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	<id>https://www.stygiansoftware.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Template%3AGlaShaG-9%2F1</id>
	<title>Template:GlaShaG-9/1 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.stygiansoftware.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Template%3AGlaShaG-9%2F1"/>
	<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Template:GlaShaG-9/1&amp;action=history"/>
	<updated>2026-04-23T11:52:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.35.0</generator>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Template:GlaShaG-9/1&amp;diff=55932&amp;oldid=prev</id>
		<title>PaposikG6 at 16:43, 5 August 2024</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Template:GlaShaG-9/1&amp;diff=55932&amp;oldid=prev"/>
		<updated>2024-08-05T16:43:47Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:43, 5 August 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot; &gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| reloadcost  = 300%&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| reloadcost  = 300%&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ammouses    = Use: Unload all the ammo from the weapon.&amp;lt;br&amp;gt;(AP: 15)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ammouses    = Use: Unload all the ammo from the weapon.&amp;lt;br&amp;gt;(AP: 15)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| incurred     = &amp;lt;!-- gamemechanistically speaking, this is not actually incurred stat but a vehicle-related custom data model element type (IESM, Item Effective Stability Modifier) that's only used on this single item. re-colored incurred shall be close enough. --&amp;gt; {{color|#FF6400|Cannot fire single shots, but only burst.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Every burst increases the amount of extra burst rounds by 1,5 (rounded down) until the end of next turn. Stacks 6 times.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| incurred     = &amp;lt;!-- gamemechanistically speaking, this is not actually incurred stat but a vehicle-related custom data model element type (IESM, Item Effective Stability Modifier) that's only used on this single item. re-colored incurred shall be close enough. --&amp;gt; {{color|#FF6400|Cannot fire single shots, but only burst.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Every burst increases the amount of extra burst rounds by 1,5 (rounded down) until the end of next turn&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Also reduces the action point cost of burst attack by twice that amount&lt;/ins&gt;. Stacks 6 times.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| onequip     = {{color|red|Equip: Initiative decreased by 5}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| onequip     = {{color|red|Equip: Initiative decreased by 5}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| durability  = 2820 / 2820 (mechanical)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| durability  = 2820 / 2820 (mechanical)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>PaposikG6</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Template:GlaShaG-9/1&amp;diff=54489&amp;oldid=prev</id>
		<title>PaposikG6 at 23:10, 25 November 2023</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Template:GlaShaG-9/1&amp;diff=54489&amp;oldid=prev"/>
		<updated>2023-11-25T23:10:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:10, 25 November 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| name        = GlaShaG-9&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| name        = GlaShaG-9&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| type        = Minigun&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| type        = Minigun&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| description = An old world four-barreled machine gun capable of unleashing a torrent of 9mm rounds. Interestingly, the barrels can be rotated by propellant gas, meaning it doesn't require electric power to operate unlike &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;msot &lt;/del&gt;contemporary weapon of its type, although an external motor can be connected.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| description = An old world four-barreled machine gun capable of unleashing a torrent of 9mm rounds. Interestingly, the barrels can be rotated by propellant gas, meaning it doesn't require electric power to operate unlike &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;most &lt;/ins&gt;contemporary weapon of its type, although an external motor can be connected.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| damage      = 40-60 (Mechanical)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| damage      = 40-60 (Mechanical)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| impactspeed = High&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| impactspeed = High&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>PaposikG6</name></author>
	</entry>
	<entry>
		<id>https://www.stygiansoftware.com/wiki/index.php?title=Template:GlaShaG-9/1&amp;diff=53843&amp;oldid=prev</id>
		<title>PaposikG6: Created page with &quot;{{infobox item | image       = GlaShaG-9.png | itemquality = unique | name        = GlaShaG-9 | type        = Minigun | description = An old world four-barreled machine gun ca...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.stygiansoftware.com/wiki/index.php?title=Template:GlaShaG-9/1&amp;diff=53843&amp;oldid=prev"/>
		<updated>2023-11-07T19:40:56Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{infobox item | image       = GlaShaG-9.png | itemquality = unique | name        = GlaShaG-9 | type        = Minigun | description = An old world four-barreled machine gun ca...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{infobox item&lt;br /&gt;
| image       = GlaShaG-9.png&lt;br /&gt;
| itemquality = unique&lt;br /&gt;
| name        = GlaShaG-9&lt;br /&gt;
| type        = Minigun&lt;br /&gt;
| description = An old world four-barreled machine gun capable of unleashing a torrent of 9mm rounds. Interestingly, the barrels can be rotated by propellant gas, meaning it doesn't require electric power to operate unlike msot contemporary weapon of its type, although an external motor can be connected.&lt;br /&gt;
| damage      = 40-60 (Mechanical)&lt;br /&gt;
| impactspeed = High&lt;br /&gt;
| ap          = 40 AP&lt;br /&gt;
| range       = 12 (optimal: 7)&lt;br /&gt;
| precision   = &lt;br /&gt;
| spread      = 45&lt;br /&gt;
| burstprec.  = {{color|red|-5%}}&lt;br /&gt;
| extraburst  = {{color|red|-1}}&lt;br /&gt;
| cqprec.     = &lt;br /&gt;
| moveprec.   = -15%&lt;br /&gt;
| critchance  = 2%&lt;br /&gt;
| critbonus   = 115%&lt;br /&gt;
| minstr      = 10&lt;br /&gt;
| minskill    = 70&lt;br /&gt;
| ammotype    = 9mm rounds&lt;br /&gt;
| magcap      = 100&lt;br /&gt;
| reloadcost  = 300%&lt;br /&gt;
| ammouses    = Use: Unload all the ammo from the weapon.&amp;lt;br&amp;gt;(AP: 15)&lt;br /&gt;
| incurred     = &amp;lt;!-- gamemechanistically speaking, this is not actually incurred stat but a vehicle-related custom data model element type (IESM, Item Effective Stability Modifier) that's only used on this single item. re-colored incurred shall be close enough. --&amp;gt; {{color|#FF6400|Cannot fire single shots, but only burst.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Every burst increases the amount of extra burst rounds by 1,5 (rounded down) until the end of next turn. Stacks 6 times.}}&lt;br /&gt;
| onequip     = {{color|red|Equip: Initiative decreased by 5}}&lt;br /&gt;
| durability  = 2820 / 2820 (mechanical)&lt;br /&gt;
| weight      = 22.00&lt;br /&gt;
| value       = 30000&lt;br /&gt;
| datafile    =&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>PaposikG6</name></author>
	</entry>
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