Difference between revisions of "Metal Armor"

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=== Base material ===
 
=== Base material ===
[[File:steel_armor.png]] '''Steel Armor''' — 8 minimal strength
+
Steel armor is used as a basis of resistance comparison here.
 +
 
 +
[[File:steel_armor.png]] '''Steel Armor''' — 8 minimal strength, 65% armor penalty
 
* Increases {{mechanical}} and {{energy}} damage resistance/threshold
 
* Increases {{mechanical}} and {{energy}} damage resistance/threshold
 
* +5 {{heat}} and +5 {{acid}} damage threshold
 
* +5 {{heat}} and +5 {{acid}} damage threshold
  
[[File:tungsten_steel_armor.png]] '''Tungsten Steel Armor''' — 9 minimal strength, heavier weight/armor penalty and higher resistances than steel
+
[[File:tungsten_steel_armor.png]] '''Tungsten Steel Armor''' — 9 minimal strength, 75% armor penalty and higher resistances
 
* Increases {{mechanical}}, {{heat}} and {{energy}} damage resistance/threshold
 
* Increases {{mechanical}}, {{heat}} and {{energy}} damage resistance/threshold
 
* +5 {{heat}} and +5 {{acid}} damage threshold
 
* +5 {{heat}} and +5 {{acid}} damage threshold
  
[[File:TiChrome Metal Armor.png]] '''TiChrome Armor''' — 8 minimal strength, lightweight, higher energy and heat resistances, but less mechanical resistance
+
[[File:TiChrome Metal Armor.png]] '''TiChrome Armor''' — 8 minimal strength, 50% armor penalty, higher energy resistance, highest heat resistances, less mechanical resistance
 
* Increases {{mechanical}}, {{heat}} and {{energy}} damage resistance/threshold
 
* Increases {{mechanical}}, {{heat}} and {{energy}} damage resistance/threshold
 
* +5 {{heat}} and +5 {{acid}} damage threshold
 
* +5 {{heat}} and +5 {{acid}} damage threshold
  
[[File:Super Steel Armor.png]] '''Super Steel Armor'''
+
[[File:Super Steel Armor.png]] '''Super Steel Armor''' — 8 minimal strength, 45% armor penalty, highest mechanical and energy resistances
 +
* Increases {{mechanical}}, {{energy}} and {{heat}} damage resistance/threshold
 +
* +5 {{heat}} and +5 {{acid}} damage threshold
  
 
=== Carrier vest ===
 
=== Carrier vest ===
'''Galvanic <material> Armor''' — Increases {{electricity}} damage resistance/threshold
+
No visual difference. Provides secondary bonuses to the armor suit.
 
 
'''Insulated <material> Armor''' — Increases {{cold}} damage resistance/threshold
 
  
'''Regenerative <material> Armor''' — Provides health regeneration when powered
+
* '''Biohazard <material> Armor''' — Increases {{bio}} damage resistance/threshold
 +
* '''Galvanic <material> Armor''' — Increases {{electricity}} damage resistance/threshold, +5% armor penalty
 +
* '''Insulated <material> Armor''' — Increases {{cold}} damage resistance/threshold
 +
* '''Regenerative <material> Armor''' — Provides health regeneration when powered, +5% armor penalty
 +
* '''Sturdy <material> Armor''' — Increases health
  
 
=== Enhancements ===
 
=== Enhancements ===

Revision as of 22:40, 5 April 2015

Steel Armor.png
Insulated Steel Armor
Armor Suit
This is a suit of steel armor. Below the protective plates is an insulated vest.
Resistances:
Mechanical: 34% / 13
Heat: 5
Cold: 15% / 3
Acid: 5
Energy: 26% / 9
Minimal strength: 8
Armor penalty: 65%
Durability: 690 / 690 (mechanical)
Can be disassembled.
Weight: 20.00
Value: 4455
v · d · e

Metal Armor is the heaviest armor suit in Underrail. It has high resistances, equally massive armor penalty and weight. Metal armor suits, helmets and boots are the only types of armor to provide protection against Energy damage. All metal armor suits also provide Heat and Acid damage threshold.

Any metal armor suit can be worn without meeting its minimal strength requirement, but doing so will reduce your APs.

Crafting

Metal Armor can be crafted with Blueprint: Metal Armor.

Variants

Base material

Steel armor is used as a basis of resistance comparison here.

Steel Armor.png Steel Armor — 8 minimal strength, 65% armor penalty

  • Increases Mechanical and Energy damage resistance/threshold
  • +5 Heat and +5 Acid damage threshold

Tungsten Steel Armor.png Tungsten Steel Armor — 9 minimal strength, 75% armor penalty and higher resistances

  • Increases Mechanical, Heat and Energy damage resistance/threshold
  • +5 Heat and +5 Acid damage threshold

TiChrome Armor.png TiChrome Armor — 8 minimal strength, 50% armor penalty, higher energy resistance, highest heat resistances, less mechanical resistance

  • Increases Mechanical, Heat and Energy damage resistance/threshold
  • +5 Heat and +5 Acid damage threshold

Super Steel Armor.png Super Steel Armor — 8 minimal strength, 45% armor penalty, highest mechanical and energy resistances

  • Increases Mechanical, Energy and Heat damage resistance/threshold
  • +5 Heat and +5 Acid damage threshold

Carrier vest

No visual difference. Provides secondary bonuses to the armor suit.

  • Biohazard <material> Armor — Increases Bio damage resistance/threshold
  • Galvanic <material> Armor — Increases Electricity damage resistance/threshold, +5% armor penalty
  • Insulated <material> Armor — Increases Cold damage resistance/threshold
  • Regenerative <material> Armor — Provides health regeneration when powered, +5% armor penalty
  • Sturdy <material> Armor — Increases health

Enhancements

Spiked Steel Armor.png / Spiked Tungsten Steel Armor.png / Spiked TiChrome Armor.png / Spiked Super Steel Armor.png Spiked <material> Armor — Deals extra damage in melee

Spiked Steel Armor.png / Spiked Tungsten Steel Armor.png / Spiked TiChrome Armor.png / Spiked Super Steel Armor.png Bladed <material> Armor — Causes Bleeding Wounds in melee

Reinforced — Further increases damage resistances/thresholds at the cost of extra armor penalty and weight


Complete variant list
Steel Armor
Tungsten Steel Armor
TiChrome Armor
Super Steel Armor