Difference between revisions of "Biohazard Suit"

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'''Biohazard Suit''' is an [[Armor|armor suit]]. It is not craftable.  
 
'''Biohazard Suit''' is an [[Armor|armor suit]]. It is not craftable.  
Provides complete immunity to {{bio}} damage and high {{acid}} damage resistance/threshold. Does not protect from poisons (poison damage bypasses armor).  
+
Provides complete immunity to {{bio}} damage and high {{acid}} damage resistance/threshold. It provides no protection against [[poison]], which bypasses armor. [http://underrail.com/forums/index.php?topic=539.msg2762#msg2762]
  
 
It is significantly heavier and comes with much harsher penalties than [[Biotechnician's Suit]] and [[Gas Mask]].
 
It is significantly heavier and comes with much harsher penalties than [[Biotechnician's Suit]] and [[Gas Mask]].

Revision as of 11:11, 8 August 2017

Biohazard Suit.png
Biohazard Suit
Armor Suit
This whole-body garment protects from most conventional and unconventional biohazards.
Resistances:
Acid: 50% / 25
Bio: 100%
Armor penalty: 85%
Equip: Movement speed reduced by 20%
Equip: Action points reduced by 10
Equip: Perception decreased by 2
Weight: 15.00
Value: 1500
Pl bh.png

Biohazard Suit is an armor suit. It is not craftable. Provides complete immunity to Bio damage and high Acid damage resistance/threshold. It provides no protection against poison, which bypasses armor. [1]

It is significantly heavier and comes with much harsher penalties than Biotechnician's Suit and Gas Mask.