Difference between revisions of "Plasma Sentry"
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m (damage, range, resistances) |
m (stats, detection) |
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Line 14: | Line 14: | ||
| actionpoints = 50 | | actionpoints = 50 | ||
| initiative = 15 | | initiative = 15 | ||
− | | damage = 15-35<br>200-300 (turret mode) | + | | damage = {{color|aqua|15-35}}<br>200-300 ({{color|aqua|100-150}}, {{color|orangered|100-150}}) (turret mode) |
| range = 12 | | range = 12 | ||
+ | | detection = 115 | ||
+ | | | ||
+ | |Base abilities section: | ||
+ | | strength = 12 | ||
+ | | dexterity = 5 | ||
+ | | agility = 5 | ||
+ | | constitution = 10 | ||
+ | | perception = 10 | ||
+ | | will = 5 | ||
+ | | intelligence = 4 | ||
+ | | | ||
| mechanical = 50% / 20 | | mechanical = 50% / 20 | ||
| heat = 75% / 30 | | heat = 75% / 30 |
Revision as of 20:12, 31 August 2017
Plasma Sentry | |||||||||
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Automaton | |||||||||
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Role | Faceless defense bot | ||||||||
Location | Rail Crossing, Abandoned Warehouse | ||||||||
Loot | Ammo Electronic/Metal Scraps Self Consciousness Module | ||||||||
Abilities | Turret mode | ||||||||
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Plasma Sentry or Plasma Walker is a type of a defense bot commonly used by the Faceless. Shoots lasers while on the move, but can transform into a devastating plasma turret form. The lasers deal Energy damage, while the plasma turret deals 100-150 Energy and 100-150 Heat damage.
Some disabled/broken plasma walkers have been repaired and repurposed by the Foundry Guard.
Fighting tactics
Their transformation to plasma turret form takes a full turn, and the turret rotates slowly. Use this to your advantage.
Related quests
- Disable plasma walkers
- An EMP can be used to disable Faceless robots in Rail Crossing.
Trivia
Best known as Styg's forum avatar.