Difference between revisions of "Template:Quality table"
Jump to navigation
Jump to search
WikimanBot (talk | contribs) m |
WikimanBot (talk | contribs) m |
||
Line 7: | Line 7: | ||
! colspan="2"{{!}}<span style="cursor:help" title="Formula: {{{base_DR2}}} + {{{quality_DR3}}}*quality DR% and {{{base_DT3}}} + {{{quality_DT3}}}*quality DT">{{{col_resist3}}} DR% / DT</span>|}}{{#if: {{{col_common1|}}}| | ! colspan="2"{{!}}<span style="cursor:help" title="Formula: {{{base_DR2}}} + {{{quality_DR3}}}*quality DR% and {{{base_DT3}}} + {{{quality_DT3}}}*quality DT">{{{col_resist3}}} DR% / DT</span>|}}{{#if: {{{col_common1|}}}| | ||
! <span style="cursor:help" title="Formula: {{{base1}}} + {{{quality1}}}*quality{{#if: {{{min1|}}}| Minimum value: {{{min1}}}|}}{{#if: {{{max1|}}}| Maximum value: {{{max1}}}|}}">{{{col_common1}}}</span>|}}{{#if: {{{col_damage1|}}}| | ! <span style="cursor:help" title="Formula: {{{base1}}} + {{{quality1}}}*quality{{#if: {{{min1|}}}| Minimum value: {{{min1}}}|}}{{#if: {{{max1|}}}| Maximum value: {{{max1}}}|}}">{{{col_common1}}}</span>|}}{{#if: {{{col_damage1|}}}| | ||
− | ! <span style="cursor:help" title="Formula: {{{base_dmg1}}} + {{{level_dmg1}}}*level | + | ! <span style="cursor:help" title="Formula: {{{base_dmg1}}} + {{{level_dmg1}}}*level with {{{dmgspread_L1}}}-{{{dmgspread_U1}}} damage spread">{{{col_damage1}}}</span>|}}{{#ifexpr: {{{min_quality|0}}} <= 1 and 1 <= {{{max_quality|9000}}}| |
{{!}}- | {{!}}- | ||
! 1{{#if: {{{col_resist1|}}}| | ! 1{{#if: {{{col_resist1|}}}| |
Revision as of 14:45, 26 May 2017
Quality |
---|
1 |
10 |
20 |
30 |
40 |
50 |
60 |
70 |
80 |
90 |
100 |
110 |
120 |
130 |
140 |
150 |
160 |
170 |
180 |
190 |
200 |
Note: the above table is automatically generated. Some numbers may be off by one due to differences in rounding precision.
Template documentation follows
Note: the template above may sometimes be partially or fully invisible.
Visit Template:Quality_table/doc to view this documentation. (edit) (How does this work?)
Visit Template:Quality_table/doc to view this documentation. (edit) (How does this work?)
- Description
- This template is used to autogenerate quality tables for various properties of crafted items - armor DR%/DT, etc.
- Parameters
{{Quality table | style = optional css for the table | name = name for the table | min_quality = minimum quality to display | max_quality = maximum quality to display | col_resist# = name (damage type) for resistance/threshold column # | base_DR# = resist column # base Damage Resistance % | base_DT# = resist column # base Damage Threshold | quality_DR# = resist column # Damage Resistance % quality multiplier | quality_DT# = resist column # Damage Threshold quality multiplier | col_common# = name for generic quality scaling column # | base# = common column # base factor | quality# = common column # quality multiplier | min# = common column # min value (optional) | max# = common column # max value (optional) | col_damage# = name for damage column # | base_dmg# = damage column # base damage | level_dmg# = damage column # level multiplier | dmgspread_L# = damage column # lower damage spread | dmgspread_U# = damage column # upper damage spread }}