742</id>
		<title>Cryostasis</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Cryostasis&amp;diff=17742"/>
		<updated>2015-12-22T16:34:29Z</updated>

		<summary type="html">&lt;p&gt;XDDx: description, ap/psicost + range&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability Infobox&lt;br /&gt;
| image       = Cryostasis.png&lt;br /&gt;
| type        = psi&lt;br /&gt;
| name        = Cryostasis&lt;br /&gt;
| school      = Metathermics&lt;br /&gt;
| skillreq    = 35&lt;br /&gt;
| description = Suspends the target in cryostasis for 2 turns plus an additional turn per Chill effect currently on the target. Any damage will undo cryostasis.&lt;br /&gt;
&lt;br /&gt;
The effect can be lessened or mitigated through cold resistance.&lt;br /&gt;
| apcost      = 10&lt;br /&gt;
| psicost     = 65&lt;br /&gt;
| range       = 6.0&lt;br /&gt;
| cooldown    = 8 turns&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Cryostasis''' is a good control ability when used with [[Cryokinesis]]. [[Chill]] stacks up to 3 times, allowing this ability to [[Frozen|freeze]] its target for up to 5 turns. (Up to 6 turns with [[Cryogenic Induction]])&lt;br /&gt;
&lt;br /&gt;
Chance to resist the freezing effect is based on target's cold resistance. Metathermics skill does not affect it.&lt;br /&gt;
&lt;br /&gt;
== Trainers ==&lt;br /&gt;
* [[Quinton]] in [[South Gate Station]] ''(Note: [[Tissue sample collection|Quinton's quest]] rewards you with a free psi ability)''&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Hypothermia]]&lt;br /&gt;
* [[Cryogenic Induction]]&lt;br /&gt;
* [[Thermodynamicity]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Abilities navbox|collapsed}}&lt;br /&gt;
{{Psi abilities navbox}}&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
[[Category:Psi]]&lt;/div&gt;</summary>
		<author><name>XDDx</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Electrokinetic_Imprint&amp;diff=17737</id>
		<title>Electrokinetic Imprint</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Electrokinetic_Imprint&amp;diff=17737"/>
		<updated>2015-12-21T08:00:46Z</updated>

		<summary type="html">&lt;p&gt;XDDx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability Infobox&lt;br /&gt;
| image       = Electrokinetic Imprint.png&lt;br /&gt;
| type        = psi&lt;br /&gt;
| name        = Electrokinetic Imprint&lt;br /&gt;
| school      = Psychokinesis&lt;br /&gt;
| skillreq    = 45&lt;br /&gt;
| description = Generates an electrokinetic imprint at the target location that deals 40-120{{verify}} electricity damage to the first character that steps on it and stuns it for 2 turns. You can only have one imprint active at a time.&lt;br /&gt;
| apcost      = 10&lt;br /&gt;
| psicost     = 15&lt;br /&gt;
| range       = 5.0&lt;br /&gt;
| cooldown    = 3 turn&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Electrokinetic Imprint''' is a Psychokinesis psi ability added in version [[0.2.0.1]].&lt;br /&gt;
&lt;br /&gt;
Places a hidden electrokinetic imprint on the ground that deals electrical damage and stuns the first creature to step on it. Only one imprint can be active in an area at a time.[http://underrail.com/forums/index.php?topic=1359.0#msg7839]&lt;br /&gt;
&lt;br /&gt;
Its damage scales with your effective Psychokinesis skill, shown here at minimal required skill. &lt;br /&gt;
&lt;br /&gt;
== Trainers ==&lt;br /&gt;
* [[Psionic Mentor: Electrokinetic Imprint]]&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Psychostatic Electricity]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Abilities navbox|collapsed}}&lt;br /&gt;
{{Psi abilities navbox}}&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
[[Category:Psi]]&lt;/div&gt;</summary>
		<author><name>XDDx</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Electrokinetic_Imprint&amp;diff=17690</id>
		<title>Electrokinetic Imprint</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Electrokinetic_Imprint&amp;diff=17690"/>
		<updated>2015-12-20T23:01:24Z</updated>

		<summary type="html">&lt;p&gt;XDDx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability Infobox&lt;br /&gt;
| image       = Electrokinetic Imprint.png&lt;br /&gt;
| type        = psi&lt;br /&gt;
| name        = Electrokinetic Imprint&lt;br /&gt;
| school      = Psychokinesis&lt;br /&gt;
| skillreq    = 55&lt;br /&gt;
| description = Generates an electrokinetic imprint at the target location that deals 40-120{{verify}} electricity damage to the first character that steps on it and stuns it for 2 turns. You can only have one imprint active at a time.&lt;br /&gt;
| apcost      = 10&lt;br /&gt;
| psicost     = 15&lt;br /&gt;
| range       = 5.0&lt;br /&gt;
| cooldown    = 3 turn&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Telekinetic Proxy''' is a Psychokinesis psi ability added in version [[0.2.0.1]].&lt;br /&gt;
&lt;br /&gt;
Places a hidden electrokinetic imprint on the ground that deals electrical damage and stuns the first creature to step on it. Only one imprint can be active in an area at a time.[http://underrail.com/forums/index.php?topic=1359.0#msg7839]&lt;br /&gt;
&lt;br /&gt;
Its damage scales with your effective Psychokinesis skill, shown here at minimal required skill. &lt;br /&gt;
&lt;br /&gt;
== Trainers ==&lt;br /&gt;
* [[Psionic Mentor: Electrokinetic Imprint]]&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Psychostatic Electricity]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Abilities navbox|collapsed}}&lt;br /&gt;
{{Psi abilities navbox}}&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
[[Category:Psi]]&lt;/div&gt;</summary>
		<author><name>XDDx</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Steyr-Auch&amp;diff=17689</id>
		<title>Steyr-Auch</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Steyr-Auch&amp;diff=17689"/>
		<updated>2015-12-20T22:57:27Z</updated>

		<summary type="html">&lt;p&gt;XDDx: Steyr-Auch added (need picture)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox item&lt;br /&gt;
| image       = Steyr-Auch.png&lt;br /&gt;
| itemquality = unique&lt;br /&gt;
| name        = Steyr-Auch&lt;br /&gt;
| type        = Assault Rifle&lt;br /&gt;
| description = A versatile old world 9mm assault rifle.&lt;br /&gt;
| damage      = 22-52 (Mechanical)&lt;br /&gt;
| impactspeed = Medium&lt;br /&gt;
| ap          = 16 AP&lt;br /&gt;
| range       = 15 (optimal: 12)&lt;br /&gt;
| precision   = +10%&lt;br /&gt;
| burstprec.  = +10%&lt;br /&gt;
| critchance  = 8%&lt;br /&gt;
| critbonus   = 100%&lt;br /&gt;
| minstr      = 5&lt;br /&gt;
| minskill    = 70&lt;br /&gt;
| ammotype    = 9mm rounds&lt;br /&gt;
| magcap      = 25&lt;br /&gt;
| durability  = 1950 / 1950 (mechanical)&lt;br /&gt;
| weight      = 3.30&lt;br /&gt;
| value       = 1380&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The '''Steyr-Auch''' is a unique Assault Rifle. &lt;br /&gt;
&lt;br /&gt;
It can be obtained by killing [[Simon Peres]] and looting it from his body.&lt;br /&gt;
&lt;br /&gt;
== Ammo ==&lt;br /&gt;
{{AmmoGroup|9mm}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Weapons navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Guns]]&lt;br /&gt;
[[Category:Assault Rifles]]&lt;/div&gt;</summary>
		<author><name>XDDx</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Electrokinetic_Imprint&amp;diff=17688</id>
		<title>Electrokinetic Imprint</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Electrokinetic_Imprint&amp;diff=17688"/>
		<updated>2015-12-20T21:49:08Z</updated>

		<summary type="html">&lt;p&gt;XDDx: Electrokinetic Imprint (Picture and Data Value confirmation needed)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability Infobox&lt;br /&gt;
| image       = Electrokinetic Imprint.png&lt;br /&gt;
| type        = psi&lt;br /&gt;
| name        = Electrokinetic Imprint&lt;br /&gt;
| school      = Psychokinesis&lt;br /&gt;
| skillreq    = 55&lt;br /&gt;
| description = Generates an electrokinetic imprint at the target location that deals 40-120 electricity damage to the first character that steps on it and stuns it for 2 turns. You can only have one imprint active at a time.&lt;br /&gt;
| apcost      = 10&lt;br /&gt;
| psicost     = 15&lt;br /&gt;
| range       = 5.0&lt;br /&gt;
| cooldown    = 3 turn&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Telekinetic Proxy''' is a Psychokinesis psi ability added in version [[0.2.0.1]].&lt;br /&gt;
&lt;br /&gt;
Places a hidden electrokinetic imprint on the ground that deals electrical damage and stuns the first creature to step on it. Only one imprint can be active in an area at a time.[http://underrail.com/forums/index.php?topic=1359.0#msg7839]&lt;br /&gt;
&lt;br /&gt;
Its damage scales with your effective Psychokinesis skill, shown here at minimal required skill. (confirmation needed)&lt;br /&gt;
&lt;br /&gt;
== Trainers ==&lt;br /&gt;
* [[Psionic Mentor: Electrokinetic Imprint]]&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Psychostatic Electricity]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Abilities navbox|collapsed}}&lt;br /&gt;
{{Psi abilities navbox}}&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
[[Category:Psi]]&lt;/div&gt;</summary>
		<author><name>XDDx</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Fishing&amp;diff=17682</id>
		<title>Fishing</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Fishing&amp;diff=17682"/>
		<updated>2015-12-19T15:57:27Z</updated>

		<summary type="html">&lt;p&gt;XDDx: Fishing spots section changed to Fishing spots for unique items, since in release version you can fish everywhere, it doesnt make sense to list all places with water&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Fishing''' is a game mechanic originally introduced in alpha version [[0.1.7.0]] and then greatly expanded in beta [[0.2.0.1]].&lt;br /&gt;
&lt;br /&gt;
== Fishing basics ==&lt;br /&gt;
To fish, you have to plant your [[Fishing Rod]] in place. Once you have done that you need to wait for the rod to bob up and down as if there is something tugging on the line. When this happens, click on the rod again to reel it in. High [[dexterity]] score helps in catching fish[http://underrail.com/forums/index.php?topic=492.msg2528#msg2528], but characters with the [[Fisherman]] feat will never fail to reel their catch in.&lt;br /&gt;
&lt;br /&gt;
You can cast your rod in any body of water. All waters in the release version, including sewage, have something to be fished. In addition to live catch, you can sometimes fish up random items. In the alpha versions, only [[siphoner pools]] yielded any catch.&lt;br /&gt;
&lt;br /&gt;
== Tools and feats ==&lt;br /&gt;
* [[Fishing Rod]]&lt;br /&gt;
* [[Fisherman]]&lt;br /&gt;
&lt;br /&gt;
== Fishing spots for unique items ==&lt;br /&gt;
* [[Siphoner pools]]&lt;br /&gt;
{{expand section}}&lt;br /&gt;
&lt;br /&gt;
== Fish to catch ==&lt;br /&gt;
Many medicine and poison [[blueprints]] use chemicals that can only be acquired by fishing.&lt;br /&gt;
&lt;br /&gt;
* [[Anglerfish]]&lt;br /&gt;
* [[Black Dragon]]&lt;br /&gt;
* [[Blue Eel]]&lt;br /&gt;
* [[Demon Squid]]&lt;br /&gt;
* [[Ghostface]]&lt;br /&gt;
* [[Minihead]]&lt;br /&gt;
* [[Pentapus]]&lt;br /&gt;
* [[Phantom Jelly]]&lt;br /&gt;
* [[Slackjaw]]&lt;br /&gt;
* [[Yellow Puckerfish]]&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
There is more to catch than just fish, like Components, Patch Kits or fish that have no known use (Shrimp).&lt;br /&gt;
&lt;br /&gt;
* [[Patching Kit]]&lt;br /&gt;
* [[Cardboard Container]]&lt;br /&gt;
* [[Shrimp]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>XDDx</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Cryokinesis&amp;diff=17679</id>
		<title>Cryokinesis</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Cryokinesis&amp;diff=17679"/>
		<updated>2015-12-19T12:42:52Z</updated>

		<summary type="html">&lt;p&gt;XDDx: Psi cost 10 -&amp;gt; 15&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability Infobox&lt;br /&gt;
| image       = {{PAGENAME}}.png&lt;br /&gt;
| type        = psi&lt;br /&gt;
| name        = Cryokinesis&lt;br /&gt;
| school      = Metathermics&lt;br /&gt;
| skillreq    = 0&lt;br /&gt;
| description = Materializes an ice shard and shoots it towards the target, dealing 9-10 cold and 7-8 mechanical damage, and applying Chill debuff which decreases target's movement points by 10 for 2 turns. Stacks 3 times.&lt;br /&gt;
| apcost      = 25&lt;br /&gt;
| psicost     = 15&lt;br /&gt;
| range       = 12.0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Cryokinesis''' is the first [[Metathermics]] psi ability the player can learn, even without any investment in psionic skills.&lt;br /&gt;
&lt;br /&gt;
Its damage scales with effective Metathermics skill, shown here at minimal required skill. Applies [[Chilled]] to target. The [[Impact Speed]] of cryokinesis projectiles is '''low'''.&lt;br /&gt;
&lt;br /&gt;
== Trainers ==&lt;br /&gt;
* [[Quinton]] in [[South Gate Station]] ''(Note: [[Tissue sample collection|Quinton's quest]] rewards you with a free psi ability)''&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Hypothermia]]&lt;br /&gt;
* [[Cryogenic Induction]]&lt;br /&gt;
* [[Thermodynamicity]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Abilities navbox|collapsed}}&lt;br /&gt;
{{Psi abilities navbox}}&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
[[Category:Psi]]&lt;/div&gt;</summary>
		<author><name>XDDx</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Pyrokinesis&amp;diff=17678</id>
		<title>Pyrokinesis</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Pyrokinesis&amp;diff=17678"/>
		<updated>2015-12-19T12:42:09Z</updated>

		<summary type="html">&lt;p&gt;XDDx: psi cost&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ability Infobox&lt;br /&gt;
| image       = {{PAGENAME}}.png&lt;br /&gt;
| type        = psi&lt;br /&gt;
| name        = Pyrokinesis&lt;br /&gt;
| school      = Metathermics&lt;br /&gt;
| skillreq    = 25&lt;br /&gt;
| description = Creates a ball of superheated gas and hurls it to the designated area. Everyone caught in the blast take 30-42 heat damage.&lt;br /&gt;
| apcost      = 35&lt;br /&gt;
| psicost     = 40&lt;br /&gt;
| range       = 10,0&lt;br /&gt;
| radius      = 2&lt;br /&gt;
| cooldown    = 3 turns&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Pyrokinesis]] is an AoE ability that works similarly to grenades. It has a chance to miss the targeted tile in the same way as grenade do; the targeting precision is derived from metathermics skill.&lt;br /&gt;
&lt;br /&gt;
It will deal its full damage near the center of the detonation and less damage the further away from it. Its damage scales with effective Metathermics skill, shown here at minimal required skill.&lt;br /&gt;
&lt;br /&gt;
== Trainers ==&lt;br /&gt;
* [[Quinton]] in [[South Gate Station]] ''(Note: [[Tissue sample collection|Quinton's quest]] rewards you with a free psi ability)''&lt;br /&gt;
&lt;br /&gt;
== Related feats ==&lt;br /&gt;
* [[Pyromaniac]]&lt;br /&gt;
* [[Thermodynamicity]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Abilities navbox|collapsed}}&lt;br /&gt;
{{Psi abilities navbox}}&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
[[Category:Psi]]&lt;/div&gt;</summary>
		<author><name>XDDx</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Fishing&amp;diff=17677</id>
		<title>Fishing</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Fishing&amp;diff=17677"/>
		<updated>2015-12-19T11:21:55Z</updated>

		<summary type="html">&lt;p&gt;XDDx: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Fishing''' is a game mechanic originally introduced in alpha version [[0.1.7.0]] and then greatly expanded in beta [[0.2.0.1]].&lt;br /&gt;
&lt;br /&gt;
== Fishing basics ==&lt;br /&gt;
To fish, you have to plant your [[Fishing Rod]] in place. Once you have done that you need to wait for the rod to bob up and down as if there is something tugging on the line. When this happens, click on the rod again to reel it in. High [[dexterity]] score helps in catching fish[http://underrail.com/forums/index.php?topic=492.msg2528#msg2528], but characters with the [[Fisherman]] feat will never fail to reel their catch in.&lt;br /&gt;
&lt;br /&gt;
You can cast your rod in any body of water. All waters in the release version, including sewage, have something to be fished. In addition to live catch, you can sometimes fish up random items. In the alpha versions, only [[siphoner pools]] yielded any catch.&lt;br /&gt;
&lt;br /&gt;
== Tools and feats ==&lt;br /&gt;
* [[Fishing Rod]]&lt;br /&gt;
* [[Fisherman]]&lt;br /&gt;
&lt;br /&gt;
== Fishing spots ==&lt;br /&gt;
* [[Mushroom Cove]]&lt;br /&gt;
&lt;br /&gt;
{{expand section}}&lt;br /&gt;
&lt;br /&gt;
== Fish to catch ==&lt;br /&gt;
Many medicine and poison [[blueprints]] use chemicals that can only be acquired by fishing.&lt;br /&gt;
&lt;br /&gt;
* [[Anglerfish]]&lt;br /&gt;
* [[Black Dragon]]&lt;br /&gt;
* [[Blue Eel]]&lt;br /&gt;
* [[Demon Squid]]&lt;br /&gt;
* [[Ghostface]]&lt;br /&gt;
* [[Minihead]]&lt;br /&gt;
* [[Pentapus]]&lt;br /&gt;
* [[Phantom Jelly]]&lt;br /&gt;
* [[Slackjaw]]&lt;br /&gt;
* [[Yellow Puckerfish]]&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
There is more to catch than just fish, like Components, Patch Kits or fish that have no known use (Shrimp).&lt;br /&gt;
&lt;br /&gt;
* [[Patching Kit]]&lt;br /&gt;
* [[Cardboard Container]]&lt;br /&gt;
* [[Shrimp]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>XDDx</name></author>
	</entry>
</feed>