Difference between revisions of "Adrenaline Shot"

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| type        = Medicine
 
| type        = Medicine
 
| description = Epinephrine, commonly known as adrenaline, is a hormone and neurotransmitter. It increases heart rate, contracts blood vessels, dilates air passages and participates in the fight-or-flight response of the sympathetic nervous system.
 
| description = Epinephrine, commonly known as adrenaline, is a hormone and neurotransmitter. It increases heart rate, contracts blood vessels, dilates air passages and participates in the fight-or-flight response of the sympathetic nervous system.
| greenstats  = Use: Increases action points by 20, dodge and evasion by 30% and strength by 2 for 3 turns, temporarily removing any fatigue. After the effect expires, the consumer will be worn out.<br>(Cooldown: 12 turns)
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| capabilities= Use: Increases action points by 20, dodge and evasion by 30% and strength by 2 for 3 turns, temporarily removing any fatigue. After the effect expires, the consumer will be worn out.<br>(Cooldown: 12 turns)
| weight      = 0,10
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| weight      = 0.10
 
| value      = 300
 
| value      = 300
 +
| datafile    = Consumables\Medicine\AdrenalineShot.item
 
}}
 
}}
  
[[Adrenaline Shot]] gives you [[Adrenaline Rush]] buff, which increases AP, dodge/evasion and strength. Once adrenaline rush ends, you're left with [[Fatigue]] that decreases AP by 15 for 9 turns / 45 seconds. Using adrenaline also removes any previous fatigue debuff you have. Adrenaline is a pretty common drug and the 20 AP bonus for 3 turns is very nice for any tougher fights.
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'''Adrenaline Shot''' gives you adrenaline rush which increases AP, dodge/evasion and strength. Once the rush ends, you're left with fatigue for a long time. Using adrenaline also removes any previous fatigue you may have. Adrenaline is a pretty common drug and the 20 AP bonus for 3 turns is very useful for any tougher fights.
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== Effects ==
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This item causes the [[Adrenaline Rush]] effect. It causes [[Fatigue]] when it ends.
  
 
== Crafting ==
 
== Crafting ==
This item can be crafted with [[Blueprint: Adrenaline Shot]]
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This item can be crafted with [[Blueprint: Adrenaline Shot]].
  
 
== Other info ==
 
== Other info ==

Latest revision as of 13:57, 21 January 2016

Adrenaline Shot.png
Adrenaline Shot
Medicine
Epinephrine, commonly known as adrenaline, is a hormone and neurotransmitter. It increases heart rate, contracts blood vessels, dilates air passages and participates in the fight-or-flight response of the sympathetic nervous system.
Use: Increases action points by 20, dodge and evasion by 30% and strength by 2 for 3 turns, temporarily removing any fatigue. After the effect expires, the consumer will be worn out.
(Cooldown: 12 turns)
Weight: 0.10
Value: 300

Adrenaline Shot gives you adrenaline rush which increases AP, dodge/evasion and strength. Once the rush ends, you're left with fatigue for a long time. Using adrenaline also removes any previous fatigue you may have. Adrenaline is a pretty common drug and the 20 AP bonus for 3 turns is very useful for any tougher fights.

Effects

This item causes the Adrenaline Rush effect. It causes Fatigue when it ends.

Crafting

This item can be crafted with Blueprint: Adrenaline Shot.

Other info

Stackable: Yes (99)