Difference between revisions of "Status effects"

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== General ==
 
== General ==
 
* [[In Combat]] — locked in turn-based combat mode
 
* [[In Combat]] — locked in turn-based combat mode
* [[Focused]] — vastly increases accuracy with ranged weapons  
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* [[Focused]] — vastly increases accuracy with ranged weapons
 +
* Regenerating — you slowly regenerate health when above 90% HP
  
 
== Buffs ==
 
== Buffs ==
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* [[Incapacitated]] — Cannot move or perform any actions, but any damage taken will remove the effect.
 
* [[Incapacitated]] — Cannot move or perform any actions, but any damage taken will remove the effect.
 
* [[Chilled]] — reduces movement points
 
* [[Chilled]] — reduces movement points
 +
* [[Fear]] — Rathounds are deathy afraid of fire. Most, but not all, organic creatures panic when set on fire.
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* various [[feat]] effects.
  
 
Caused by enemies only
 
Caused by enemies only

Revision as of 05:17, 4 August 2013

For an alphabetical list of status effects, see Category:Status effects.

This page contains is an overview on some of common status effects in Underrail. For more details, see individual status effect pages.

List of status effects

General

  • In Combat — locked in turn-based combat mode
  • Focused — vastly increases accuracy with ranged weapons
  • Regenerating — you slowly regenerate health when above 90% HP

Buffs

Available to player character

Used by enemies only

Debuffs

Available to player character

  • Stunned — Cannot move or perform any actions.
  • Incapacitated — Cannot move or perform any actions, but any damage taken will remove the effect.
  • Chilled — reduces movement points
  • Fear — Rathounds are deathy afraid of fire. Most, but not all, organic creatures panic when set on fire.
  • various feat effects.

Caused by enemies only