Difference between revisions of "User:Epeli/Component example"
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| − | == | + | == Old style == |
{{infobox component | {{infobox component | ||
| − | |||
| image = items_components_leather3.png | | image = items_components_leather3.png | ||
| itemquality = high | | itemquality = high | ||
| name = Mutated Dog Leather | | name = Mutated Dog Leather | ||
| + | | type = Component | ||
| description = This skin can be turned into an acid resistant leather armor. | | description = This skin can be turned into an acid resistant leather armor. | ||
| quality = 62 | | quality = 62 | ||
| Line 10: | Line 10: | ||
:Tailoring 62 | :Tailoring 62 | ||
:Chemistry 18 | :Chemistry 18 | ||
| − | | value = | + | | value = 1600 |
}} | }} | ||
| − | + | This is what components with quality on the wiki look right now. | |
| − | + | <pre> | |
| + | {{infobox component | ||
| + | | image = items_components_leather3.png | ||
| + | | itemquality = high | ||
| + | | name = Mutated Dog Leather | ||
| + | | type = Component | ||
| + | | description = This skin can be turned into an acid resistant leather armor. | ||
| + | | quality = 62 | ||
| + | | skillsreq = | ||
| + | :Tailoring 62 | ||
| + | :Chemistry 18 | ||
| + | | value = 1600 | ||
| + | }}</pre>{{clear}} | ||
| − | + | == New style == | |
| − | |||
| − | |||
| − | |||
| − | = | ||
{{infobox component | {{infobox component | ||
| image = items_components_leather3.png | | image = items_components_leather3.png | ||
| itemquality = high | | itemquality = high | ||
| name = Mutated Dog Leather | | name = Mutated Dog Leather | ||
| + | | type = Component | ||
| description = This skin can be turned into an acid resistant leather armor. | | description = This skin can be turned into an acid resistant leather armor. | ||
| − | | quality = 50- | + | | quality = 50-70 |
| skillsreq = | | skillsreq = | ||
:Tailoring 100% | :Tailoring 100% | ||
| − | :Chemistry | + | :Chemistry 29% |
| − | | value = | + | | value = 750 + 10 * quality |
}} | }} | ||
| − | + | This is how they could look with stat ranges. You simply need to change the quality, skillsreq and value rows. | |
| + | |||
| + | <pre>{{infobox component | ||
| + | | image = items_components_leather3.png | ||
| + | | itemquality = high | ||
| + | | name = Mutated Dog Leather | ||
| + | | type = Component | ||
| + | | description = This skin can be turned into an acid resistant leather armor. | ||
| + | | quality = 50-70 | ||
| + | | skillsreq = | ||
| + | :Tailoring 100% | ||
| + | :Chemistry 29% | ||
| + | | value = 750 + 10 * quality | ||
| + | }}</pre> | ||
| − | + | PS. I already updated some items with this style, not sure about the quality ranges though: [[Plasma Core]], [[Rathound Leather]], [[Cave Hopper Leather]], [[Insulated Vest (Component)|Insulated Vest]], [[Galvanic Vest (Component)|Galvanic Vest]] | |
Latest revision as of 10:15, 22 October 2014
Old style
| |||
| This skin can be turned into an acid resistant leather armor. | |||
| Quality: 62 ? | |||
Required crafting skills:
| |||
Value: 1600
| |||
This is what components with quality on the wiki look right now.
{{infobox component
| image = items_components_leather3.png
| itemquality = high
| name = Mutated Dog Leather
| type = Component
| description = This skin can be turned into an acid resistant leather armor.
| quality = 62
| skillsreq =
:Tailoring 62
:Chemistry 18
| value = 1600
}}
New style
This is how they could look with stat ranges. You simply need to change the quality, skillsreq and value rows.
{{infobox component
| image = items_components_leather3.png
| itemquality = high
| name = Mutated Dog Leather
| type = Component
| description = This skin can be turned into an acid resistant leather armor.
| quality = 50-70
| skillsreq =
:Tailoring 100%
:Chemistry 29%
| value = 750 + 10 * quality
}}
PS. I already updated some items with this style, not sure about the quality ranges though: Plasma Core, Rathound Leather, Cave Hopper Leather, Insulated Vest, Galvanic Vest