Difference between revisions of "Template:Character Infobox/test"
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|{{#ifexist:File:{{PAGENAME}} model.png | |{{#ifexist:File:{{PAGENAME}} model.png | ||
|[[File:{{PAGENAME}} model.png]] | |[[File:{{PAGENAME}} model.png]] | ||
− | |[[File: | + | |[[File:Unknown character.png{{!}}100x100px]] |
}} | }} | ||
}} | }} | ||
− | {{!}}} <!-- images table end --> | + | {{!}}{{)}} <!-- images table end --> |
|- | |- | ||
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{{#if:<noinclude>string</noinclude>{{{level|}}}{{{actionpoints|}}}{{{movepoints|}}}{{{damage|}}}{{{range|}}}{{{initiative|}}}{{{detection|}}} | {{#if:<noinclude>string</noinclude>{{{level|}}}{{{actionpoints|}}}{{{movepoints|}}}{{{damage|}}}{{{range|}}}{{{initiative|}}}{{{detection|}}} | ||
|{{!}} class="infobox-leftcol" {{!}} Combat stats | |{{!}} class="infobox-leftcol" {{!}} Combat stats | ||
− | {{!}} class="infobox-rightcol" {{!}} | + | {{!}} class="infobox-rightcol" {{!}} {{ |
− | {{ | + | #if:<noinclude>string</noinclude>{{{level|}}}|Level: {{{level|n}}}<br> |
|}}{{#if:<noinclude>string</noinclude>{{{damage|}}}|Damage: {{{damage|n}}}<br> | |}}{{#if:<noinclude>string</noinclude>{{{damage|}}}|Damage: {{{damage|n}}}<br> | ||
|}}{{#if:<noinclude>string</noinclude>{{{range|}}}|Range: {{{range|n}}}<br> | |}}{{#if:<noinclude>string</noinclude>{{{range|}}}|Range: {{{range|n}}}<br> | ||
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{{#if:<noinclude>string</noinclude>{{{strength|}}}{{{dexterity|}}}{{{agility|}}}{{{constitution|}}}{{{perception|}}}{{{will|}}}{{{intelligence|}}} | {{#if:<noinclude>string</noinclude>{{{strength|}}}{{{dexterity|}}}{{{agility|}}}{{{constitution|}}}{{{perception|}}}{{{will|}}}{{{intelligence|}}} | ||
|{{!}} class="infobox-leftcol" {{!}} Base abilities | |{{!}} class="infobox-leftcol" {{!}} Base abilities | ||
− | {{!}} class="infobox-rightcol" {{!}} | + | {{!}} class="infobox-rightcol" {{!}} {{ |
− | {{ | + | #if:<noinclude>string</noinclude>{{{strength|}}}|Strength: {{{strength|n}}}<br> |
|}}{{#if:<noinclude>string</noinclude>{{{dexterity|}}}|Dexterity: {{{dexterity|n}}}<br> | |}}{{#if:<noinclude>string</noinclude>{{{dexterity|}}}|Dexterity: {{{dexterity|n}}}<br> | ||
|}}{{#if:<noinclude>string</noinclude>{{{agility|}}}|Agility: {{{agility|n}}}<br> | |}}{{#if:<noinclude>string</noinclude>{{{agility|}}}|Agility: {{{agility|n}}}<br> | ||
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{{#if:<noinclude>string</noinclude>{{{guns|}}}{{{throwing|}}}{{{crossbows|}}}{{{melee|}}}{{{dodge|}}}{{{evasion|}}}{{{stealth|}}}{{{hacking|}}}{{{lockpicking|}}}{{{pickpocketing|}}}{{{traps|}}}{{{mechanics|}}}{{{electronics|}}}{{{chemistry|}}}{{{biology|}}}{{{tailoring|}}}{{{thoughtctrl|}}}{{{psychokinesis|}}}{{{metathermics|}}}{{{persuasion|}}}{{{intimidation|}}}{{{mercantile|}}} | {{#if:<noinclude>string</noinclude>{{{guns|}}}{{{throwing|}}}{{{crossbows|}}}{{{melee|}}}{{{dodge|}}}{{{evasion|}}}{{{stealth|}}}{{{hacking|}}}{{{lockpicking|}}}{{{pickpocketing|}}}{{{traps|}}}{{{mechanics|}}}{{{electronics|}}}{{{chemistry|}}}{{{biology|}}}{{{tailoring|}}}{{{thoughtctrl|}}}{{{psychokinesis|}}}{{{metathermics|}}}{{{persuasion|}}}{{{intimidation|}}}{{{mercantile|}}} | ||
|{{!}} class="infobox-leftcol" {{!}} Skills | |{{!}} class="infobox-leftcol" {{!}} Skills | ||
− | {{!}} class="infobox-rightcol" {{!}} | + | {{!}} class="infobox-rightcol" {{!}} {{ |
− | {{ | + | #if:<noinclude>string</noinclude>{{{guns|}}}|Guns: {{{guns|n}}}<br> |
|}}{{#if:<noinclude>string</noinclude>{{{throwing|}}}|Throwing: {{{throwing|n}}}<br> | |}}{{#if:<noinclude>string</noinclude>{{{throwing|}}}|Throwing: {{{throwing|n}}}<br> | ||
|}}{{#if:<noinclude>string</noinclude>{{{crossbows|}}}|Crossbows: {{{crossbows|n}}}<br> | |}}{{#if:<noinclude>string</noinclude>{{{crossbows|}}}|Crossbows: {{{crossbows|n}}}<br> | ||
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|}}{{#if:<noinclude>string</noinclude>{{{psychokinesis|}}}|Psychokinesis: {{{psychokinesis|n}}}<br> | |}}{{#if:<noinclude>string</noinclude>{{{psychokinesis|}}}|Psychokinesis: {{{psychokinesis|n}}}<br> | ||
|}}{{#if:<noinclude>string</noinclude>{{{metathermics|}}}|Metathermics: {{{metathermics|n}}}<br> | |}}{{#if:<noinclude>string</noinclude>{{{metathermics|}}}|Metathermics: {{{metathermics|n}}}<br> | ||
+ | |}}{{#if:<noinclude>string</noinclude>{{{temporal|}}}|Temporal Manipulation: {{{temporal|n}}}<br> | ||
|}}{{#if:<noinclude>string</noinclude>{{{persuasion|}}}|Persuasion: {{{persuasion|n}}}<br> | |}}{{#if:<noinclude>string</noinclude>{{{persuasion|}}}|Persuasion: {{{persuasion|n}}}<br> | ||
|}}{{#if:<noinclude>string</noinclude>{{{intimidation|}}}|Intimidation: {{{intimidation|n}}}<br> | |}}{{#if:<noinclude>string</noinclude>{{{intimidation|}}}|Intimidation: {{{intimidation|n}}}<br> | ||
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{{#if:<noinclude>string</noinclude>{{{mechanical|}}}{{{heat|}}}{{{cold|}}}{{{acid|}}}{{{bio|}}}{{{electricity|}}}{{{energy|}}} | {{#if:<noinclude>string</noinclude>{{{mechanical|}}}{{{heat|}}}{{{cold|}}}{{{acid|}}}{{{bio|}}}{{{electricity|}}}{{{energy|}}} | ||
|{{!}} class="infobox-leftcol" {{!}} Resistances | |{{!}} class="infobox-leftcol" {{!}} Resistances | ||
− | {{!}} class="infobox-rightcol" {{!}} | + | {{!}} class="infobox-rightcol" {{!}} {{ |
− | {{ | + | #if:<noinclude>string</noinclude>{{{mechanical|}}}|{{Damagetype|Mechanical|{{{mechanical|n% / n}}}}}<br> |
|}}{{#if:<noinclude>string</noinclude>{{{heat|}}}|{{Damagetype|Heat|{{{heat|n% / n}}}}}<br> | |}}{{#if:<noinclude>string</noinclude>{{{heat|}}}|{{Damagetype|Heat|{{{heat|n% / n}}}}}<br> | ||
|}}{{#if:<noinclude>string</noinclude>{{{cold|}}}|{{Damagetype|Cold|{{{cold|n% / n}}}}}<br> | |}}{{#if:<noinclude>string</noinclude>{{{cold|}}}|{{Damagetype|Cold|{{{cold|n% / n}}}}}<br> |
Latest revision as of 00:09, 10 October 2017
Character or creature name | |||||||||||
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Description | |||||||||||
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Faction | faction, examples: South Gaters Wildlife | ||||||||||
Role | roles, examples: Trader Psi trainer Quest NPC | ||||||||||
Location | location, examples: South Gate Outposts Lower Underrail | ||||||||||
Quests | quest1 quest2 quest3 etc | ||||||||||
Loot | Ammunition Scraps Firearm Barrels (rarely) | ||||||||||
Abilities | misc. combat stuff, examples: Throws Flashbangs Can use Neural Overload Has Acid Spray special attack | ||||||||||
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Template documentation follows
Note: the template above may sometimes be partially or fully invisible.
Visit Template:Character_Infobox/test/doc to view this documentation. (edit) (How does this work?)
Visit Template:Character_Infobox/test/doc to view this documentation. (edit) (How does this work?)