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	<id>https://www.stygiansoftware.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Javelin</id>
	<title>Javelin - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.stygiansoftware.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Javelin"/>
	<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Javelin&amp;action=history"/>
	<updated>2026-04-10T19:25:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.35.0</generator>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Javelin&amp;diff=54874&amp;oldid=prev</id>
		<title>RaptorMoses at 16:47, 23 December 2023</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Javelin&amp;diff=54874&amp;oldid=prev"/>
		<updated>2023-12-23T16:47:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:47, 23 December 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l21&quot; &gt;Line 21:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| capabilities= {{On hit|Gains Spear Guard, which gives the attacker 50% chance to block up to 15 mechanical damage until the end of next turn. The amount blocked cannot exceed half the character's melee skill.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| capabilities= {{On hit|Gains Spear Guard, which gives the attacker 50% chance to block up to 15 mechanical damage until the end of next turn. The amount blocked cannot exceed half the character's melee skill.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| incurred    = Ignores 25% (multiplicative) of mechanical damage resistance when attacking organic targets.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Damage increased by 8% for every point of strength above 7.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| incurred    = Ignores 25% (multiplicative) of mechanical damage resistance when attacking organic targets.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Damage increased by 8% for every point of strength above 7.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| onequip     = Equip: Range of spear throw increased by 2, base damage by 50% and damage per unit of flight by 10%&amp;lt;br&amp;gt;Equip: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;action &lt;/del&gt;point cost of Spear Throw reduced by 15&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| onequip     = Equip: Range of spear throw increased by 2, base damage by 50% and damage per unit of flight by 10%&amp;lt;br&amp;gt;Equip: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Action &lt;/ins&gt;point cost of Spear Throw reduced by 15&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| durability  = 1050/1050 (mechanical)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| durability  = 1050/1050 (mechanical)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| weight      = 2.00&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| weight      = 2.00&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>RaptorMoses</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Javelin&amp;diff=49726&amp;oldid=prev</id>
		<title>PaposikG6: Created page with &quot;{{infobox item | image       = Javelin.png | itemquality = high | name        = Javelin | type        = Melee Weapon | description = A professionally made specialized throwing...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Javelin&amp;diff=49726&amp;oldid=prev"/>
		<updated>2022-06-28T12:44:36Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{infobox item | image       = Javelin.png | itemquality = high | name        = Javelin | type        = Melee Weapon | description = A professionally made specialized throwing...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{infobox item&lt;br /&gt;
| image       = Javelin.png&lt;br /&gt;
| itemquality = high&lt;br /&gt;
| name        = Javelin&lt;br /&gt;
| type        = Melee Weapon&lt;br /&gt;
| description = A professionally made specialized throwing spear. Very light and perfectly tuned for its purpose.&lt;br /&gt;
| damage      = 24-48 (Mechanical)&lt;br /&gt;
| impactspeed = Very Low&lt;br /&gt;
| ap          = 20 AP&lt;br /&gt;
| range       = Extended Melee (2)&lt;br /&gt;
| precision   = +5%&lt;br /&gt;
| burstprec.  = &lt;br /&gt;
| cqprec.     = &lt;br /&gt;
| moveprec.   = &lt;br /&gt;
| critchance  = 5%&lt;br /&gt;
| critbonus   = 100%&lt;br /&gt;
| minstr      = 4&lt;br /&gt;
| minskill    = &lt;br /&gt;
| ammotype    = &lt;br /&gt;
| magcap      = &lt;br /&gt;
| capabilities= {{On hit|Gains Spear Guard, which gives the attacker 50% chance to block up to 15 mechanical damage until the end of next turn. The amount blocked cannot exceed half the character's melee skill.}}&lt;br /&gt;
| incurred    = Ignores 25% (multiplicative) of mechanical damage resistance when attacking organic targets.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Damage increased by 8% for every point of strength above 7. &lt;br /&gt;
| onequip     = Equip: Range of spear throw increased by 2, base damage by 50% and damage per unit of flight by 10%&amp;lt;br&amp;gt;Equip: action point cost of Spear Throw reduced by 15&lt;br /&gt;
| durability  = 1050/1050 (mechanical)&lt;br /&gt;
| weight      = 2.00&lt;br /&gt;
| value       = 375&lt;br /&gt;
| datafile    = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Javelin''' is an uncommon [[Spears|spear]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A special type of spear that improves [[Spear Throw]] ability.&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
* Randomly sold by [[Merchants|hunting suppliers]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* [[1.1.5.10]] - introduced&lt;br /&gt;
&lt;br /&gt;
{{Weapons navbox}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Melee Weapons]]&lt;br /&gt;
[[Category:Throwing]]&lt;/div&gt;</summary>
		<author><name>PaposikG6</name></author>
	</entry>
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