Difference between revisions of "Version history/Underrail 1.0"

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* Slowed down respawning in Deep Caverns
 
* Slowed down respawning in Deep Caverns
 
* Fixed the bug that caused the DC gate mechanism to take your hydraulic-fluid canister without registering it
 
* Fixed the bug that caused the DC gate mechanism to take your hydraulic-fluid canister without registering it
 +
 +
=== Hotfix 1.0.0.7 ===
 +
* Fixed the mutagen scanner in DC
 +
* Fixed the Faceless Mindreader dialog bug in Rail Crossing that occurred when you had a specific amount of Thought Control skill
 +
* Fixed the Foundry's ending slides regarding disappearances
 +
* Fixed Sarine's hostility bug during kidnapping
 +
* Fixed the bug that prevented Jyles from selling you lab equipment
 +
* Carrier vest components will now count as "armor parts" for the purpose of selling
 +
* Roman will no longer die of a heart attack at the start of Junkyard battle
 +
* Minor map fixes
  
 
== Older versions ==
 
== Older versions ==

Revision as of 23:03, 2 January 2016

Version history and changelogs for Underrail release versions.

Underrail 1.0.0.0

Release Date: 18 December 2015, 15:00 CET

Hotfix 1.0.0.1

  • Concussive shots feat will no longer crash the game when you miss an attack with a crossbow

Hotfix 1.0.0.2

  • Locked doors/containers will now be more clear on which skill they require
  • Fixed the bug that caused the game to crash when destructible rocks were being destroyed en masse
  • You will no longer be able to export character during tutorial
  • Fixed being unable to advance the main quest if the player persuaded Gorsky that there is no way to open the GMS vault
  • Fixed not being able to return to Silent Isle under certain circumstances
  • Fixed not having the option to tell Big Bret what happened to Newton if he was killed by psi beetles
  • Edgar's key now properly unlocks the safe in his room
  • The game is now automatically saved after the final Arena match cutscene
  • Fixed secret passage near GMS raider base
  • Fixed Gerhard Page's locker
  • Various minor typos and map fixes

Hotfix 1.0.0.3

  • Game will no longer lock up when trying to rebind a control to an already bound key during enemy's turn
  • Rebinding map scrolling keys will now work correctly
  • You can now properly access second and third set of action buttons by using both left and right shift/ctrl keys
  • Game will no longer warn you for unbinding multiple keys
  • Action buttons will no longer display "None" for unbound keys
  • Fixed the bug that caused characters to not be able to engage in melee in certain conditions (usually inside doorways and other cramped spaces)
  • Corrected Cryokinetic Orb description
  • Reduced mechanics skill requirement for repairing crashed tunneler in Core City
  • Fixed Six hostility in Deep Caverns bug
  • Fixed Geezer Ford fishing list issue
  • Fixed not being to talk again to Mysterious Lady after telling her you will think about joining Free Drones
  • Fixed tutorial monitors displaying a black image
  • Updated Geezer Ford's quest note to contain the missing minihead and renamed red shrimp to just shrimp
  • Changed so that Fixer's chemical workbench now also buffs biology alongside chemistry and changed dialogue and quest note to reflect that. (The biology buff was previously provided by medical equipment the player could purchase directly from Jyles, but that will no longer be the case)
  • Fixed a faulty jackhammer in the Shopping Mall. Already picked up jackhammers will not be updated
  • Minor map glitches
  • Typos/spelling

Hotfix 1.0.0.4

  • Throwing nets will no longer work on targets that are immune to immobilization
  • Fixed the area transition error that occurred after the final fight in certain situations
  • Fixed a few unreachable containers in Deep Caverns as well as one stuck enemy
  • Minor map glitches
  • Some more typos/spelling

Hotfix 1.0.0.5

  • Fixed the bug that caused the epilogue dialog to be empty if a certain item wasn't brought along and some other conditions were met
  • Fixed crash involving caltrops, doorways, and possibly molotovs
  • Fixed the bug that caused Faceless in DC to revert back to neutral attitude
  • Fixed the bug that caused the console in Hecate Research Outpost to not activate under certain conditions
  • Fixed the bug in Kupusije's dialog that caused the dialog to be cut short when you try to fake your identity as a female player
  • Fixed the bug that caused one of the Drop Zone areas to display transition error when entering it after the showdown with Duff's gang
  • Fixed the bug that caused certain automatic doors in Arke Power Plant to get stuck and prevent player from passing even while open
  • Added an option to disable screen edge scrolling

Hotfix 1.0.0.6

  • Fixed the memory leak that occurred when taking a screenshot for a saved game
  • Fixed the bug that caused Gorsky to end dialog abruptly when trying to talk to him about Core City manners in certain cases
  • Junkyard mutants nerfed
  • Slowed down respawning in Deep Caverns
  • Fixed the bug that caused the DC gate mechanism to take your hydraulic-fluid canister without registering it

Hotfix 1.0.0.7

  • Fixed the mutagen scanner in DC
  • Fixed the Faceless Mindreader dialog bug in Rail Crossing that occurred when you had a specific amount of Thought Control skill
  • Fixed the Foundry's ending slides regarding disappearances
  • Fixed Sarine's hostility bug during kidnapping
  • Fixed the bug that prevented Jyles from selling you lab equipment
  • Carrier vest components will now count as "armor parts" for the purpose of selling
  • Roman will no longer die of a heart attack at the start of Junkyard battle
  • Minor map fixes

Older versions

For older versions, see Version history/Beta.
For older versions, see Version history/Alpha.
For older versions, see Version history/Pre-alpha.