Difference between revisions of "Riot Gear"

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m (Changed Armor Penalty from Regenerative Riot Gear to 10 from 5. Changed Armor Penalty from Laminated Fabric to 20 from 30.)
m (Changed Armor Penalty from Galvanic Riot Gear to 10 from 5 (1.0.1.8))
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[[File:Insulated Riot Gear.png]] '''Insulated Riot Gear''' — Increases {{cold}} damage resistance/threshold, lightest of the vests
 
[[File:Insulated Riot Gear.png]] '''Insulated Riot Gear''' — Increases {{cold}} damage resistance/threshold, lightest of the vests
  
[[File:Galvanic Riot Gear.png]] '''Galvanic Riot Gear''' — Increases {{electricity}} damage resistance/threshold, +5 to armor penalty
+
[[File:Galvanic Riot Gear.png]] '''Galvanic Riot Gear''' — Increases {{electricity}} damage resistance/threshold, +10 to armor penalty
  
 
[[File:Regenerative Riot Gear.png]] '''Regenerative Riot Gear''' — Provides health regeneration when powered, +10 to armor penalty
 
[[File:Regenerative Riot Gear.png]] '''Regenerative Riot Gear''' — Provides health regeneration when powered, +10 to armor penalty

Revision as of 14:08, 15 June 2016

Insulated Riot Armor.png
Insulated Riot Armor
Armor Suit
This riot gear armor consists of an insulated vest that carries a hybrid ballistic panel.
Resistances:
Mechanical: 21% / 5
Cold: 15% / 3
Mechanical damage threshold increased by 100% against bullets and shotgun shells.

Mechanical damage resistance and threshold increased by 100% against melee attacks.
Armor penalty: 20%
Durability: 690 / 690 (fabric)
Can be disassembled.
Weight: 7.50
Value: 4650
v · d · e
Galvanic Riot Armor.png
Galvanic Riot Armor
Armor Suit
This riot gear armor consists of a vest that provides moderate protection against electrical attacks that carries a hybrid ballistic panel.
Resistances:
Mechanical: 21% / 5
Electricity: 30% / 5
Mechanical damage threshold increased by 100% against bullets and shotgun shells.

Mechanical damage resistance and threshold increased by 100% against melee attacks.
Armor penalty: 30%
Durability: 690 / 690 (fabric)
Can be disassembled.
Weight: 8.00
Value: 8400
v · d · e
Biohazard Riot Armor.png
Biohazard Riot Armor
Armor Suit
This riot gear armor consists of a biohazard vest that carries a hybrid ballistic panel.
Resistances:
Mechanical: 21% / 5
Bio: 25% / 8
Mechanical damage threshold increased by 100% against bullets and shotgun shells.

Mechanical damage resistance and threshold increased by 100% against melee attacks.
Armor penalty: 20%
Durability: 690 / 690 (fabric)
Can be disassembled.
Weight: 7.50
Value: 7650
v · d · e
Sturdy Riot Armor.png
Sturdy Riot Armor
Armor Suit
This riot gear armor consists of a sturdy vest that carries a hybrid ballistic panel.
Resistances:
Mechanical: 21% / 5
Mechanical damage threshold increased by 100% against bullets and shotgun shells.

Mechanical damage resistance and threshold increased by 100% against melee attacks.
Armor penalty: 20%
Equip: Health increased by 35.
Durability: 690 / 690 (fabric)
Can be disassembled.
Weight: 7.50
Value: 6750
v · d · e
Pl ri.png

Riot Gear is an armor suit with medium to high armor penalty. Like Tactical Vest, it consists of a vest and a ballistic panel and can use various optional overcoat fabrics. All riot armors have 100% increased Mechanical damage threshold against firearms and 75% increased Mechanical damage resistance and threshold against melee attacks.

A riot shield can also be a part of riot armor suit. Riot shields provide 35% chance to block some Mechanical damage from melee attacks. Carrying a shield limits the wearer to one-handed weapons and depending on the shield material, a strength requirement is added and armor penalty is increased.

Riot gear with shield can be used without meeting its minimal strength requirement, but doing so will reduce your APs.

Crafting

Riot Gear can be crafted with Blueprint: Riot Gear.

Variants

Carrier vest

Type and quality of carrier vest used determines secondary bonuses of the armor suit.

Biohazard Riot Armor.png Biohazard Riot Gear — Increases Bio damage resistance/threshold

Insulated Riot Armor.png Insulated Riot Gear — Increases Cold damage resistance/threshold, lightest of the vests

Galvanic Riot Armor.png Galvanic Riot Gear — Increases Electricity damage resistance/threshold, +10 to armor penalty

Regenerative Riot Armor.png Regenerative Riot Gear — Provides health regeneration when powered, +10 to armor penalty

Sturdy Riot Armor.png Sturdy Riot Gear — Increases health

Ballistic panel

No visual difference. Type and quality of ballistic panel used determines the Mechanical damage resistance/threshold and base armor penalty of the armor suit.

  • Reinforced Fabric — 20% armor penalty, provides both mechanical damage resistance and threshold,
  • Laminated Fabric — 20% armor penalty, lower mechanical resistance, but higher threshold
  • Super Steel Sheet — 30% armor penalty, similar to laminated fabric, but also increases mechanical damage resistance threshold against knife attacks

Shield plate

Type and quality of the shield plate material determines damage blocked per melee attack.

Pl ri s.png
Pl ri c s.png

Steel Shield.png Steel Shield — 5 minimal strength, +15 to armor penalty

Tungsten Steel Shield.png Tungsten Steel Shield — 6 minimal strength, +17 to armor penalty

TiChrome Shield.png TiChrome Shield — 5 minimal strength, +11 to armor penalty

Super Steel Shield.png Super Steel Shield — 5 minimal strength, +10 to armor penalty

Burrower Carapace Shield.png Burrower Carapace Shield — 4 minimal strength, +12 to armor penalty

Psionic Carapace Shield.png Psi Beetle Carapace Shield — 4 minimal strength, +7 to armor penalty, increases psionic skills and decreases psi costs

Overcoat fabric

Optional overcoat fabrics give additional bonuses. Heavier fabrics also increase armor penalty.

Pl ri c.png

Antithermic Riot Overcoat.png Antithermic Riot Overcoat — Increases Heat damage resistance/threshold, decreases Stealth

Riot Overcoat.png Black Riot Overcoat — Increases Stealth

Blast Riot Overcoat.png Blast Riot Overcoat — Further increases Mechanical damage threshold against bullets, +15 to armor penalty

Kevlar Riot Overcoat.png Kevlar Riot Overcoat — Reduces damage taken from explosions, +10 to armor penalty


Complete name variant list

History

  • 1.0.1.8 - shield base block chance changed to 35% (up from 30%) and block amount increased (base multiplier changed from 1.5 to 2.25)
  • 0.1.13.0 - Melee resistance bonus of riot gear armor changed to 75% (up from 50%)
  • 0.1.9.0 - introduced