Difference between revisions of "Lock"
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{{Ability Infobox | {{Ability Infobox | ||
− | + | | image = lock.png | |
− | + | | type = ability | |
− | + | | name = Lock | |
− | + | | description = Locks a mechanical or electronic lock providing you have the right key. | |
− | + | | apcost = 10 | |
}} | }} | ||
− | + | The '''Lock''' ability allows you to lock any doors and gates you have a key for. For example, you can lock the door of your own quarters in [[SGS]]. | |
+ | |||
+ | In combat, it can be useful against humanoid enemies who could otherwise open closed doors. Closing or opening doors in turn-based mode costs '''25 AP'''. | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
[[Category:Abilities]] | [[Category:Abilities]] |
Revision as of 19:33, 30 October 2014
Lock | |
Locks a mechanical or electronic lock providing you have the right key. | |
Action Points: 10 |
The Lock ability allows you to lock any doors and gates you have a key for. For example, you can lock the door of your own quarters in SGS.
In combat, it can be useful against humanoid enemies who could otherwise open closed doors. Closing or opening doors in turn-based mode costs 25 AP.