Difference between revisions of "Biohazard Suit"
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'''Biohazard Suit''' is an [[Armor|armor suit]]. It is not craftable. | '''Biohazard Suit''' is an [[Armor|armor suit]]. It is not craftable. | ||
− | Provides complete immunity to {{bio}} damage and high {{acid}} damage resistance/threshold. | + | Provides complete immunity to {{bio}} damage and high {{acid}} damage resistance/threshold. It provides no protection against [[poison]], which bypasses armor. [http://underrail.com/forums/index.php?topic=539.msg2762#msg2762] |
It is significantly heavier and comes with much harsher penalties than [[Biotechnician's Suit]] and [[Gas Mask]]. | It is significantly heavier and comes with much harsher penalties than [[Biotechnician's Suit]] and [[Gas Mask]]. |
Revision as of 11:11, 8 August 2017
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This whole-body garment protects from most conventional and unconventional biohazards. | |||
Resistances:
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Armor penalty: 85% | |||
Equip: Movement speed reduced by 20% Equip: Action points reduced by 10 Equip: Perception decreased by 2 | |||
Weight: 15.00 | |||
Value: 1500
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Biohazard Suit is an armor suit. It is not craftable. Provides complete immunity to Bio damage and high Acid damage resistance/threshold. It provides no protection against poison, which bypasses armor. [1]
It is significantly heavier and comes with much harsher penalties than Biotechnician's Suit and Gas Mask.