Difference between revisions of "Blueprint: Throwing Knives"
Jump to navigation
Jump to search
m (note about quantity produced when poisoned) |
WikimanBot (talk | contribs) |
||
Line 13: | Line 13: | ||
| component1 = Metal plates | | component1 = Metal plates | ||
| optional1 = Poison | | optional1 = Poison | ||
+ | | datafile = Blueprints\ThrowingKnives.item | ||
}} | }} | ||
Revision as of 03:23, 5 November 2014
Produces 30 Throwing Knives from one metal plate, and optionally variants covered in different Poisons. If a poison is used, only 10 throwing knives are produced.
The quality and type of the metal plates used does not affect the resulting items.
Required skills
- Mechanics (varies)
- Biology (optional, 20, 35 or 50)
Supported parts
- Metal plates
- Poison (optional)
- Black Dragon Poison (psionic inhibition)
- Burrower Poison (Bio damage per turn, stacks)
- Cave Ear Poison (+50% biological damage received, -5 Perception)
- Crawler Poison (Bio damage per turn, Stun on end)
- Spirit Poison (Bio damage per turn, reduces resolve, summons doppelganger of human enemies)
- Blinding Poison E (Bio damage per turn, reduces perception)
- Leper Poison E (Bio damage per turn, increases mechanical damage)
- Heartbreak Poison E (Bio damage per turn, massive damage on natural expiration)
|