Difference between revisions of "Template:Frag Mine/2"

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| description = This anti-personnel mine is designed to disperse shrapnel upon detonating.
 
| description = This anti-personnel mine is designed to disperse shrapnel upon detonating.
 
| trapstats  = Required skill: 20<br>Detection difficulty: 100%
 
| trapstats  = Required skill: 20<br>Detection difficulty: 100%
| greenstats  = Use: Place a fragmentation mine on targeted spot. When triggered everyone caught in the blast suffer 28-36 heat damage as well as damage from 3-7 shrapnel, each shrapnel dealing 21-35 mechanical damage. Targets closer to detonation have greater chance of receiving shrapnel.<br>(Cooldown: 10s)
+
| capabilities= Use: Place a fragmentation mine on targeted spot. When triggered everyone caught in the blast suffer 28-36 heat damage as well as damage from 3-7 shrapnel, each shrapnel dealing 21-35 mechanical damage. Targets closer to detonation have greater chance of receiving shrapnel.<br>(Cooldown: 10s)
 
| limitations = Cannot be used in combat
 
| limitations = Cannot be used in combat
 
| weight      = 2.00
 
| weight      = 2.00

Latest revision as of 13:09, 21 January 2016

Frag Mine Mk II.png
Frag Mine Mk II
Trap
This anti-personnel mine is designed to disperse shrapnel upon detonating.
Required skill: 20
Detection difficulty: 100%
Use: Place a fragmentation mine on targeted spot. When triggered everyone caught in the blast suffer 28-36 heat damage as well as damage from 3-7 shrapnel, each shrapnel dealing 21-35 mechanical damage. Targets closer to detonation have greater chance of receiving shrapnel.
(Cooldown: 10s)
Cannot be used in combat
Weight: 2.00
Value: 400
Main article: Frag Mine

This page only contains one of the infoboxes used on the Frag Mine article.