Difference between revisions of "Template:EMP Grenade/2"

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| greenstats  = Use: All automatons caught in the blast take 50-80 electricity damage (this damage bypasses resistances and shields) and are stunned for 2 turns. All other targets have their electronic equipment immediately drained of all energy and receive electrical damage equal to 50% of energy drained.<br/>(AP: 15; Cooldown: 6 turns)
 
| greenstats  = Use: All automatons caught in the blast take 50-80 electricity damage (this damage bypasses resistances and shields) and are stunned for 2 turns. All other targets have their electronic equipment immediately drained of all energy and receive electrical damage equal to 50% of energy drained.<br/>(AP: 15; Cooldown: 6 turns)
 
| weight      = 0.30
 
| weight      = 0.30
| value      = ???
+
| value      = 600
 
| datafile    = Grenades\Emp2.item
 
| datafile    = Grenades\Emp2.item
 
}}
 
}}

Revision as of 13:03, 30 March 2015

EMP Grenade Mk II.png
EMP Grenade Mk II
Grenade
This grenade discharges powerful electromagnetic pulse on impact, damaging and disabling electronic equipment.
Weight: 0.30
Value: 600
Main article: EMP Grenade

This page only contains one of the infoboxes used on the EMP Grenade article.