Difference between revisions of "Antidote"

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| type        = Medicine
 
| type        = Medicine
 
| description = This is a powerful cocktail of great variety of antibodies that counteract a large spectrum of toxins.
 
| description = This is a powerful cocktail of great variety of antibodies that counteract a large spectrum of toxins.
| greenstats  = Use: Removes up to 3 stacks of poison.<br>(AP: 10)
+
| capabilities= Use: Removes up to 3 stacks of poison.<br>(AP: 10)
| weight      = 0,10
+
| weight      = 0.10
 
| value      = 150
 
| value      = 150
 
| datafile    = Consumables\Medicine\Antidote.item
 
| datafile    = Consumables\Medicine\Antidote.item
 
}}
 
}}
  
[[Antidote]]s can be used to cure all sorts of [[poison]]s. They have no cooldown so you can use them at any time your action points allow.
+
'''Antidotes''' can be used to cure all sorts of [[poison]]s. They have no cooldown so you can use them at any time your action points allow.
  
 
It would be a good idea to stack up on these before venturing into Burrower-infested areas.
 
It would be a good idea to stack up on these before venturing into Burrower-infested areas.

Revision as of 13:57, 21 January 2016

Antidote.png
Antidote
Medicine
This is a powerful cocktail of great variety of antibodies that counteract a large spectrum of toxins.
Use: Removes up to 3 stacks of poison.
(AP: 10)
Weight: 0.10
Value: 150

Antidotes can be used to cure all sorts of poisons. They have no cooldown so you can use them at any time your action points allow.

It would be a good idea to stack up on these before venturing into Burrower-infested areas.