Difference between revisions of "Goggles"

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{{infobox item
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{{tabbed infobox
| example    = yes
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| tab1 = Example 1 (unknown quality)
| itemquality = normal
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| tab2 =
| image      = nvgoggles.png
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| tab3 =
| name        = Smart Night Vision Goggles
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| tab4 =
| type        = Headwear
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| tab5 =
| description = These goggles contain a pair of smart lenses and an image intensifier tube that provides night vision capability module.
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| tab6 =
| greenstats  =
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| tab7 =
{{color|red|Equip: Dodge decreased by 25%}}<br>
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| tab8 =
Equip: Damage of special attacks with ranged weapons increased by 26%
 
 
 
Use: Allows you to see in the dark. Turning on the device costs 9 energy and it consumes additional 3 energy every 5 seconds.<br>(Cooldown: 5s)
 
| energy      = 70
 
| durability  = 1320 / 1320 (electronic)
 
| weight      = 0,71
 
| value      = 13120
 
 
}}
 
}}
  
[[Goggles]] provide a bonus depending on lens type used. All goggles decrease dodge by 25% when worn.
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'''Goggles''' provide various bonuses to sight or ranged weaponry, depending on lens type used. Wearing goggles interferes with peripheral vision, decreasing dodge by 25%.
  
The optional night vision variant of goggles can be incredibly useful in the dark caverns of ''Underrail'', where light is a luxury. They have no AP cost associated with them, allowing you to turn them on/off at will during combat.
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The optional night vision variant of goggles can be incredibly useful in the dark caverns of Underrail, where light is a luxury. They have no AP cost associated with them, allowing you to turn them on/off at will during combat.
  
 
== Crafting ==
 
== Crafting ==
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=== Lens ===
 
=== Lens ===
[[File:goggles.png]] '''Adaptive Goggles''' +1 [[Perception]]
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{{columns|2|
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[[File:goggles.png]] '''Adaptive Goggles''' +1 [[Perception]]
  
[[File:goggles2.png]] '''Seeker Goggles''' - Increases ranged weapon critical chance
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[[File:goggles4.png]] '''Motion Tracking Goggles''' Increases [[Detection]]
  
[[File:goggles3.png]] '''Smart Goggles''' - Increases ranged weapon special attack damage
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[[File:goggles2.png]] '''Seeker Goggles''' Increases ranged weapon critical chance
  
[[File:goggles4.png]] '''Motion Tracking Goggles''' - Increases [[Detection]]
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[[File:goggles3.png]] '''Smart Goggles''' Increases ranged weapon special attack damage
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 +
}}
  
 
=== Optional ===
 
=== Optional ===
[[File:nvgoggles.png]] '''<lens type> Night Vision Goggles''' - Provides [[Night Vision]] capability when powered  
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[[File:nvgoggles.png]] '''<lens type> Night Vision Goggles''' Provides [[Night Vision]] capability when powered  
  
  

Revision as of 03:19, 21 October 2014

Night Vision Goggles.png
Adaptive Night Vision Goggles
Headwear
These goggles contain a pair of adaptive lenses and an image intensifier tube that provides night vision capability module.
Use: Allows you to see in the dark. Turning on the device costs 9 energy and it consumes additional 3 energy every 5 seconds.
(Cooldown: 5s)
Equip: Perception increased by 1
Equip: Dodge decreased by 25%
Energy: 47
Durability: 180 / 180 (electronic)
Can be disassembled.
Cannot be recharged in combat
Weight: 0.71
Value: 8600
v · d · e

Goggles provide various bonuses to sight or ranged weaponry, depending on lens type used. Wearing goggles interferes with peripheral vision, decreasing dodge by 25%.

The optional night vision variant of goggles can be incredibly useful in the dark caverns of Underrail, where light is a luxury. They have no AP cost associated with them, allowing you to turn them on/off at will during combat.

Crafting

Goggles can be crafted with Blueprint: Goggles.

Variants

Lens

Adaptive Goggles.png Adaptive Goggles — +1 Perception

Motion Tracking Goggles.png Motion Tracking Goggles — Increases Detection

Seeker Goggles.png Seeker Goggles — Increases ranged weapon critical chance

Smart Goggles.png Smart Goggles — Increases ranged weapon special attack damage

Optional

Night Vision Goggles.png <lens type> Night Vision Goggles — Provides Night Vision capability when powered


Complete variant list